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Related papers: Mechanism Design for Team Formation

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Nguyen et al. [1] introduced altruistic hedonic games in which agents' utilities depend not only on their own preferences but also on those of their friends in the same coalition. We propose to extend their model to coalition formation…

Computer Science and Game Theory · Computer Science 2023-01-16 Anna Maria Kerkmann , Simon Cramer , Jörg Rothe

The assignment of personnel to teams is a fundamental and ubiquitous managerial function, typically involving several objectives and a variety of idiosyncratic practical constraints. Despite the prevalence of this task in practice, the…

Optimization and Control · Mathematics 2018-04-03 Hoda Atef Yekta , David Bergman , Robert Day

The aggregation of conflicting preferences is a central problem in multiagent systems. The key difficulty is that the agents may report their preferences insincerely. Mechanism design is the art of designing the rules of the game so that…

Computer Science and Game Theory · Computer Science 2014-08-08 Vincent Conitzer , Tuomas Sandholm

The aggregation of conflicting preferences is a central problem in multiagent systems. The key difficulty is that the agents may report their preferences insincerely. Mechanism design is the art of designing the rules of the game so that…

Computer Science and Game Theory · Computer Science 2007-05-23 Vincent Conitzer , Tuomas Sandholm

Coalition formation is concerned with the question of how to partition a set of agents into disjoint coalitions according to their preferences. Deviating from most of the previous work, we consider an online variant of the problem, where…

Computer Science and Game Theory · Computer Science 2025-03-11 Martin Bullinger , René Romen

Partitioning a large group of employees into teams can prove difficult because unsatisfied employees may want to transfer to other teams. In this case, the team (coalition) formation is unstable and incentivizes deviation from the proposed…

Computer Science and Game Theory · Computer Science 2024-06-04 Martin Bullinger , Sonja Kraiczy

The latest developments in AI focus on agentic systems where artificial and human agents cooperate to realize global goals. An example is collaborative learning, which aims to train a global model based on data from individual agents. A…

Computer Science and Game Theory · Computer Science 2025-08-20 Björn Filter , Ralf Möller , Özgür Lütfü Özçep

Ensuring that AI agents behave safely and beneficially when interacting with other parties has emerged as one of the central challenges of modern AI safety. While mechanism design, as the theory of designing rules to align individual and…

Computer Science and Game Theory · Computer Science 2026-05-12 Xuanqiang Angelo Huang , Charlie Tharas , Samuele Marro , Van Q. Truong , Bernhard Schölkopf , Emanuele La Malfa , Zhijing Jin

The research on coalitional games has focused on how to share the reward among a coalition such that players are incentivised to collaborate together. It assumes that the (deterministic or stochastic) characteristic function is known in…

Computer Science and Game Theory · Computer Science 2019-10-28 Dengji Zhao , Yiqing Huang , Liat Cohen , Tal Grinshpoun

The formal study of coalition formation in multi-agent systems is typically realized in the framework of hedonic games, which originate from economic theory. The main focus of this branch of research has been on the existence and the…

Computer Science and Game Theory · Computer Science 2022-11-18 Felix Brandt , Martin Bullinger , Anaëlle Wilczynski

Applications, such as military and disaster response, can benefit from robotic collectives' ability to perform multiple cooperative tasks (e.g., surveillance, damage assessments) efficiently across a large spatial area. Coalition formation…

Multiagent Systems · Computer Science 2023-06-12 Grace Diehl , Julie A. Adams

In this study, we examined the impact of recommendation systems' algorithms on individuals' collaborator choices when forming teams. Different algorithmic designs can lead individuals to select one collaborator over another, thereby shaping…

Human-Computer Interaction · Computer Science 2024-10-02 Diego Gomez-Zara , Victoria Kam , Charles Chiang , Leslie DeChurch , Noshir Contractor

This research work aims to develop an analytical approach for optimizing team formation and predicting team performance in a competitive environment based on data on the competitors' skills prior to the team formation. There are several…

Machine Learning · Computer Science 2024-02-02 Federico Galbiati , Ranier X. Gran , Brendan D. Jacques , Sullivan J. Mulhern , Chun-Kit Ngan

In a multi-party machine learning system, different parties cooperate on optimizing towards better models by sharing data in a privacy-preserving way. A major challenge in learning is the incentive issue. For example, if there is…

Multiagent Systems · Computer Science 2020-08-11 Mengjing Chen , Yang Liu , Weiran Shen , Yiheng Shen , Pingzhong Tang , Qiang Yang

We study coalition formation in the framework of fractional hedonic games (FHGs). The objective is to maximize social welfare in an online model where agents arrive one by one and must be assigned to coalitions immediately and irrevocably.…

Computer Science and Game Theory · Computer Science 2025-10-22 Martin Bullinger , René Romen , Alexander Schlenga

Effective teamwork is essential across diverse domains. During the team formation stage, a key challenge is forming teams that effectively balance user preferences with task objectives to enhance overall team satisfaction. In the team…

Human-Computer Interaction · Computer Science 2025-06-09 Mohammed Almutairi

Additively separable hedonic games and fractional hedonic games have received considerable attention. They are coalition forming games of selfish agents based on their mutual preferences. Most of the work in the literature characterizes the…

Artificial Intelligence · Computer Science 2017-06-29 Michele Flammini , Gianpiero Monaco , Qiang Zhang

A game theoretic distributed decision making approach is presented for the problem of control effort allocation in a robotic team based on a novel variant of fictitious play. The proposed learning process allows the robots to accomplish…

Multiagent Systems · Computer Science 2016-11-18 Michalis Smyrnakis , Sandor M. Veres

Hedonic games are an archetypal problem in coalition formation, where a set of selfish agents want to partition themselves into stable coalitions. In this work, we focus on two natural constraints on the possible outcomes. First, we require…

Computer Science and Game Theory · Computer Science 2026-03-24 Foivos Fioravantes , Harmender Gahlawat , Nikolaos Melissinos , Šimon Schierreich

Incentive mechanism design is crucial for enabling federated learning. We deal with clustering problem of agents contributing to federated learning setting. Assuming agents behave selfishly, we model their interaction as a stable coalition…

Computer Science and Game Theory · Computer Science 2021-05-10 Cengis Hasan
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