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Cooperative multi-robot missions often require teams of robots to traverse environments where traversal risk evolves due to adversary patrols or shifting hazards with stochastic dynamics. While support coordination--where robots assist…

Multiagent Systems · Computer Science 2026-03-19 Manshi Limbu , Xuan Wang , Gregory J. Stein , Daigo Shishika , Xuesu Xiao

In the domain of the Soccer simulation 2D league of the RoboCup project, appropriate player positioning against a given opponent team is an important factor of soccer team performance. This work proposes a model which decides the strategy…

Artificial Intelligence · Computer Science 2016-06-06 Jordan Henrio , Thomas Henn , Tomoharu Nakashima , Hidehisa Akiyama

The RoboCup competitions hold various leagues, and the Soccer Simulation 2D League is a major among them. Soccer Simulation 2D (SS2D) match involves two teams, including 11 players and a coach for each team, competing against each other.…

RoboCup represents an International testbed for advancing research in AI and robotics, focusing on a definite goal: developing a robot team that can win against the human world soccer champion team by the year 2050. To achieve this goal,…

To realize autonomous collaborative robots, it is important to increase the trust that users have in them. Toward this goal, this paper proposes an algorithm which endows an autonomous agent with the ability to explain the transition from…

Artificial Intelligence · Computer Science 2021-05-07 Tatsuya Sakai , Kazuki Miyazawa , Takato Horii , Takayuki Nagai

This paper aims to solve the coordination of a team of robots traversing a route in the presence of adversaries with random positions. Our goal is to minimize the overall cost of the team, which is determined by (i) the accumulated risk…

Robotics · Computer Science 2024-08-22 Zechen Hu , Manshi Limbu , Daigo Shishika , Xuesu Xiao , Xuan Wang

We study the problem of learning Markov decision processes with finite state and action spaces when the transition probability distributions and loss functions are chosen adversarially and are allowed to change with time. We introduce an…

Machine Learning · Computer Science 2013-03-14 Yasin Abbasi-Yadkori , Peter L. Bartlett , Csaba Szepesvari

This paper presents an approach for learning to translate simple narratives, i.e., texts (sequences of sentences) describing dynamic systems, into coherent sequences of events without the need for labeled training data. Our approach…

Artificial Intelligence · Computer Science 2012-02-20 Hannaneh Hajishirzi , Julia Hockenmaier , Erik T. Mueller , Eyal Amir

Consider a system of \(n\) players in which each initially starts on a different team. At each time step, we select an individual winner and an individual loser randomly and the loser joins the winner's team. The resulting Markov chain and…

Probability · Mathematics 2014-01-15 Robert Mena , Will Murray

We present an approach for systematically anticipating the actions and policies employed by \emph{oblivious} environments in concurrent stochastic games, while maximizing a reward function. Our main contribution lies in the synthesis of a…

Artificial Intelligence · Computer Science 2024-09-19 Shadi Tasdighi Kalat , Sriram Sankaranarayanan , Ashutosh Trivedi

Soccer Simulation 2D (SS2D) is a simulation of a real soccer game in two dimensions. In soccer, passing behavior is an essential action for keeping the ball in possession of our team and creating goal opportunities. Similarly, for SS2D,…

Artificial Intelligence · Computer Science 2024-01-09 Nader Zare , Mahtab Sarvmaili , Aref Sayareh , Omid Amini , Stan Matwin Amilcar Soares

This research work aims to develop an analytical approach for optimizing team formation and predicting team performance in a competitive environment based on data on the competitors' skills prior to the team formation. There are several…

Machine Learning · Computer Science 2024-02-02 Federico Galbiati , Ranier X. Gran , Brendan D. Jacques , Sullivan J. Mulhern , Chun-Kit Ngan

Moving target defense has emerged as a critical paradigm of protecting a vulnerable system against persistent and stealthy attacks. To protect a system, a defender proactively changes the system configurations to limit the exposure of…

Computer Science and Game Theory · Computer Science 2020-02-25 Henger Li , Wen Shen , Zizhan Zheng

We propose an original model for inferring team strengths using a Markov Random Field, which can be used to generate historical estimates of the offensive and defensive strengths of a team over time. This model was designed to be applied to…

Machine Learning · Statistics 2013-05-10 John Zech , Frank Wood

This paper considers a problem of planning an attack in robotic football (RoboCup). The problem is reduced to finding a trajectory of the ball from its current position to the opponents goals. Heuristic search algorithm, i.e. A*, is used to…

Robotics · Computer Science 2020-08-05 Ivan Khokhlov , Vladimir Litvinenko , Ilya Ryakin , Konstantin Yakovlev

Reactive synthesis is a class of methods to construct a provably-correct control system, referred to as a robot, with respect to a temporal logic specification in the presence of a dynamic and uncontrollable environment. This is achieved by…

Formal Languages and Automata Theory · Computer Science 2020-04-24 Abhishek N. Kulkarni , Jie Fu

In fluid team sports such as soccer and basketball, analyzing team formation is one of the most intuitive ways to understand tactics from domain participants' point of view. However, existing approaches either assume that team formation is…

Applications · Statistics 2023-06-13 Hyunsung Kim , Bit Kim , Dongwook Chung , Jinsung Yoon , Sang-Ki Ko

This paper presents an online method that learns optimal decisions for a discrete time Markov decision problem with an opportunistic structure. The state at time $t$ is a pair $(S(t),W(t))$ where $S(t)$ takes values in a finite set…

Optimization and Control · Mathematics 2024-08-13 Michael J. Neely

This paper presents a novel state representation for reward-free Markov decision processes. The idea is to learn, in a self-supervised manner, an embedding space where distances between pairs of embedded states correspond to the minimum…

Machine Learning · Computer Science 2022-05-05 Lorenzo Steccanella , Anders Jonsson

The goal of RoboCup is to make research in the area of robotics measurable over time, and grow a community that works together to solve increasingly difficult challenges over the years. The most ambitious of these challenges it to be able…

Robotics · Computer Science 2023-10-17 Maike Paetzel-Prüsmann , Alessandra Rossi , Merel Keijsers
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