English
Related papers

Related papers: Weiqi games as a tree: Zipf's law of openings and …

200 papers

We perform a quantitative analysis of extensive chess databases and show that the frequencies of opening moves are distributed according to a power-law with an exponent that increases linearly with the game depth, whereas the pooled…

Physics and Society · Physics 2009-11-18 B. Blasius , R. Toenjes

This paper provides a complexity analysis for the game of dark Chinese chess (a.k.a. "JieQi"), a variation of Chinese chess. Dark Chinese chess combines some of the most complicated aspects of board and card games, such as long-term…

Artificial Intelligence · Computer Science 2021-12-07 Cong Wang , Tongwei Lu

We study the game of go from a complex network perspective. We construct a directed network using a suitable definition of tactical moves including local patterns, and study this network for different datasets of professional tournaments…

Computer Science and Game Theory · Computer Science 2012-04-20 Bertrand Georgeot , Olivier Giraud

We provide two methodologies in the area of computation theory to solve optimal strategies for board games such as Xi Gua Qi and Go. From experimental results, we find relevance to graph theory, matrix representation, and mathematical…

History and Overview · Mathematics 2025-03-05 Chun-Kai Hwang , John Reuben Gilbert , Tsung-Ren Huang , Chen-An Tsai , Yen-Jen Oyang

Unlike repetitions in Western Chess where all repetitions are draws, repetitions in Chinese Chess could result in a win, draw, or loss depending on the kind of repetition being made by both players. One of the biggest hurdles facing Chinese…

Artificial Intelligence · Computer Science 2024-12-24 Daniel Tan , Neftali Watkinson Medina

Shogi is a traditional Japanese strategy board game in the same family as chess, chaturanga, and xiangqi, and has been theoretically studied from various aspects. The research on recommended sequences of moves in each opening of shogi is…

General Mathematics · Mathematics 2024-06-17 Yusuke Imai

A series of recent works studying a database of chronologically sorted chess games --containing 1.4 million games played by humans between 1998 and 2007-- have shown that the popularity distribution of chess game-lines follows a Zipf's law,…

Physics and Society · Physics 2017-02-08 Ana L. Schaigorodsky , Juan I. Perotti , Orlando V. Billoni

The distribution of the lifetime of Chinese dynasties (as well as that of the British Isles and Japan) in a linear Zipf plot is found to consist of two straight lines intersecting at a transition point. This two-section piecewise-linear…

Complexity develops via the incorporation of innovative properties. Chess is one of the most complex strategy games, where expert contenders exercise decision making by imitating old games or introducing innovations. In this work, we study…

Physics and Society · Physics 2013-12-19 Juan I. Perotti , Hang-Hyun Jo , Ana L. Schaigorodsky , Orlando V. Billoni

Moves in chess games are usually analyzed on a case-by-case basis by professional players, but thanks to the availability of large game databases, we can envision another approach of the game. Here, we indeed adopt a very different point of…

Physics and Society · Physics 2023-05-01 Marc Barthelemy

Hundreds of years after its creation, the game of chess is still widely played worldwide. Opening Theory is one of the pillars of chess and requires years of study to be mastered. Here we exploit the "wisdom of the crowd" in an online chess…

Physics and Society · Physics 2022-07-26 Giordano De Marzo , Vito DP Servedio

Recent research shows that punctuation patterns in texts exhibit universal features across languages. Analysis of Western classical literature reveals that the distribution of spaces between punctuation marks aligns with a discrete Weibull…

Computation and Language · Computer Science 2025-03-07 Michał Dolina , Jakub Dec , Stanisław Drożdż , Jarosław Kwapień , Jin Liu , Tomasz Stanisz

In the last years, researchers have realized the difficulties of fitting power-law distributions properly. These difficulties are higher in Zipf's systems, due to the discreteness of the variables and to the existence of two representations…

Data Analysis, Statistics and Probability · Physics 2022-11-29 Alvaro Corral , Isabel Serra , Ramon Ferrer-i-Cancho

The game of Chinese Checkers is a challenging traditional board game of perfect information that differs from other traditional games in two main aspects: first, unlike Chess, all checkers remain indefinitely in the game and hence the…

Machine Learning · Computer Science 2019-03-11 Ziyu Liu , Meng Zhou , Weiqing Cao , Qiang Qu , Henry Wing Fung Yeung , Vera Yuk Ying Chung

Berlekamp proposed a class of impartial combinatorial games based on the moves of chess pieces on rectangular boards. We generalize impartial chess games by playing them on Young diagrams and obtain results about winning and losing…

Combinatorics · Mathematics 2025-01-27 Eric Gottlieb , Matjaž Krnc , Peter Muršič

The paper [Ras15a] introduced distribution-valued games. This game-theoretic model uses probability distributions as payoffs for games in order to express uncertainty about the payoffs. The player's preferences for different payoffs are…

Optimization and Control · Mathematics 2021-03-26 Vincent Bürgin

Dou Shou Qi is a game in which two players control a number of pieces, each of them aiming to move one of their pieces onto a given square. We implemented an engine for analyzing the game. Moreover, we created a series of endgame tablebases…

Artificial Intelligence · Computer Science 2016-04-26 Jan N. van Rijn , Jonathan K. Vis

The origin(s) of the ubiquity of probability distribution functions (PDF) with power law tails is still a matter of fascination and investigation in many scientific fields from linguistic, social, economic, computer sciences to essentially…

Statistical Mechanics · Physics 2021-11-01 Kiyoshi Kanazawa , Didier Sornette

Zipf's power-law distribution is a generic empirical statistical regularity found in many complex systems. However, rather than universality with a single power-law exponent (equal to 1 for Zipf's law), there are many reported deviations…

Physics and Society · Physics 2015-03-18 Ryohei Hisano , Didier Sornette , Takayuki Mizuno

This paper presents an empirical exploration of non-transitivity in perfect-information games, specifically focusing on Xiangqi, a traditional Chinese board game comparable in game-tree complexity to chess and shogi. By analyzing over…

Artificial Intelligence · Computer Science 2023-08-10 Yang Li , Kun Xiong , Yingping Zhang , Jiangcheng Zhu , Stephen Mcaleer , Wei Pan , Jun Wang , Zonghong Dai , Yaodong Yang
‹ Prev 1 2 3 10 Next ›