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We propose a hybrid approach that combines Hamilton-Jacobi (HJ) reachability and mixed-integer optimization for solving a reach-avoid game with multiple attackers and defenders. The reach-avoid game is an important problem with potential…

Systems and Control · Electrical Eng. & Systems 2023-09-26 Hanyang Hu , Minh Bui , Mo Chen

As an effective approach to thwarting advanced attacks, moving target defense (MTD) has been applied to various domains. Previous works on MTD, however, mainly focus on deciding the sequence of system configurations to be used and have…

Computer Science and Game Theory · Computer Science 2019-06-03 Henger Li , Zizhan Zheng

In adversarial patrolling games, a mobile Defender strives to discover intrusions at vulnerable targets initiated by an Attacker. The Attacker's utility is traditionally defined as the probability of completing an attack, possibly weighted…

Multiagent Systems · Computer Science 2022-02-03 David Klaška , Antonín Kučera , Vít Musil , Vojtěch Řehák

This paper is concerned with the reconnaissance game that involves two mobile agents: the Intruder and the Defender. The Intruder is tasked to reconnoiter a territory of interest (target region) and then return to a safe zone (retreat…

Systems and Control · Electrical Eng. & Systems 2023-03-22 Yoonjae Lee , Efstathios Bakolas

A defender-attacker-target problem with non-moving target is considered. This problem is modeled by a pursuit-evasion zero-sum differential game with linear dynamics and quadratic cost functional. In this game the pursuer is the defender,…

Optimization and Control · Mathematics 2018-03-06 Vladimir Turetsky , Valery Y. Glizer

This paper addresses a critical aerial defense challenge in contested airspace, involving three autonomous aerial vehicles -- a hostile drone (the pursuer), a high-value drone (the evader), and a protective drone (the defender). We present…

Systems and Control · Electrical Eng. & Systems 2025-10-03 Shivam Bajpai , Abhinav Sinha , Shashi Ranjan Kumar

Moving target defense has emerged as a critical paradigm of protecting a vulnerable system against persistent and stealthy attacks. To protect a system, a defender proactively changes the system configurations to limit the exposure of…

Computer Science and Game Theory · Computer Science 2020-02-25 Henger Li , Wen Shen , Zizhan Zheng

We consider a variant of the target defense problem where a single defender is tasked to capture a sequence of incoming intruders. Both the defender and the intruders have non-holonomic dynamics. The intruders' objective is to breach the…

Systems and Control · Electrical Eng. & Systems 2025-11-18 Arman Pourghorban , Dipankar Maity

This paper studies a variant of the multi-player reach-avoid game played between intruders and defenders with applications to perimeter defense. The intruder team tries to score by sending as many intruders as possible to the target area,…

Systems and Control · Electrical Eng. & Systems 2020-06-05 Daigo Shishika , James Paulos , Vijay Kumar

Advanced persistent threats (APTs) are stealthy attacks which make use of social engineering and deception to give adversaries insider access to networked systems. Against APTs, active defense technologies aim to create and exploit…

Cryptography and Security · Computer Science 2019-01-24 Jeffrey Pawlick , Thi Thu Hang Nguyen , Edward Colbert , Quanyan Zhu

We describe a multi-agent perimeter defense game played on a cylinder. A team of n slow-moving defenders must prevent a single fast-moving attacker from crossing the boundary of a defensive perimeter. We describe the conditions necessary…

Multiagent Systems · Computer Science 2026-02-13 Michael Otte , Roderich Groß

In this paper, we investigate a multi-agent target guarding problem in which a single defender seeks to capture multiple attackers aiming to reach a high-value target area. In contrast to previous studies, the attackers herein are assumed…

Systems and Control · Electrical Eng. & Systems 2024-07-02 Yoonjae Lee , Goutam Das , Daigo Shishika , Efstathios Bakolas

Reactive defense mechanisms, such as intrusion detection systems, have made significant efforts to secure a system or network for the last several decades. However, the nature of reactive security mechanisms has limitations because…

Networking and Internet Architecture · Computer Science 2019-09-19 Jin-Hee Cho , Dilli P. Sharma , Hooman Alavizadeh , Seunghyun Yoon , Noam Ben-Asher , Terrence J. Moore , Dong Seong Kim , Hyuk Lim , Frederica F. Nelson

In active visual tracking, it is notoriously difficult when distracting objects appear, as distractors often mislead the tracker by occluding the target or bringing a confusing appearance. To address this issue, we propose a mixed…

Computer Vision and Pattern Recognition · Computer Science 2021-06-21 Fangwei Zhong , Peng Sun , Wenhan Luo , Tingyun Yan , Yizhou Wang

In this paper an N-pursuer vs. M-evader team conflict is studied. The differential game of border defense is addressed and we focus on the game of degree in the region of the state space where the pursuers are able to win. This work extends…

Optimization and Control · Mathematics 2019-11-12 Eloy Garcia , David W. Casbeer , Alexander Von Moll , Meir Pachter

Moving Target Defense (MTD) has emerged as a key technique in various security applications as it takes away the attacker's ability to perform reconnaissance for exploiting a system's vulnerabilities. However, most of the existing research…

Computer Science and Game Theory · Computer Science 2023-01-25 Vignesh Viswanathan , Megha Bose , Praveen Paruchuri

We introduce a pursuit game played between a team of a sensor and an attacker and a mobile target in the unbounded Euclidean plane. The target is faster than the sensor, but slower than the attacker. The sensor's objective is to keep the…

Systems and Control · Electrical Eng. & Systems 2025-09-09 Prajakta Surve , Shaunak D. Bopardikar , Alexander Von Moll , Isaac Weintraub , David W. Casbeer

We revisit the two-player planar target-defense game initially posed by Isaacs where a pursuer (or defender) attempts to guard a target set from an attack by an evader (or attacker). This paper builds on existing analytical solutions to…

Systems and Control · Electrical Eng. & Systems 2022-04-04 Yoonjae Lee , Efstathios Bakolas

A new surveillance-evasion differential game is posed and solved in which an agile pursuer (the prying pedestrian) seeks to remain within a given surveillance range of a less agile evader that aims to escape. In contrast to previous…

Systems and Control · Electrical Eng. & Systems 2025-05-13 Philipp Braun , Timothy L. Molloy , Iman Shames

In this article an $n$-pursuer versus $m$-evader reach-avoid differential game in 3D space is studied. A team of evaders aim to reach a stationary target while avoiding capture by a team of pursuers. The multiplayer scenario is formulated…

Optimization and Control · Mathematics 2024-02-06 Abinash Agasti , Puduru Viswanadha Reddy , Bharath Bhikkaji