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Related papers: Counting Triangles in Large Graphs on GPU

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Matrix multiplication is a foundational operation in scientific computing and machine learning, yet its computational complexity makes it a significant bottleneck for large-scale applications. The shift to parallel architectures, primarily…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-07-30 Mufakir Qamar Ansari , Mudabir Qamar Ansari

The number of triangles (hereafter denoted by $\Delta$) is an important metric to analyze massive graphs. It is also used to compute clustering coefficient in networks. This paper proposes a new algorithm called PES (Priority Edge Sampling)…

Social and Information Networks · Computer Science 2020-08-20 Roohollah Etemadi , Jianguo Lu

Triangle counting (TC) is a fundamental problem in graph analysis and has found numerous applications, which motivates many TC acceleration solutions in the traditional computing platforms like GPU and FPGA. However, these approaches suffer…

Hardware Architecture · Computer Science 2020-07-22 Xueyan Wang , Jianlei Yang , Yinglin Zhao , Yingjie Qi , Meichen Liu , Xingzhou Cheng , Xiaotao Jia , Xiaoming Chen , Gang Qu , Weisheng Zhao

Latent Dirichlet Allocation(LDA) is a popular topic model. Given the fact that the input corpus of LDA algorithms consists of millions to billions of tokens, the LDA training process is very time-consuming, which may prevent the usage of…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-03-14 Xiaolong Xie , Yun Liang , Xiuhong Li , Wei Tan

DBSCAN is a well-known density-based clustering algorithm to discover arbitrary shape clusters. While conceptually simple in serial, the algorithm is challenging to efficiently parallelize on manycore GPU architectures. Common pitfalls,…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-06-30 Andrey Prokopenko , Damien Lebrun-Grandie , Daniel Arndt

Triangles are the basic substructure of networks and triangle counting (TC) has been a fundamental graph computing problem in numerous fields such as social network analysis. Nevertheless, like other graph computing problems, due to the…

Hardware Architecture · Computer Science 2021-12-02 Xueyan Wang , Jianlei Yang , Yinglin Zhao , Xiaotao Jia , Rong Yin , Xuhang Chen , Gang Qu , Weisheng Zhao

We propose a highly parallel primal-dual algorithm for the multicut (a.k.a. correlation clustering) problem, a classical graph clustering problem widely used in machine learning and computer vision. Our algorithm consists of three steps…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-03-14 Ahmed Abbas , Paul Swoboda

Graphics Processing Unit, or GPUs, have been successfully adopted both for graphic computation in 3D applications, and for general purpose application (GP-GPUs), thank to their tremendous performance-per-watt. Recently, there is a big…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-10-03 Paolo Burgio

Analysis of processing time and similarity of images generated between CPU and GPU architectures and sequential and parallel programming. For image processing a computer with AMD FX-8350 processor and an Nvidia GTX 960 Maxwell GPU was used,…

Recent deep learning models have moved beyond low-dimensional regular grids such as image, video, and speech, to high-dimensional graph-structured data, such as social networks, brain connections, and knowledge graphs. This evolution has…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-10-22 Lingxiao Ma , Zhi Yang , Youshan Miao , Jilong Xue , Ming Wu , Lidong Zhou , Yafei Dai

This paper presents a practical GPU-accelerated convex hull algorithm and a novel Sorting-based Preprocessing Approach (SPA) for planar point sets. The proposed algorithm consists of two stages: (1) two rounds of preprocessing performed on…

Computational Geometry · Computer Science 2016-05-24 Gang Mei

We present a scalable dissipative particle dynamics simulation code, fully implemented on the Graphics Processing Units (GPUs) using a hybrid CUDA/MPI programming model, which achieves 10-30 times speedup on a single GPU over 16 CPU cores…

Distributed, Parallel, and Cluster Computing · Computer Science 2014-12-01 Yu-Hang Tang , George Em Karniadakis

This paper presents a GPU parallel algorithm to generate a new kind of polygonal meshes obtained from Delaunay triangulations. To generate the polygonal mesh, the algorithm first uses a classification system to label each edge of an input…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-04-13 Sergio Salinas , José Ojeda , Nancy Hitschfeld , Alejandro Ortiz-Bernardin

The latest generation of Timepix series hybrid pixel detectors enhance particle tracking with high spatial and temporal resolution. However, their high hit-rate capability poses challenges for data processing, particularly in multidetector…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-12-17 Tomáš Čelko , František Mráz , Benedikt Bergmann , Petr Mánek

Hypergraph partitioning is a pervasive NP-hard problem, and accelerating its computation on GPU can both slice time-to-solution and raise quality of results. In this work, we implement a multi-level hypergraph partitioning algorithm on GPU…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-04-17 Marco Ronzani , Cristina Silvano

This work presents a fully GPU-accelerated algorithm for the polygonal mesh generator known as Polylla. Polylla is a tri-to-polygon mesh generator, which benefits from the half-edge data structure to manage any polygonal shape. The proposed…

Graphics · Computer Science 2024-03-25 Sergio Salinas-Fernández , Nancy Hitschfeld-Kahler , Roberto Carrasco

Recently, considerable efforts have been devoted to approximately computing the global and local (i.e., incident to each node) triangle counts of a large graph stream represented as a sequence of edges. Existing approximate triangle…

Data Structures and Algorithms · Computer Science 2018-11-27 Pinghui Wang , Peng Jia , Yiyan Qi , Yu Sun , Jing Tao , Xiaohong Guan

Maximal Biclique Enumeration (MBE) holds critical importance in graph theory with applications extending across fields such as bioinformatics, social networks, and recommendation systems. However, its computational complexity presents…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-05-23 Chou-Ying Hsieh , Chia-Ming Chang , Po-Hsiu Cheng , Sy-Yen Kuo

Triangle counting is a fundamental problem in the analysis of large graphs. There is a rich body of work on this problem, in varying streaming and distributed models, yet all these algorithms require reading the whole input graph. In many…

Data Structures and Algorithms · Computer Science 2020-06-23 Suman K. Bera , C. Seshadhri

We propose data-driven one-pass streaming algorithms for estimating the number of triangles and four cycles, two fundamental problems in graph analytics that are widely studied in the graph data stream literature. Recently, (Hsu 2018) and…

Data Structures and Algorithms · Computer Science 2022-03-21 Justin Y. Chen , Talya Eden , Piotr Indyk , Honghao Lin , Shyam Narayanan , Ronitt Rubinfeld , Sandeep Silwal , Tal Wagner , David P. Woodruff , Michael Zhang
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