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Finite turn-based safety games have been used for very different problems such as the synthesis of linear temporal logic (LTL), the synthesis of schedulers for computer systems running on multiprocessor platforms, and also for the…

Logic in Computer Science · Computer Science 2014-05-08 Gilles Geeraerts , Joël Goossens , Amélie Stainer

Based on previous work done in this field, we build a dynamical system that describes changes in drug addiction in an isolated population when two addictive substances are available simultaneously. We then use our model to investigate…

Dynamical Systems · Mathematics 2022-12-16 Stephen Colegate , Changrui Liu

We study a stochastic process that mimics single-game elimination tournaments. In our model, the outcome of each match is stochastic: the weaker player wins with upset probability q<=1/2, and the stronger player wins with probability 1-q.…

Statistical Mechanics · Physics 2007-05-23 E. Ben-Naim , S. Redner , F. Vazquez

In this paper, we examine the convergence landscape of multi-agent learning under uncertainty. Specifically, we analyze two stochastic models of regularized learning in continuous games -- one in continuous and one in discrete time with the…

Computer Science and Game Theory · Computer Science 2025-12-10 Kyriakos Lotidis , Panayotis Mertikopoulos , Nicholas Bambos , Jose Blanchet

We construct two models of discrete-time replicator dynamics with time delay. In the social-type model, players imitate opponents taking into account average payoffs of games played some units of time ago. In the biological-type model, new…

Populations and Evolution · Quantitative Biology 2013-05-30 Jan Alboszta , Jacek Miekisz

We investigate uniformity properties of strategies. These properties involve sets of plays in order to express useful constraints on strategies that are not \mu-calculus definable. Typically, we can state that a strategy is…

Computer Science and Game Theory · Computer Science 2013-03-05 Bastien Maubert , Sophie Pinchinat , Laura Bozzelli

In this paper we present a new modelling framework combining replicator dynamics (which is the standard model of frequency dependent selection) with the model of an age-structured population. The new framework allows for the modelling of…

Populations and Evolution · Quantitative Biology 2021-04-01 Krzysztof Argasinski , Mark Broom

We propose a game-theoretic dynamics of a population of replicating individuals. It consists of two parts: the standard replicator one and a migration between two different habitats. We consider symmetric two-player games with two…

Populations and Evolution · Quantitative Biology 2007-05-23 Jacek Miekisz , Tadeusz Platkowski

We introduce a formalism modelling communication of distributed agents strictly in continuous-time. Within this framework, we study the problem of synthesising local strategies for individual agents such that a specified set of goal states…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-01-08 Holger Hermanns , Jan Krčál , Steen Vester

The spatial rock-scissors-paper game (or cyclic Lotka-Volterra system) is extended to study how the spatiotemporal patterns are affected by the constructed backgrounds providing uniform number of neighbors (degree) at each site. On the…

Statistical Mechanics · Physics 2009-11-10 Gyorgy Szabo , Attila Szolnoki , Rudolf Izsak

In this communication, a simple mechanism in the optional public goods game is experimentally investigated using two experimental settings; and first time, the cyclic strategy pattern in full state space is demonstrated by means of…

Physics and Society · Physics 2014-06-17 Bin Xu

In this work we focus on a natural class of population protocols whose dynamics are modelled by the discrete version of Lotka-Volterra equations. In such protocols, when an agent $a$ of type (species) $i$ interacts with an agent $b$ of type…

Data Structures and Algorithms · Computer Science 2015-04-01 Jurek Czyzowicz , Leszek Gasieniec , Adrian Kosowski , Evangelos Kranakis , Paul G. Spirakis , Przemyslaw Uznanski

Repeated games have a long tradition in the behavioral sciences and evolutionary biology. Recently, strategies were discovered that permit an unprecedented level of control over repeated interactions by enabling a player to unilaterally…

Populations and Evolution · Quantitative Biology 2016-10-25 Alex McAvoy , Christoph Hauert

We study an atomic signaling game under stochastic evolutionary dynamics. There is a finite number of players who repeatedly update from a finite number of available languages/signaling strategies. Players imitate the most fit agents with…

Probability · Mathematics 2013-12-23 Michael J. Fox , Behrouz Touri , Jeff S. Shamma

In this paper we study the long term dynamics of two prey species and one predator species. In the deterministic setting, if we assume the interactions are of Lotka-Volterra type (competition or predation), the long term behavior of this…

Probability · Mathematics 2021-11-29 Alexandru Hening , Dang Nguyen , Nhu Nguyen , Harrison Watts

We study a complementarity game as a systematic tool for the investigation of the interplay between individual optimization and population effects and for the comparison of different strategy and learning schemes. The game randomly pairs…

Populations and Evolution · Quantitative Biology 2010-11-17 Juergen Jost , Wei Li

We discuss similarities and differences between systems of interacting players maximizing their individual payoffs and particles minimizing their interaction energy. Long-run behavior of stochastic dynamics of spatial games with multiple…

Statistical Mechanics · Physics 2009-11-10 Jacek Miekisz

We initiate the study of game dynamics in the population protocol model: $n$ agents each maintain a current local strategy and interact in pairs uniformly at random. Upon each interaction, the agents play a two-person game and receive a…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-05-21 Dan Alistarh , Krishnendu Chatterjee , Mehrdad Karrabi , John Lazarsfeld

A five-species predator-prey model is studied on a square lattice where each species has two prey and two predators on the analogy to the Rock-Paper-Scissors-Lizard-Spock game. The evolution of the spatial distribution of species is…

Populations and Evolution · Quantitative Biology 2013-08-19 Jeromos Vukov , Attila Szolnoki , György Szabó

Evolutionary game theory is an abstract and simple, but very powerful way to model evolutionary dynamics. Even complex biological phenomena can sometimes be abstracted to simple two-player games. But often, the interaction between several…

Populations and Evolution · Quantitative Biology 2011-06-22 Chaitanya S. Gokhale , Arne Traulsen