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We study the consequences of adopting products by agents who form a social network. To this end we use the threshold model introduced in Apt and Markakis, arXiv:1105.2434, in which the nodes influenced by their neighbours can adopt one out…

Social and Information Networks · Computer Science 2012-11-30 Sunil Simon , Krzysztof R. Apt

The diffusion of information, norms, and practices across a social network can be initiated by compelling a small number of seed individuals to adopt first. Strategies proposed in previous work either assume full network information or…

Physics and Society · Physics 2022-02-09 Jiamin Ou , Vincent Buskens , Arnout Van De Rijt , Debabrata Panja

We propose and study a model of strategic network design and exploration where the hider, subject to a budget constraint restricting the number of links, chooses a connected network and the location of an object. Meanwhile, the seeker, not…

Theoretical Economics · Economics 2025-10-21 Francis Bloch , Bhaskar Dutta , Marcin Dziubiński

In this paper, we present a resource allocation mechanism for the problem of incentivizing filtering among a finite number of strategic social media platforms. We consider the presence of a strategic government and private knowledge of how…

Computer Science and Game Theory · Computer Science 2022-05-24 Aditya Dave , Ioannis Vasileios Chremos , Andreas A. Malikopoulos

We study the efficiency of allocations in large markets with a network structure where every seller owns an edge in a graph and every buyer desires a path connecting some nodes. While it is known that stable allocations in such settings can…

Computer Science and Game Theory · Computer Science 2015-10-06 Elliot Anshelevich , Shreyas Sekar

I study how a startup with uncertainty over product quality and no knowledge of the underlying diffusion network optimally chooses initial seeds. To ensure widespread adoption when the product is good while minimizing negative perceptions…

Theoretical Economics · Economics 2025-06-13 Eric Gao

Online social network has been one of the most important platforms for viral marketing. Most of existing researches about diffusion of adoptions of new products on networks are about one diffusion. That is, only one piece of information…

Social and Information Networks · Computer Science 2023-05-17 Tiantian Chen , Jianxiong Guo , Weili Wu

This paper investigates the efficiency loss in social cost caused by strategic bidding behavior of individual participants in a supply-demand balancing market, and proposes a mechanism to fully recover equilibrium social optimum via…

Optimization and Control · Mathematics 2021-06-22 Kaiying Lin , Beibei Wang , Pengcheng You

We present a novel methodology for analyzing the optimal promotion in the Bass model for the spreading of new products on networks. For general networks with $M$ nodes, the optimal promotion is the solution of $2^M-1$ nonlinearly-coupled…

Optimization and Control · Mathematics 2025-04-10 Gadi Fibich , Amit Golan

Network congestion games are a convenient model for reasoning about routing problems in a network: agents have to move from a source to a target vertex while avoiding congestion, measured as a cost depending on the number of players using…

Computer Science and Game Theory · Computer Science 2022-07-05 Aline Goeminne , Nicolas Markey , Ocan Sankur

The growing demand for data has driven the Service Providers (SPs) to provide differential treatment of traffic to generate additional revenue streams from Content Providers (CPs). While SPs currently only provide best-effort services to…

Networking and Internet Architecture · Computer Science 2016-10-18 Mohammad Hassan Lotfi , Saswati Sarkar , Karthikeyan Sundaresan , Mohammad Ali Khojastepour

We introduce a modified Weighted Cascade model that integrates asymmetric budgets and product scores, providing new insights into the Generalized Asymmetric Influence Maximization problem, which we establish as NP-hard. Our simulations…

Social and Information Networks · Computer Science 2024-11-07 Vipin Gunda , Archit Mehta

We study markets where firms compete for consumer attention by subsidizing costly product inspection. These subsidies do not change product quality, but they alter the order in which consumers search by lowering inspection costs. We…

Theoretical Economics · Economics 2026-05-29 Salvador Candelas , Nicole Immorlica , Brendan Lucier

The efficient use of available resources is a key factor in achieving success on both personal and organizational levels. One of the crucial resources in knowledge economy is time. The ability to force others to adapt to our schedule even…

Multiagent Systems · Computer Science 2017-06-06 Michal Kakol , Radoslaw Nielek , Adam Wierzbicki

For maximizing influence spread in a social network, given a certain budget on the number of seed nodes, we investigate the effects of selecting and activating the seed nodes in multiple phases. In particular, we formulate an appropriate…

Social and Information Networks · Computer Science 2015-02-24 Swapnil Dhamal , Prabuchandran K. J. , Y. Narahari

Wireless networks are evolving from radio resource providers to complex systems that also involve computing, with the latter being distributed across edge and cloud facilities. Also, their optimization is shifting more and more from a…

Computer Science and Game Theory · Computer Science 2025-08-08 Mandar Datar , Mattia Merluzzi

In this work we introduce a new model of decision-making by agents in a social network. Agents have innate preferences over the strategies but, because of the social interactions, the decision of the agents are not only affected by their…

Computer Science and Game Theory · Computer Science 2020-02-05 Angelo Fanelli , Dimitris Fotakis

This paper aims to investigate how a central authority (e.g. a government) can increase social welfare in a network of markets and firms. In these networks, modeled using a bipartite graph, firms compete with each other \textit{\`a la}…

Computer Science and Game Theory · Computer Science 2019-11-22 MohammadAmin Fazli , Alireza Amanihamedani

We study the strategic purchasing of priorities in a time-dependent accumulating priority M/G/$1$ queue. We formulate a non-cooperative game in which customers purchase priority coefficients with the goal of reducing waiting costs in…

Computer Science and Game Theory · Computer Science 2017-04-12 Moshe Haviv , Liron Ravner

When a new product enters a market already dominated by an existing product, will it survive along with this dominant product? Most of the existing works have shown the coexistence of two competing products spreading/being adopted on…

Systems and Control · Electrical Eng. & Systems 2024-04-01 Shailaja Mallick , Vishwaraj Doshi , Do Young Eun