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We propose a game-theoretic framework to model and optimize user engagement in cooperative activities over social networks. While traditional diffusion models suggest that individuals are only influenced by their neighbors, empirical…

Social and Information Networks · Computer Science 2024-10-29 Ahmed Luqman , Hassan Jaleel

Network slicing is a key capability for next generation mobile networks. It enables one to cost effectively customize logical networks over a shared infrastructure. A critical component of network slicing is resource allocation, which needs…

Networking and Internet Architecture · Computer Science 2020-01-07 Jiaxiao Zheng , Gustavo de Veciana , Albert Banchs

Social networks offer users new means of accessing information, essentially relying on "social filtering", i.e. propagation and filtering of information by social contacts. The sheer amount of data flowing in these networks, combined with…

Social and Information Networks · Computer Science 2015-03-03 Nidhi Hegde , Laurent Massoulié , Laurent Viennot

Generative model ecosystems increasingly operate as competitive multi-platform markets, where platforms strategically select models from a shared pool and users with heterogeneous preferences choose among them. Understanding how platforms…

Computer Science and Game Theory · Computer Science 2026-02-23 Xiukun Wei , Min Shi , Xueru Zhang

In this paper we propose a class of propagation models for multiple competing products over a social network. We consider two propagation mechanisms: social conversion and self conversion, corresponding, respectively, to endogenous and…

Social and Information Networks · Computer Science 2016-10-03 Wenjun Mei , Francesco Bullo

The problem of selecting an optimal seed set to maximise influence in networks has been a subject of intense research in recent years. However, despite numerous works addressing this area, it remains a topic that requires further…

Social and Information Networks · Computer Science 2025-04-16 Michał Czuba , Piotr Bródka

We study network games in which players choose both the partners with whom they associate and an action level (e.g., effort) that creates spillovers for those partners. We introduce a framework and two solution concepts, extending standard…

Theoretical Economics · Economics 2024-02-07 Evan Sadler , Benjamin Golub

In social network markets, the act of consumer choice in these industries is governed not just by the set of incentives described by conventional consumer demand theory, but by the choices of others in which an individual's payoff is an…

Social and Information Networks · Computer Science 2012-10-08 Paul Ormerod , Bassel Tarbush , R. Alexander Bentley

The vast penetration of smart mobile devices provides a unique opportunity to make mobile social networking pervasive by leveraging the feature of short-range wireless communication technologies (e.g. WiFi Direct). In this paper, we study…

Networking and Internet Architecture · Computer Science 2017-06-13 Zhifei Mao , Yuming Jiang

In a public goods game, every player chooses whether or not to buy a good that all neighboring players will have access to. We consider a setting in which the good is indivisible, neighboring players are out-neighbors in a directed graph,…

Computer Science and Game Theory · Computer Science 2025-11-17 Argyrios Deligkas , Gregory Gutin , Mark Jones , Philip R. Neary , Anders Yeo

The rapid growth of mobile social networks (MSNs) has significantly increased the demand for low-latency and reliable content delivery, motivating the deployment of edge caching systems. In practice, multiple content providers (CPs) compete…

Computer Science and Game Theory · Computer Science 2026-05-06 Hamta Sedghani , Zahra Seyedi , Mauro Passacantando , Danilo Ardagna

In this paper we introduce a capacity allocation game which models the problem of maximizing network utility from the perspective of distributed noncooperative agents. Motivated by the idea of self-managed networks, in the developed…

Computer Science and Game Theory · Computer Science 2013-07-23 Dariusz Gcasior , Maciej Drwal

Motivated by applications in social networks, peer-to-peer and overlay networks, we define and study the Bounded Budget Connection (BBC) game - we have a collection of n players or nodes each of whom has a budget for purchasing links; each…

Computer Science and Game Theory · Computer Science 2008-06-11 Nikolaos Laoutaris , Laura J. Poplawski , Rajmohan Rajaraman , Ravi Sundaram , Shang-Hua Teng

Information sharing between individuals is crucial to improve performance in collective tasks. However, in a competitive world, individuals may be reluctant to share information with the others, and it is still unclear how the presence of…

Physics and Society · Physics 2026-05-04 Ye Wang , Andrea Civilini , Anzhi Sheng , Xiaojie Chen , Long Wang , Vito Latora

When spreading information over social networks, seeding algorithms selecting users to start the dissemination play a crucial role. The majority of existing seeding algorithms focus solely on maximizing the total number of reached nodes,…

Social and Information Networks · Computer Science 2022-08-29 Maciej Styczen , Bing-Jyue Chen , Ya-Wen Teng , Yvonne-Anne Pignolet , Lydia Chen , De-Nian Yang

We consider the problem of modeling competitive diffusion in real world social networks via the notion of ChoiceGAPs which combine choice logic programs due to Sacca` and Zaniolo and Generalized Annotated Programs due to Kifer and…

Logic in Computer Science · Computer Science 2016-06-09 Edoardo Serra , Francesca Spezzano , V. S. Subrahmanian

In the context of influence propagation in a social graph, we can identify three orthogonal dimensions - the number of seed nodes activated at the beginning (known as budget), the expected number of activated nodes at the end of the…

Discrete Mathematics · Computer Science 2011-11-08 Amit Goyal , Francesco Bonchi , Laks V. S. Lakshmanan , Suresh Venkatasubramanian

Online social networks (e.g. Facebook, Twitter, Youtube) provide a popular, cost-effective and scalable framework for sharing user-generated contents. This paper addresses the intrinsic incentive problems residing in social networks using a…

Social and Information Networks · Computer Science 2011-09-21 Yu Zhang , Jaeok Park , Mihaela van der Schaar

Influence maximization in networks is a central problem in machine learning and causal inference, where an intervention on a subset of individuals triggers a diffusion process through the network. Existing approaches typically optimize…

Methodology · Statistics 2026-03-13 Renjie Cao , Zhuoxin Yan , Xinyan Su , Zhiheng Zhang

Most previous work on influence maximization in social networks is limited to the non-adaptive setting in which the marketer is supposed to select all of the seed users, to give free samples or discounts to, up front. A disadvantage of this…

Social and Information Networks · Computer Science 2016-04-28 Sharan Vaswani , Laks V. S. Lakshmanan
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