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We give an algorithm for finding the arboricity of a weighted, undirected graph, defined as the minimum number of spanning forests that cover all edges of the graph, in $\sqrt{n} m^{1+o(1)}$ time. This improves on the previous best bound of…

Data Structures and Algorithms · Computer Science 2025-07-22 Ruoxu Cen , Henry Fleischmann , George Z. Li , Jason Li , Debmalya Panigrahi

The hat guessing number $HG(G)$ of a graph $G$ on $n$ vertices is defined in terms of the following game: $n$ players are placed on the $n$ vertices of $G$, each wearing a hat whose color is arbitrarily chosen from a set of $q$ possible…

Combinatorics · Mathematics 2021-07-22 Noga Alon , Jeremy Chizewer

We consider the problem of graph searching with prediction recently introduced by Banerjee et al. (2022). In this problem, an agent, starting at some vertex $r$ has to traverse a (potentially unknown) graph $G$ to find a hidden goal node…

Data Structures and Algorithms · Computer Science 2024-03-19 Adela Frances DePavia , Erasmo Tani , Ali Vakilian

A class of countable infinite graphs with unbounded vertex degree is considered. In these graphs, the vertices of large degree `repel' each other, which means that the path distance between two such vertices cannot be smaller than a certain…

Combinatorics · Mathematics 2012-11-22 Dorota Kȩpa-Maksymowicz , Yuri Kozitsky

Given a graph $G=(V,E)$, the problem of \gb{} is to find a sequence of nodes from $V$, called burning sequence, in order to burn the whole graph. This is a discrete-step process, in each step an unburned vertex is selected as an agent to…

Data Structures and Algorithms · Computer Science 2022-09-16 Rahul Kumar Gautam , Anjeneya Swami Kare , Durga Bhavani S

Given a graph of which the n vertices form a regular two-dimensional grid, and in which each (possibly weighted and/or directed) edge connects a vertex to one of its eight neighbours, the following can be done in O(scan(n)) I/Os, provided M…

Data Structures and Algorithms · Computer Science 2012-11-12 Herman Haverkort

"Zombies and Survivor" is a variant of the well-studied game of "Cops and Robber" where the zombies (cops) can only move closer to the survivor (robber). We consider the deterministic version of the game where a zombie can choose their path…

Combinatorics · Mathematics 2021-06-04 Valentin Bartier , Laurine Bénéteau , Marthe Bonamy , Hoang La , Jonathan Narboni

We study a variant of the Localization game in which the cops have limited visibility, along with the corresponding optimization parameter, the $k$-visibility localization number $\zeta_k$, where $k$ is a non-negative integer. We give…

Combinatorics · Mathematics 2023-11-06 Anthony Bonato , Trent G. Marbach , John Marcoux , JD Nir

It is conjectured that the game domination number is at most $3n/5$ for every $n$-vertex graph which does not contain isolated vertices. It was proved in the recent years that the conjecture holds for several graph classes, including the…

Combinatorics · Mathematics 2020-02-04 Csilla Bujtás

In this paper, we study the treasure hunt problem in a graph by a mobile agent. The nodes in the graph $G=(V,E)$ are anonymous and the edges incident to a vertex $v\in V$ whose degree is $deg(v)$ are labeled arbitrarily as $0,1,\ldots,…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-09-05 Adri Bhattacharya , Barun Gorain , Partha Sarathi Mandal

A mobile agent navigating along edges of a simple connected graph, either finite or countably infinite, has to find an inert target (treasure) hidden in one of the nodes. This task is known as treasure hunt. The agent has no a priori…

Data Structures and Algorithms · Computer Science 2021-02-16 Sébastien Bouchard , Yoann Dieudonné , Arnaud Labourel , Andrzej Pelc

In the Maker-Breaker domination game played on a graph $G$, Dominator's goal is to select a dominating set and Staller's goal is to claim a closed neighborhood of some vertex. We study the cases when Staller can win the game. If Dominator…

Combinatorics · Mathematics 2024-02-14 Csilla Bujtás , Pakanun Dokyeesun , Sandi Klavžar

We obtain upper bounds (in most cases, sharp) for the hitting times of random walks on finite undirected graphs expressed as functions of the graph's number of edges. In particular, we show that the maximum hitting time for a simple random…

Combinatorics · Mathematics 2017-02-15 Dmitri Fomin

The minrank over a field $\mathbb{F}$ of a graph $G$ on the vertex set $\{1,2,\ldots,n\}$ is the minimum possible rank of a matrix $M \in \mathbb{F}^{n \times n}$ such that $M_{i,i} \neq 0$ for every $i$, and $M_{i,j}=0$ for every distinct…

Data Structures and Algorithms · Computer Science 2018-06-05 Ishay Haviv

This paper considers a game in which a single cop and a single robber take turns moving along the edges of a given graph $G$. If there exists a strategy for the cop which enables it to be positioned at the same vertex as the robber…

Data Structures and Algorithms · Computer Science 2019-08-20 Thomas Erlebach , Jakob T. Spooner

We consider a search problem in which one or more targets must be rescued by a search party, or Searcher. The targets may be survivors of some natural disaster, or prisoners held by an adversary. The targets are hidden among a finite set of…

Data Structures and Algorithms · Computer Science 2019-12-25 Thomas Lidbetter

The locating chromatic number of a graph is the smallest integer $n$ such that there is a proper $n$-coloring $c$ and every vertex has a unique vector of distances to colors in $c$. We explore the necessary conditions and provide sufficient…

Combinatorics · Mathematics 2023-08-02 Yusuf Hafidh , Devi Imulia Dian Primaskun , Edy Tri Baskoro

We analyze the query complexity of finding a local minimum in $t$ rounds on general graphs. More precisely, given a graph $G = (V,E)$ and oracle access to an unknown function $f : V \to \mathbb{R}$, the goal is to find a local minimum--a…

Computational Complexity · Computer Science 2026-02-03 Simina Brânzei , Ioannis Panageas , Dimitris Paparas

We study a very restrictive graph exploration problem. In our model, an agent without persistent memory is placed on a vertex of a graph and only sees the adjacent vertices. The goal is to visit every vertex of the graph, return to the…

Data Structures and Algorithms · Computer Science 2023-02-01 Hans-Joachim Böckenhauer , Fabian Frei , Walter Unger , David Wehner

Eternal vertex cover is the following two-player game between a defender and an attacker on a graph. Initially, the defender positions k guards on k vertices of the graph; the game then proceeds in turns between the defender and the…

Combinatorics · Mathematics 2025-04-08 Tiziana Calamoneri , Federico Corò , Giacomo Paesani