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There is an increasing trend for businesses to migrate their systems towards the cloud. Security concerns that arise when outsourcing data and computation to the cloud include data confidentiality and privacy. Given that a tremendous amount…

Cryptography and Security · Computer Science 2012-10-03 Tien Tuan Anh Dinh , Anwitaman Datta

Disaggregation is an ongoing trend to increase flexibility in datacenters. With interconnect technologies like CXL, pools of CPUs, accelerators, and memory can be connected via a datacenter fabric. Applications can then pick from those…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-06-17 Nils Asmussen , Michael Roitzsch

Recent efforts to enhance immersive and interactive user experiences have driven the development of volumetric video, a form of 3D content that enables 6 DoF. Unlike traditional 2D content, volumetric content can be represented in various…

Computer Vision and Pattern Recognition · Computer Science 2024-12-18 Erfan Entezami , Hui Guan

Live multimedia streaming from mobile devices is rapidly gaining popularity but little is known about the QoE they provide. In this paper, we examine the Periscope service. We first crawl the service in order to understand its usage…

Multimedia · Computer Science 2016-10-04 Matti Siekkinen , Enrico Masala , Teemu Kämäräinen

The demand for streaming media and live video conferencing is at peak and expected to grow further, thereby the need for low-cost streaming services with better quality and lower latency is essential. Therefore, in this paper, we propose a…

Networking and Internet Architecture · Computer Science 2021-09-15 Debajyoti Halder , Prashant Kumar , Saksham Bhushan , Anand M. Baswade

First-person shooter (FPS) game tournaments take place across the globe. A growing number of people choose to watch FPS games online instead of attending the game events in person. However, live streaming might miss critical highlight…

Human-Computer Interaction · Computer Science 2022-08-17 Jiaye Li , Minghao Li , Zikai Alex Wen , Wei Cai

Today a large portion of Internet traffic is video. Over The Top (OTT) service providers offer video streaming services by creating a large distributed cloud network on top of a physical infrastructure owned by multiple entities. Our study…

Networking and Internet Architecture · Computer Science 2018-09-07 Sabidur Rahman , Hyunsu Muny , Hyongjin Leey , Youngseok Lee , Massimo Tornatore , Biswanath Mukherjee

Livestreaming by VTubers -- animated 2D/3D avatars controlled by real individuals -- have recently garnered substantial global followings and achieved significant monetary success. Despite prior research highlighting the importance of…

Social and Information Networks · Computer Science 2025-02-04 Yiluo Wei , Gareth Tyson

Software as a service (SaaS) has recently enjoyed much attention as it makes the use of software more convenient and cost-effective. At the same time, the arising of users' expectation for high quality service such as real-time information…

Software Engineering · Computer Science 2016-04-13 Feng-Lin Li , Chi-Hung Chi , Yue Wang , Cong Liu

A key challenge in crowdsourcing is inferring the ground truth from noisy and unreliable data. To do so, existing approaches rely on collecting redundant information from the crowd, and aggregating it with some probabilistic method.…

Machine Learning · Computer Science 2019-11-14 Edoardo Manino , Long Tran-Thanh , Nicholas R. Jennings

Micro-task crowdsourcing has become a successful mean to obtain high-quality data from a large crowd of diverse people. In this context, trust between all the involved actors (i.e. requesters, workers, and platform owners) is a critical…

Social and Information Networks · Computer Science 2017-02-14 Jie Yang , Alessandro Bozzon

Network operators need to continuosly upgrade their infrastructures in order to keep their customer satisfaction levels high. Crowdsourcing-based approaches are generally adopted, where customers are directly asked to answer surveys about…

Networking and Internet Architecture · Computer Science 2020-11-02 Andrea Pimpinella , Marianna Repossi , Alessandro Enrico Cesare Redondi

Monitoring and streaming is one of the most important applications for the real time cameras. The research of this has provided a novel design idea that uses the FFmpeg and Tkinter, combining with the libraries: OpenCV and PIL to develop a…

Computer Vision and Pattern Recognition · Computer Science 2022-07-14 Jinwei Lin

Remaining a dominant force in Internet traffic, video streaming captivates end users, service providers, and researchers. This paper takes a pragmatic approach to reviewing recent advances in the field by focusing on the prevalent streaming…

Networking and Internet Architecture · Computer Science 2025-07-17 Leonardo Peroni , Sergey Gorinsky

Closed-loop flow control protocols, such as the prominent implementation TCP, are prevalent in the Internet, today. TCP has continuously been improved for greedy traffic sources to achieve high throughput over networks with large bandwidth…

Networking and Internet Architecture · Computer Science 2016-09-05 Ralf Lübben , Markus Fidler

Instant social video sharing which combines the online social network and user-generated short video streaming services, has become popular in today's Internet. Cloud-based hosting of such instant social video contents has become a norm to…

Networking and Internet Architecture · Computer Science 2015-02-10 Zhi Wang , Baochun Li , Lifeng Sun , Wenwu Zhu , Shiqiang Yang

Crowdsourced data supports real-time decision-making but faces challenges like misinformation, errors, and contributor power concentration. This study systematically examines trust management practices across platforms categorised as…

Social and Information Networks · Computer Science 2025-11-06 Iffat Gheyas , Muhammad Rizwan Asghar , Steve Schneider , Alan Woodward

Crowdwork often entails tackling cognitively-demanding and time-consuming tasks. Crowdsourcing can be used for complex annotation tasks, from medical imaging to geospatial data, and such data powers sensitive applications, such as health…

Human-Computer Interaction · Computer Science 2020-09-07 Akira Matsui , Emilio Ferrara , Fred Morstatter , Andres Abeliuk , Aram Galstyan

Since multimedia streaming has become very popular research topic in the recent years, this paper surveys the state of art techniques introduced for multimedia multicasting over mobile networks. In this paper, we give an overview of…

Networking and Internet Architecture · Computer Science 2017-07-04 Mohammad Hosseini

In recent years, live video streaming has gained widespread popularity across various social media platforms. Quality of experience (QoE), which reflects end-users' satisfaction and overall experience, plays a critical role for media…

Multimedia · Computer Science 2026-05-07 Zehao Zhu , Wei Sun , Jun Jia , Wei Wu , Sibin Deng , Kai Li , Ying Chen , Xiongkuo Min , Jia Wang , Guangtao Zhai