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Identifying the connected components of a graph, apart from being a fundamental problem with countless applications, is a key primitive for many other algorithms. In this paper, we consider this problem in parallel settings. Particularly,…
Let $P$ be a path graph of $n$ vertices embedded in a metric space. We consider the problem of adding a new edge to $P$ so that the radius of the resulting graph is minimized, where any center is constrained to be one of the vertices of…
We study the problem of communicating over a discrete memoryless two-way channel using non-adaptive schemes, under a zero probability of error criterion. We derive single-letter inner and outer bounds for the zero-error capacity region,…
The paper presents an O^*(1.2312^n)-time and polynomial-space algorithm for the traveling salesman problem in an n-vertex graph with maximum degree 3. This improves the previous time bounds of O^*(1.251^n) by Iwama and Nakashima and…
We initiate the study of approximate maximum matching in the vertex partition model, for graphs subject to dynamic changes. We assume that the $n$ vertices of the graph are partitioned among $k$ players, who execute a distributed algorithm…
For the first time proposed: a method for representing the projections of a graph in computer memory and a description based on it of a quick search for shortest paths in unweighted dynamic graphs. The spatial complexity of the projection…
In a connected graph with an autonomous robot swarm with limited visibility, it is natural to ask whether the robots can be deployed to certain vertices satisfying a given property using only local knowledge. This paper affirmatively…
In this paper we tackle the problem of routing multiple agents in a coordinated manner. This is a complex problem that has a wide range of applications in fleet management to achieve a common goal, such as mapping from a swarm of robots and…
We study the problem of collective tree exploration in which a team of $k$ mobile agents must collectively visit all nodes of an unknown tree in as few moves as possible. The agents all start from the root and discover adjacent edges as…
In this paper we present an efficient reachability oracle under single-edge or single-vertex failures for planar directed graphs. Specifically, we show that a planar digraph $G$ can be preprocessed in $O(n\log^2{n}/\log\log{n})$ time,…
A temporal graph is a graph in which vertices communicate with each other at specific time, e.g., $A$ calls $B$ at 11 a.m. and talks for 7 minutes, which is modeled by an edge from $A$ to $B$ with starting time "11 a.m." and duration "7…
Network decontamination is a well-known problem, in which the aim of the mobile agents should be to decontaminate the network (i.e., both nodes and edges). This problem comes with an added constraint, i.e., of \emph{monotonicity}, in which…
A temporal graph $\mathcal{G}=(G,\lambda)$ can be represented by an underlying graph $G=(V,E)$ together with a function $\lambda$ that assigns to each edge $e\in E$ the set of time steps during which $e$ is present. The reachability graph…
Real-world optimization problems are generally not just black-box problems, but also involve mixed types of inputs in which discrete and continuous variables coexist. Such mixed-space optimization possesses the primary challenge of modeling…
We revisit once more the problem of designing an oracle for answering connectivity queries in undirected graphs in the presence of vertex failures. Specifically, given an undirected graph $G$ with $n$ vertices and $m$ edges and an integer…
Many modern parallel systems, such as MapReduce, Hadoop and Spark, can be modeled well by the MPC model. The MPC model captures well coarse-grained computation on large data --- data is distributed to processors, each of which has a…
A periodic temporal graph, in its simplest form, is a graph in which every edge appears exactly once in the first $\Delta$ time steps, and then it reappears recurrently every $\Delta$ time steps, where $\Delta$ is a given period length.…
Web crawlers are used by internet search engines to gather information about the web graph. In this paper we investigate a simple process which models such software by walking around the vertices of a graph. Once initial random vertex…
We address a problem of area protection in graph-based scenarios with multiple mobile agents where connectivity is maintained among agents to ensure they can communicate. The problem consists of two adversarial teams of agents that move in…
We introduce a new problem in the domain of mobile robots, which we term dispersion. In this problem, $n$ robots are placed in an $n$ node graph arbitrarily and must coordinate with each other to reach a final configuration such that…