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The production of 2D animation follows an industry-standard workflow, encompassing four essential stages: character design, keyframe animation, in-betweening, and coloring. Our research focuses on reducing the labor costs in the above…

Computer Vision and Pattern Recognition · Computer Science 2025-01-31 Yihao Meng , Hao Ouyang , Hanlin Wang , Qiuyu Wang , Wen Wang , Ka Leong Cheng , Zhiheng Liu , Yujun Shen , Huamin Qu

Edge computing has been getting a momentum with ever-increasing data at the edge of the network. In particular, huge amounts of video data and their real-time processing requirements have been increasingly hindering the traditional cloud…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-03-28 Miao Hu , Zhenxiao Luo , Amirmohammad Pasdar , Young Choon Lee , Yipeng Zhou , Di Wu

This project was built from a pre-existing architecture that facilitates the planning and automatic execution of drone routes in a known space through a 3D virtual reality environment. Our work consisted in extending this architecture by…

Human-Computer Interaction · Computer Science 2023-09-25 Andres Forero Osorio , Carlos Andrés Torres Echeverría

In this paper, we propose dualFace, a portrait drawing interface to assist users with different levels of drawing skills to complete recognizable and authentic face sketches. dualFace consists of two-stage drawing assistance to provide…

Despite significant progress on current state-of-the-art image generation models, synthesis of document images containing multiple and complex object layouts is a challenging task. This paper presents a novel approach, called DocSynth, to…

Computer Vision and Pattern Recognition · Computer Science 2021-07-07 Sanket Biswas , Pau Riba , Josep Lladós , Umapada Pal

The development of a real-time web application often starts with a feature-driven approach allowing to quickly react to users feedbacks. However, this approach poorly scales in performance. Yet, the user-base can increase by an order of…

Programming Languages · Computer Science 2015-12-23 Etienne Brodu , Stéphane Frénot , Frédéric Oblé

A key question in the problem of 3D reconstruction is how to train a machine or a robot to model 3D objects. Many tasks like navigation in real-time systems such as autonomous vehicles directly depend on this problem. These systems usually…

Computer Vision and Pattern Recognition · Computer Science 2022-09-22 AmirHossein Zamani , Amir G. Aghdam , Kamran Ghaffari T

3D content generation has recently attracted significant research interest, driven by its critical applications in VR/AR and embodied AI. In this work, we tackle the challenging task of synthesizing multiple 3D assets within a single scene…

Computer Vision and Pattern Recognition · Computer Science 2025-12-10 Yanxu Meng , Haoning Wu , Ya Zhang , Weidi Xie

The broad proliferation of mobile devices in recent years has drastically changed the means of accessing the World Wide Web. Describing a shift away from the desktop computer era for content consumption, predictions indicate that the main…

Human-Computer Interaction · Computer Science 2013-09-10 Troy Johnson , Patrick Seeling

The trend towards mobile devices usage has put more than ever the Web as a ubiquitous platform where users perform all kind of tasks. In some cases, users access the Web with 'native' mobile applications developed for well-known sites, such…

Human-Computer Interaction · Computer Science 2019-06-05 Gabriela Bosetti , Sergio Firmenich , Silvia Gordillo , Gustavo Rossi , Marco Winckler

Creating web applications for the multiscreen environment is still a challenge. One approach is to transform existing single-screen applications but this has not been done yet automatically or generically. This paper proposes a refactor-ing…

Multimedia · Computer Science 2015-10-20 Mira Sarkis , Cyril Concolato , Jean-Claude Dufourd

Direct manipulation interfaces provide intuitive and interactive features to a broad range of users, but they often exhibit two limitations: the built-in features cannot possibly cover all use cases, and the internal representation of the…

Human-Computer Interaction · Computer Science 2019-07-26 Brian Hempel , Ravi Chugh

Image-based navigation is widely considered the next frontier of minimally invasive surgery. It is believed that image-based navigation will increase the access to reproducible, safe, and high-precision surgery as it may then be performed…

Computer Vision and Pattern Recognition · Computer Science 2021-08-06 Mathias Unberath , Cong Gao , Yicheng Hu , Max Judish , Russell H Taylor , Mehran Armand , Robert Grupp

Accurately drawing 3D objects is difficult for untrained individuals, as it requires an understanding of perspective and its effects on geometry and proportions. Step-by-step tutorials break the complex task of sketching an entire object…

Graphics · Computer Science 2016-07-28 James W. Hennessey , Han Liu , Holger Winnemöller , Mira Dontcheva , Niloy J. Mitra

Nowadays, digital content is widespread and simply redistributable, either lawfully or unlawfully. For example, after images are posted on the internet, other web users can modify them and then repost their versions, thereby generating…

Computer Vision and Pattern Recognition · Computer Science 2020-09-08 K. K. Thyagharajan , G. Kalaiarasi

The automatic composition of web services refers to how services can be used in a complex and aggregate manner, to serve a specific and known functionality. Given a list of services described by the input and output parameters, and a…

Software Engineering · Computer Science 2020-07-13 Paul Diac

Web services are accessed via query interfaces which hide databases containing thousands of relevant information. User's side, distant database is a black box which accepts query and returns results, there is no way to access database…

Information Retrieval · Computer Science 2012-05-07 Radhouane Boughammoura Lobna Hlaoua , Mohamed Nazih Omri

Graphs are ubiquitous and ever-present data structures that have a wide range of applications involving social networks, knowledge bases and biological interactions. The evolution of a graph in such scenarios can yield important insights…

Data Structures and Algorithms · Computer Science 2019-02-15 Lefteris Zervakis , Vinay Setty , Christos Tryfonopoulos , Katja Hose

With the booming of virtual reality (VR) technology, there is a growing need for customized 3D avatars. However, traditional methods for 3D avatar modeling are either time-consuming or fail to retain similarity to the person being modeled.…

Computer Vision and Pattern Recognition · Computer Science 2023-07-06 Chuanyu Pan , Guowei Yang , Taijiang Mu , Yu-Kun Lai

During its thirty years of existence, the World Wide Web has helped to transform the world and create digital economies. Although it started as a global information exchange, it has become the most significant available application platform…

Software Engineering · Computer Science 2024-12-12 Juho Vepsäläinen , Arto Hellas , Petri Vuorimaa
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