English
Related papers

Related papers: An Upper Bound on the Complexity of Recognizable T…

200 papers

Let $A_N$ denote nondeterministic automatic complexity and \[ L_{k,c}=\{x\in [k]^* : A_N(x)> |x|/c\}. \] In particular, $L_{k,2}$ is the language of all $k$-ary words for which $A_N$ is maximal, while $L_{k,3}$ gives a rough dividing line…

Formal Languages and Automata Theory · Computer Science 2022-06-22 Bjørn Kjos-Hanssen

We consider first-order logic over the subword ordering on finite words, where each word is available as a constant. Our first result is that the $\Sigma_1$ theory is undecidable (already over two letters). We investigate the decidability…

Logic in Computer Science · Computer Science 2021-09-27 Simon Halfon , Philippe Schnoebelen , Georg Zetzsche

We study the syntactic complexity of finite/cofinite, definite and reverse definite languages. The syntactic complexity of a class of languages is defined as the maximal size of syntactic semigroups of languages from the class, taken as a…

Formal Languages and Automata Theory · Computer Science 2012-06-22 Janusz Brzozowski , David Liu

We consider the top tree compression scheme introduced by Bille et al. [ICALP 2013] and construct an infinite family of trees on $n$ nodes labeled from an alphabet of size $\sigma$, for which the size of the top DAG is…

Data Structures and Algorithms · Computer Science 2018-01-04 Bartłomiej Dudek , Paweł Gawrychowski

The subcube partition model of computation is at least as powerful as decision trees but no separation between these models was known. We show that there exists a function whose deterministic subcube partition complexity is asymptotically…

Computational Complexity · Computer Science 2016-05-20 Robin Kothari , David Racicot-Desloges , Miklos Santha

We study restricted computation models related to the Tree Evaluation Problem}. The TEP was introduced in earlier work as a simple candidate for the (*very*) long term goal of separating L and LogDCFL. The input to the problem is a rooted,…

Computational Complexity · Computer Science 2010-02-26 Dustin Wehr

We report some further developments regarding the language theory of higher-dimensional automata (HDAs). Regular languages of HDAs are sets of finite interval partially ordered multisets (pomsets) with interfaces. We show a pumping lemma…

Formal Languages and Automata Theory · Computer Science 2024-07-19 Amazigh Amrane , Hugo Bazille , Uli Fahrenberg , Krzysztof Ziemiański

Logic languages based on the theory of rational, possibly infinite, trees have much appeal in that rational trees allow for faster unification (due to the safe omission of the occurs-check) and increased expressivity (cyclic terms can…

Programming Languages · Computer Science 2007-05-23 Roberto Bagnara , Roberta Gori , Patricia M. Hill , Enea Zaffanella

Constructing effective algorithms to converge to Nash Equilibrium (NE) is an important problem in algorithmic game theory. Prior research generally posits that the upper bound on the convergence rate for games is $O\left(T^{-1/2}\right)$.…

Computer Science and Game Theory · Computer Science 2024-09-06 Qi Ju , Falin Hei , Yuxuan Liu , Zhemei Fang , Yunfeng Luo

This paper presents a complete axiomatization of Monadic Second-Order Logic (MSO) over infinite trees. MSO on infinite trees is a rich system, and its decidability ("Rabin's Tree Theorem") is one of the most powerful known results…

Logic in Computer Science · Computer Science 2023-06-22 Anupam Das , Colin Riba

We investigate the quantifier alternation hierarchy in first-order logic on finite words. Levels in this hierarchy are defined by counting the number of quantifier alternations in formulas. We prove that one can decide membership of a…

Formal Languages and Automata Theory · Computer Science 2014-04-29 Thomas Place , Marc Zeitoun

The article defines and studies the genus of finite state deterministic automata (FSA) and regular languages. Indeed, a FSA can be seen as a graph for which the notion of genus arises. At the same time, a FSA has a semantics via its…

Formal Languages and Automata Theory · Computer Science 2016-05-25 Guillaume Bonfante , Florian Deloup

We propose a new General Game Playing (GGP) language called Regular Boardgames (RBG), which is based on the theory of regular languages. The objective of RBG is to join key properties as expressiveness, efficiency, and naturalness of the…

Artificial Intelligence · Computer Science 2018-11-14 Jakub Kowalski , Maksymilian Mika , Jakub Sutowicz , Marek Szykuła

Kleinberg and Mullainathan showed that language generation in the limit is always possible at the level of computability: given enough positive examples, a learner can eventually generate data indistinguishable from a target language.…

Computation and Language · Computer Science 2026-01-30 Marcelo Arenas , Pablo Barceló , Luis Cofré , Alexander Kozachinskiy

We prove an n-EXPTIME lower bound for the problem of deciding the winner in a reachability game on Higher Order Pushdown Automata (HPDA) of level n. This bound matches the known upper bound for parity games on HPDA. As a consequence the…

Computer Science and Game Theory · Computer Science 2007-05-23 Thierry Cachat , Igor Walukiewicz

Omega-powers of finitary languages are languages of infinite words (omega-languages) in the form V^omega, where V is a finitary language over a finite alphabet X. They appear very naturally in the characterizaton of regular or context-free…

Logic in Computer Science · Computer Science 2008-03-12 Dominique Lecomte , Olivier Finkel

Trees without vertices of degree $2$ are sometimes named topological trees. In this work, we bring forward the study of the inducibility of (rooted) topological trees with a given number of leaves. The inducibility of a topological tree $S$…

Combinatorics · Mathematics 2018-02-20 Audace Amen Vioutou Dossou-Olory , Stephan Wagner

This paper studies the complexity of solving two classes of non-cooperative games in a distributed manner in which the players communicate with a set of system nodes over noisy communication channels. The complexity of solving each game…

Information Theory · Computer Science 2017-01-25 Ehsan Nekouei , Girish N. Nair , Tansu Alpcan , Robin J. Evans

Formal languages are sets of strings of symbols described by a set of rules specific to them. In this note, we discuss a certain class of formal languages, called regular languages, and put forward some elementary results. The properties of…

Formal Languages and Automata Theory · Computer Science 2020-05-22 Aalok Thakkar

A temporal-theoretic formalism for understanding game theory is described where a strict ordering relation on a set of time points $T$ defines a game on $T$. Using this formalism, a proof of Zermelo's Theorem, which states that every finite…

Logic · Mathematics 2013-05-02 Samuel Reid