Related papers: Gaussian Process Models for HRTF based Sound-Sourc…
Inspired by the humans' cognitive ability to generalise knowledge and skills, Self-Supervised Learning (SSL) targets at discovering general representations from large-scale data without requiring human annotations, which is an expensive and…
Head-related transfer function (HRTF) is an essential component to create an immersive listening experience over headphones for virtual reality (VR) and augmented reality (AR) applications. Metaverse combines VR and AR to create immersive…
Head-Related Transfer Functions (HRTFs) have fundamental applications for realistic rendering in immersive audio scenarios. However, they are strongly subject-dependent as they vary considerably depending on the shape of the ears, head and…
Recent data- and learning-based sound source localization (SSL) methods have shown strong performance in challenging acoustic scenarios. However, little work has been done on adapting such methods to track consistently multiple sources…
In this paper, we analyze the internal representations of a general-purpose audio self-supervised learning (SSL) model from a neuron-level perspective. Despite their strong empirical performance as feature extractors, the internal…
Self-supervised language models are very effective at predicting high-level cortical responses during language comprehension. However, the best current models of lower-level auditory processing in the human brain rely on either…
Humanoid robots require simultaneous sound event type and direction estimation for situational awareness, but conventional two-channel input struggles with elevation estimation and front-back confusion. This paper proposes a binaural sound…
Headphone-based spatial audio uses head-related transfer functions (HRTFs) to simulate real-world acoustic environments. HRTFs are unique to everyone, due to personal morphology, shaping how sound waves interact with the body before…
This study presents a systematic evaluation of time-frequency feature design for binaural sound source localization (SSL), focusing on how feature selection influences model performance across diverse conditions. We investigate the…
An individualised head-related transfer function (HRTF) is very important for creating realistic virtual reality (VR) and augmented reality (AR) environments. However, acoustically measuring high-quality HRTFs requires expensive equipment…
Several individualization methods have recently been proposed to estimate a subject's Head-Related Transfer Function (HRTF) using convenient input modalities such as anthropometric measurements or pinnae photographs. There exists a need for…
Self-supervised learning (SSL) as an effective paradigm of representation learning has achieved tremendous success on various curated datasets in diverse scenarios. Nevertheless, when facing the long-tailed distribution in real-world…
Self supervised learning (SSL) is a machine learning paradigm where models learn to understand the underlying structure of data without explicit supervision from labeled samples. The acquired representations from SSL have demonstrated…
Machine learning techniques have proved useful for classifying and analyzing audio content. However, recent methods typically rely on abstract and high-dimensional representations that are difficult to interpret. Inspired by…
As spatial audio is enjoying a surge in popularity, data-driven machine learning techniques that have been proven successful in other domains are increasingly used to process head-related transfer function measurements. However, these…
We propose a method for sound source localization (SSL) for a source inside a structure using Ac-CycleGAN under unpaired data conditions. The proposed method utilizes a large amount of simulated data and a small amount of actual…
This paper addresses the problem of multiple-speaker localization in noisy and reverberant environments, using binaural recordings of an acoustic scene. A Gaussian mixture model (GMM) is adopted, whose components correspond to all the…
We consider the problem of audio voice separation for binaural applications, such as earphones and hearing aids. While today's neural networks perform remarkably well (separating $4+$ sources with 2 microphones) they assume a known or fixed…
Accurate upsampling of Head-Related Transfer Functions (HRTFs) from sparse measurements is crucial for personalized spatial audio rendering. Traditional interpolation methods, such as kernel-based weighting or basis function expansions,…
This paper addresses the problem of binaural localization of a single speech source in noisy and reverberant environments. For a given binaural microphone setup, the binaural response corresponding to the direct-path propagation of a single…