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Emergence of new types of services has led to various traffic and diverse delay requirements in fifth generation (5G) wireless networks. Meeting diverse delay requirements is one of the most critical goals for the design of 5G wireless…

Information Theory · Computer Science 2017-03-27 Yi Zhong , Tony Q. S. Quek , Xiaohu Ge

This paper presents a problem of queuing theoretic performance modeling and analysis of Orthogonal Frequency Division Multiple Access (OFDMA) under broad-band wireless networks. We consider a single-cell WiMAX environment in which the base…

Networking and Internet Architecture · Computer Science 2013-04-09 Abdelali El Bouchti , Said El Kafhali , Abdelkrim Haqiq

Massive multiple-input multiple-output (MIMO) systems achieve high sum spectral efficiency by offering an order of magnitude increase in multiplexing gains. In time division duplexing systems, however, the reuse of uplink training pilots…

Information Theory · Computer Science 2016-10-14 Ahmed Alkhateeb , Geert Leus , Robert W. Heath

In the second part of this paper, we develop a centralized packet transmission scheduling scheme to pair with the protocol designed in Part I and complete our medium access control (MAC) design for machine-type communications in the…

Networking and Internet Architecture · Computer Science 2020-11-24 Jie Gao , Mushu Li , Weihua Zhuang , Xuemin , Shen , Xu Li

We consider a transmitter with mmWave/sub6 dual interfaces. Due to the intermittency of mmWave channel, the transmitter must schedule packets wisely across the interfaces to minimize the average delay by observing the system state. We…

Networking and Internet Architecture · Computer Science 2020-05-19 Ying Cao , Bo Sun , Danny H. K. Tsang

Priority queues with parallel access are an attractive data structure for applications like prioritized online scheduling, discrete event simulation, or branch-and-bound. However, a classical priority queue constitutes a severe bottleneck…

Data Structures and Algorithms · Computer Science 2014-11-06 Hamza Rihani , Peter Sanders , Roman Dementiev

A single queue incorporating a retransmission protocol is investigated, assuming that the sequence of per effort success probabilities in the Automatic Retransmission reQuest (ARQ) chain is a priori defined and no channel state information…

Multimedia · Computer Science 2013-12-03 Anastasios Giovanidis , Gerhard Wunder , Joerg Buehler

In this paper we analyze the average queue backlog in a combined input-output queued switch using a maximal size matching scheduling algorithm. We compare this average backlog to the average backlog achieved by an optimal switch. We model…

Networking and Internet Architecture · Computer Science 2007-05-23 Randy Cogill , Sanjay Lall

This paper presents a method for calculating steady state probabilities of $M|E_r|c|K$ queueing systems. The infinitesimal generator matrix is used to define all possible states in the system and their transition probabilities. While this…

Systems and Control · Computer Science 2014-01-21 Stefan Hochrainer , Ronald Hochreiter , Georg Pflug

Most input buffered packet switches internally segment variable-length packets into fixed-length cells. The last cell in a segmented packet will contain overhead bytes if the packet length is not evenly divisible by the cell length. Switch…

Networking and Internet Architecture · Computer Science 2007-05-23 K. J. Christensen , K. Yoshigoe , A. Roginsky , N. J. Gunther

In this paper we consider a real time queuing system with rewards and deadlines. We assume that packet processing time is known upon arrival, as is the case in communication networks. This assumption allows us to demonstrate that the well…

Performance · Computer Science 2018-08-24 Li-on Raviv , Amir Leshem

In this paper, we study Two-way relaying networks well-known for its throughput merits. In particular, we study the fundamental throughput delay trade-off in two-way relaying networks using opportunistic network coding. We characterize the…

Information Theory · Computer Science 2015-02-11 Maha Zohdy , Tamer ElBatt , Mohamed Nafie

In this paper, we consider a bidirectional relay network with half-duplex nodes and block fading where the nodes transmit with a fixed transmission rate. Thereby, user 1 and user 2 exchange information only via a relay node, i.e., a direct…

Information Theory · Computer Science 2016-11-15 Vahid Jamali , Nikola Zlatanov , Robert Schober

We consider a strategic M/M/1 queueing model under a first-come-first-served regime, where customers are split into two classes and class $A$ has priority over class $B$. Customers can decide whether to join the queue or balk, and, in case…

Computer Science and Game Theory · Computer Science 2025-02-11 Maurizio D'Andrea , Marco Scarsini

With the rise of critical machine-to-machine applications, next generation wireless communication systems must be designed with strict constraints on the latency and reliability. A key question in this context relates to channel state…

Information Theory · Computer Science 2017-06-06 Sebastian Schiessl , Hussein Al-Zubaidy , Mikael Skoglund , James Gross

Consider a wireless network that has two tiers with different priorities: a primary tier vs. a secondary tier, which is an emerging network scenario with the advancement of cognitive radio technologies. The primary tier consists of randomly…

Information Theory · Computer Science 2011-10-20 Long Gao , Rui Zhang , Changchuan Yin , Shuguang Cui

We consider a system of several collocated nodes sharing a time slotted wireless channel, and seek a MAC (medium access control) that (i) provides low mean delay, (ii) has distributed control (i.e., there is no central scheduler), and (iii)…

Networking and Internet Architecture · Computer Science 2023-06-21 Avinash Mohan , Arpan Chattopadhyay , Shivam Vinayak Vatsa , Anurag Kumar

In this paper, we analyze how well a machine can solve a general problem in queueing theory. To answer this question, we use a deep learning model to predict the stationary queue-length distribution of an $M/G/1$ queue (Poisson arrivals,…

Machine Learning · Computer Science 2022-02-04 Eliran Sherzer , Arik Senderovich , Opher Baron , Dmitry Krass

We consider learning outcomes in games with carryover effects between rounds: when outcomes in the present round affect the game in the future. An important example of such systems is routers in networking, as they use simple learning…

Computer Science and Game Theory · Computer Science 2025-07-22 Ariana Abel , Yoav Kolumbus , Jeronimo Martin Duque , Cristian Palma Foster , Eva Tardos

Performance evaluation of the routing node in terms of latency is the characteristics of an efficient design of Buffer in input module. It is intended to study and quantify the behavior of the single packet array design in relation to the…

Hardware Architecture · Computer Science 2013-02-19 Nilesh A. Mohota , Sanjay L. Badjate