Related papers: Time and space optimality of rotor-router graph ex…
Let $G=(V,E)$ be an undirected graph with $n$ vertices and $m$ edges. We obtain the following new routing schemes: - A routing scheme for unweighted graphs that uses $\tilde O(\frac{1}{\epsilon} n^{2/3})$ space at each vertex and $\tilde…
In the \textsc{Waypoint Routing Problem} one is given an undirected capacitated and weighted graph $G$, a source-destination pair $s,t\in V(G)$ and a set $W\subseteq V(G)$, of \emph{waypoints}. The task is to find a walk which starts at the…
Given a graph $G = (V, E)$ with $n$ vertices and $m$ edges, the DominatingSet problem asks for a set $D \subseteq V$ of minimal cardinality such that every vertex either is in $D$ or adjacent to a member of $D$. Although there is little…
Autonomous exploration is an application of growing importance in robotics. A promising strategy is ergodic trajectory planning, whereby an agent spends in each area a fraction of time which is proportional to its probability information…
In this paper, we consider the problem of planning a path for a robot to monitor a known set of features of interest in an environment. We represent the environment as a graph with vertex weights and edge lengths. The vertices represent…
This paper studies the multi-robot reliable navigation problem in uncertain topological networks, which aims at maximizing the robot team's on-time arrival probabilities in the face of road network uncertainties. The uncertainty in these…
We define a general model of stochastically-evolving graphs, namely the \emph{Edge-Uniform Stochastically-Evolving Graphs}. In this model, each possible edge of an underlying general static graph evolves independently being either alive or…
Autonomous exploration requires a robot to explore an unknown environment while constructing an accurate map using Simultaneous Localization and Mapping (SLAM) techniques. Without prior information, the exploration performance is usually…
In this paper, we revisit the problem of classical \textit{meeting times} of random walks in graphs. In the process that two tokens (called agents) perform random walks on an undirected graph, the meeting times are defined as the expected…
For the task of moving a set of indistinguishable agents on a connected graph with unit edge distance to an arbitrary set of goal vertices, free of collisions, we propose a fast distance optimal control algorithm that guides the agents into…
The Onion Router (Tor) relies on path selection algorithms to balance performance and anonymity by determining how traffic flows through its relay network. As Tor scales and usage patterns evolve, default strategies such as…
Consider a small group of mobile agents whose goal is to locate a certain cell in a two-dimensional infinite grid. The agents operate in an asynchronous environment, where in each discrete time step, an arbitrary subset of the agents…
We consider $k$ mobile agents of limited energy that are initially located at vertices of an edge-weighted graph $G$ and have to collectively deliver data from a source vertex $s$ to a target vertex $t$. The data are to be collected by an…
We study dynamic planar graphs with $n$ vertices, subject to edge deletion, edge contraction, edge insertion across a face, and the splitting of a vertex in specified corners. We dynamically maintain a combinatorial embedding of such a…
We consider the problem of finding all allowed edges in a bipartite graph $G=(V,E)$, i.e., all edges that are included in some maximum matching. We show that given any maximum matching in the graph, it is possible to perform this…
Modern, inherently dynamic systems are usually characterized by a network structure, i.e. an underlying graph topology, which is subject to discrete changes over time. Given a static underlying graph $G$, a temporal graph can be represented…
The directed graph reachability problem takes as input an $n$-vertex directed graph $G=(V,E)$, and two distinguished vertices $s$ and $t$. The problem is to determine whether there exists a path from $s$ to $t$ in $G$. This is a canonical…
Read-only memory model is a classical model of computation to study time-space tradeoffs of algorithms. One of the classical results on the ROM model is that any sorting algorithm that uses O(s) words of extra space requires $\Omega…
Motivated by the increasing appeal of robots in information-gathering missions, we study multi-agent path planning problems in which the agents must remain interconnected. We model an area by a topological graph specifying the movement and…
Given a distributed network represented by a weighted undirected graph $G=(V,E)$ on $n$ vertices, and a parameter $k$, we devise a distributed algorithm that computes a routing scheme in $(n^{1/2+1/k}+D)\cdot n^{o(1)}$ rounds, where $D$ is…