Related papers: Gaussian Process Models for HRTF based Sound-Sourc…
In this work, we address the problem of binaural target-speaker extraction in the presence of multiple simultane-ous talkers. We propose a novel approach that leverages the individual listener's Head-Related Transfer Function (HRTF) to…
Self-supervised learning (SSL) has grown in interest within the speech processing community, since it produces representations that are useful for many downstream tasks. SSL uses global and contextual methods to produce robust…
Self-supervised learning (SSL) methods have proven to be very successful in automatic speech recognition (ASR). These great improvements have been reported mostly based on highly curated datasets such as LibriSpeech for non-streaming…
Visual events are usually accompanied by sounds in our daily lives. However, can the machines learn to correlate the visual scene and sound, as well as localize the sound source only by observing them like humans? To investigate its…
In this work, a recently proposed Head-Related Transfer Function (HRTF)-based Robust Least-Squares Frequency-Invariant (RLSFI) beamformer design is analyzed with respect to its robustness against localization errors, which lead to a…
Visual sound source localization is a fundamental perception task that aims to detect the location of sounding sources in a video given its audio. Despite recent progress, we identify two shortcomings in current methods: 1) most approaches…
An important aspect of a humanoid robot is audition. Previous work has presented robot systems capable of sound localization and source segregation based on microphone arrays with various configurations. However, no theoretical framework…
Given an input sound signal and a target virtual sound source, sound spatialisation algorithms manipulate the signal so that a listener perceives it as though it were emitted from the target source. There exist several established…
Audio fingerprinting, also named as audio hashing, has been well-known as a powerful technique to perform audio identification and synchronization. It basically involves two major steps: fingerprint (voice pattern) design and matching…
A method for head-related transfer function (HRTF) individualization from the subject's anthropometric parameters is proposed. Due to the high cost of measurement, the number of subjects included in many HRTF datasets is limited, and the…
Disorders of voice production have severe effects on the quality of life of the affected individuals. A simulation approach is used to investigate the cause-effect chain in voice production showing typical characteristics of voice such as…
Sound Source Localization (SSL) are used to estimate the position of sound sources. Various methods have been used for detecting sound and its localization. This paper presents a system for stationary sound source localization by cubical…
Self-supervised learning (SSL) foundation models have emerged as powerful, domain-agnostic, general-purpose feature extractors applicable to a wide range of tasks. Such models pre-trained on human speech have demonstrated high…
Individual Head-Related Transfer Functions (HRTFs), crucial for realistic virtual audio rendering, can be efficiently numerically computed from precise three-dimensional head and ear scans. While photogrammetry scanning is promising, it…
The integration of Federated Learning (FL) and Self-supervised Learning (SSL) offers a unique and synergetic combination to exploit the audio data for general-purpose audio understanding, without compromising user data privacy. However,…
Sound Source Localization (SSL) enabling technology for applications such as surveillance and robotics. While traditional Signal Processing (SP)-based SSL methods provide analytic solutions under specific signal and noise assumptions,…
Head-related transfer functions (HRTFs) are essential for virtual acoustic realities, as they contain all cues for localizing sound sources in three-dimensional space. Acoustic measurements are one way to obtain high-quality HRTFs. To…
This paper presents SSLIDE, Sound Source Localization for Indoors using DEep learning, which applies deep neural networks (DNNs) with encoder-decoder structure to localize sound sources with random positions in a continuous space. The…
Sound event localization aims at estimating the positions of sound sources in the environment with respect to an acoustic receiver (e.g. a microphone array). Recent advances in this domain most prominently focused on utilizing deep…
Geo-localization aims to infer the geographic origin of a given signal. In computer vision, geo-localization has served as a demanding benchmark for compositional reasoning and is relevant to public safety. In contrast, progress on audio…