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We study a variant of the classical Wythoff's game. The classical form is played with two piles of stones, from which two players take turns to remove stones from one or both piles. When removing stones from both piles, an equal number must…

Combinatorics · Mathematics 2026-05-05 Kahori Komaki , Ryohei Miyadera , Aoi Murakami

Zeckendorf proved that every positive integer $n$ can be written uniquely as the sum of non-adjacent Fibonacci numbers. We use this to create a two-player game. Given a fixed integer $n$ and an initial decomposition of $n = n F_1$, the two…

Number Theory · Mathematics 2018-09-17 Paul Baird-Smith , Alyssa Epstein , Kristen Flint , Steven J. Miller

This paper covers a variety of mathematical folk puzzles, including geometric (Tangrams, dissection puzzles), logic, algebraic, probability (Monty Hall Problem, Birthday Paradox), and combinatorial challenges (Eight Queens Puzzle, Tower of…

Theoretical Economics · Economics 2025-10-29 Duaa Abdullah , Jasem Hamoud

The main challenge of combinatorial game theory is to handle combinatorial chaos, if one player knows the strategy better than his opponent, he is able to determine the exact results of a game. If both players are qualified competitor, the…

Computer Science and Game Theory · Computer Science 2022-08-16 Junan Pan

This paper has a twofold scope. The first one is to clarify and put in evidence the isomorphic character of two theories developed in quite different fields: on one side, threshold logic, on the other side, simple games. One of the main…

Computer Science and Game Theory · Computer Science 2017-07-10 Josep Freixas , Marc Freixas , Sascha Kurz

Zeckendorf proved that every positive integer $n$ can be written uniquely as the sum of non-adjacent Fibonacci numbers; a similar result holds for other positive linear recurrence sequences. These legal decompositions can be used to…

Number Theory · Mathematics 2022-11-29 Steven J. Miller , Eliel Sosis , Jingkai Ye

We introduce a new family of one-player games, involving the movement of coins from one configuration to another. Moves are restricted so that a coin can be placed only in a position that is adjacent to at least two other coins. The goal of…

Discrete Mathematics · Computer Science 2007-05-23 Erik D. Demaine , Martin L. Demaine , Helena A. Verrill

We introduce a two-player game, in which each player extends a given sequence by picking a free element in a domain D of the real line. The aim of the players is to control the parity of the number of transpositions necessary to put the…

Combinatorics · Mathematics 2009-04-06 Elise Janvresse , Steve Kalikow , Thierry De La Rue

The 2-player impartial game of Wythoff Nim is played on two piles of tokens. A move consists in removing any number of tokens from precisely one of the piles or the same number of tokens from both piles. The winner is the player who removes…

Combinatorics · Mathematics 2010-10-29 Urban Larsson

We prove that the solutions to the k-peg Tower of Hanoi Problem given by Frame and Stewart are minimal.

Discrete Mathematics · Computer Science 2016-09-26 Roberto Demontis

We modify the rules of the classical Tower of Hanoi puzzle in a quite natural way to get the Fibonacci sequence involved in the optimal algorithm of resolution, and show some nice properties of such a variant. In particular, we deduce from…

Discrete Mathematics · Computer Science 2022-06-08 Benoît Rittaud

We consider a two player simultaneous-move game where the two players each select any permissible $n$-sided die for a fixed integer $n$. A player wins if the outcome of his roll is greater than that of his opponent. Remarkably, for $n>3$,…

Probability · Mathematics 2018-10-23 Artem Hulko , Mark Whitmeyer

We study a game where two players take turns selecting points of a convex geometry until the convex closure of the jointly selected points contains all the points of a given winning set. The winner of the game is the last player able to…

Combinatorics · Mathematics 2021-04-20 Stephanie McCoy , Nándor Sieben

In 1979, David Fabian found a complete game of two-person Chinese Checkers in 30 moves (15 by each player) [Martin Gardner, Penrose Tiles to Trapdoor Ciphers, MAA, 1997]. This solution requires that the two players cooperate to generate a…

Combinatorics · Mathematics 2009-01-13 George I. Bell

We study so-called invariant games played with a fixed number $d$ of heaps of matches. A game is described by a finite list $\mathcal{M}$ of integer vectors of length $d$ specifying the legal moves. A move consists in changing the current…

Computational Complexity · Computer Science 2012-02-06 Urban Larsson , Johan Wästlund

The game of Antonim is a variant of the game Nim, with the additional rule that heaps are not allowed to be the same size. A winning strategy for three heap Antonim has been solved. We will discuss the solution to three-heap Antonim and…

Combinatorics · Mathematics 2015-06-04 Zachary Silbernick , Robert Campbell

In this paper we study a cooperative card game called Hanabi from the viewpoint of algorithmic combinatorial game theory. In Hanabi, each card has one among $c$ colors and a number between $1$ and $n$. The aim is to make, for each color, a…

Discrete Mathematics · Computer Science 2017-03-09 Jean-Francois Baffier , Man-Kwun Chiu , Yago Diez , Matias Korman , Valia Mitsou , André van Renssen , Marcel Roeloffzen , Yushi Uno

We present three versions of the classic two-pile game \textsc{one-or-one-or-one-of-both} generalized to the multi-pile context. In each case, we explore the resulting $\mathcal{P}$-positions. In the first version, there is a simple…

Combinatorics · Mathematics 2026-05-25 Alon Danai , Paul Ellis , Thotsaporn Aek Thanatipanonda

A common format for sports contests involves pairwise matches between two teams, with the #1 player of team A matched against the #1 player of team B, the #2 player of team A against the #2 player of team B, and so on. This paper addresses…

History and Overview · Mathematics 2014-04-07 Dana Mackenzie

Circular Nim is a two-player impartial combinatorial game consisting of $n$ stacks of tokens placed in a circle. A move consists of choosing $k$ consecutive stacks and taking at least one token from one or more of the stacks. The last…

Combinatorics · Mathematics 2024-04-11 Matthieu Dufour , Silvia Heubach