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We are given a video of a person performing a certain activity, from which we extract a controllable model. The model generates novel image sequences of that person, according to arbitrary user-defined control signals, typically marking the…

Machine Learning · Computer Science 2019-04-18 Oran Gafni , Lior Wolf , Yaniv Taigman

A real-time motion training system for skydiving is proposed. Aerial maneuvers are performed by changing the body posture and thus deflecting the surrounding airflow. The natural learning process is extremely slow due to unfamiliar…

Robotics · Computer Science 2022-01-21 Anna Clarke , Per Olof Gutman

Always-on egocentric cameras are increasingly used as demonstrations for embodied robotics, imitation learning, and assistive AR, but the resulting video streams are dominated by redundant and low-quality frames. Under the storage and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-05 Ajan Subramanian , Sumukh Bettadapura , Rohan Sathish

Filmmaking and animation production often require sophisticated techniques for coordinating camera transitions and object movements, typically involving labor-intensive real-world capturing. Despite advancements in generative AI for video…

Computer Vision and Pattern Recognition · Computer Science 2024-06-24 Yaowei Li , Xintao Wang , Zhaoyang Zhang , Zhouxia Wang , Ziyang Yuan , Liangbin Xie , Yuexian Zou , Ying Shan

Abstract instructions in piano education, such as "raise your wrist" and "relax your tension," lead to varying interpretations among learners, preventing instructors from effectively conveying their intended pedagogical guidance. To address…

This paper presents a user interface designed to enable computer cursor control through hand detection and gesture classification. A comprehensive hand dataset comprising 6720 image samples was collected, encompassing four distinct classes:…

Computer Vision and Pattern Recognition · Computer Science 2023-06-13 Yalda Foroutan , Ahmad Kalhor , Saeid Mohammadi Nejati , Samad Sheikhaei

Remote teaching has become popular recently due to its convenience and safety, especially under extreme circumstances like a pandemic. However, online students usually have a poor experience since the information acquired from the views…

Computer Vision and Pattern Recognition · Computer Science 2024-11-08 Panwen Hu , Rui Huang

This paper presents a framework to automate the labelling process for gestures in musical performance videos with a 3D Convolutional Neural Network (CNN). While this idea was proposed in a previous study, this paper introduces several…

Computer Vision and Pattern Recognition · Computer Science 2022-05-25 Foteini Simistira Liwicki , Richa Upadhyay , Prakash Chandra Chhipa , Killian Murphy , Federico Visi , Stefan Östersjö , Marcus Liwicki

The automatic analysis of the surgical process, from videos recorded during surgeries, could be very useful to surgeons, both for training and for acquiring new techniques. The training process could be optimized by automatically providing…

Computer Vision and Pattern Recognition · Computer Science 2016-10-19 Katia Charrière , Gwenolé Quellec , Mathieu Lamard , David Martiano , Guy Cazuguel , Gouenou Coatrieux , Béatrice Cochener

Various spacecraft have sensors that repeatedly perform a prescribed scanning maneuver, and one may want high precision. Iterative Learning Control (ILC) records previous run tracking error, adjusts the next run command, aiming for zero…

Systems and Control · Electrical Eng. & Systems 2023-08-01 Richard W. Longman , Shuo Liu , Tarek A. Elsharhawy

Since the COVID-19 pandemic, online lectures have spread rapidly and many students are satisfied with them. However, one challenge remains the loss of concentration due to the lack of students' copresence. Our previous work suggests that…

Human-Computer Interaction · Computer Science 2026-02-05 Saizo Aoyagi , Ryoma Okazaki , Seishiro Hara , Fumiya Ikeda , Michiya Yamamoto

Continual learning is a promising machine learning paradigm to learn new tasks while retaining previously learned knowledge over streaming training data. Till now, rehearsal-based methods, keeping a small part of data from old tasks as a…

Machine Learning · Computer Science 2023-08-04 Quanziang Wang , Renzhen Wang , Yuexiang Li , Dong Wei , Kai Ma , Yefeng Zheng , Deyu Meng

Students often take digital notes during live lectures, but current methods can be slow when capturing information from lecture slides or the instructor's speech, and require them to focus on their devices, leading to distractions and…

Human-Computer Interaction · Computer Science 2025-01-28 Leping Qiu , Erin Seongyoon Kim , Sangho Suh , Ludwig Sidenmark , Tovi Grossman

Rehearsal-based video incremental learning often employs knowledge distillation to mitigate catastrophic forgetting of previously learned data. However, this method faces two major challenges for video task: substantial computing resources…

Computer Vision and Pattern Recognition · Computer Science 2023-12-12 Shengqin Jiang , Yaoyu Fang , Haokui Zhang , Qingshan Liu , Yuankai Qi , Yang Yang , Peng Wang

This article describes an implementation of low-cost portable touch screen technology, applied to university teaching, using as a base the remote control of the Nintendo Wii console (known as Wiimote), a normal projector, a computer and…

Human-Computer Interaction · Computer Science 2022-07-20 Navas-López , Eduardo Adam

Capturing an event from multiple camera angles can give a viewer the most complete and interesting picture of that event. To be suitable for broadcasting, a human director needs to decide what to show at each point in time. This can become…

Computer Vision and Pattern Recognition · Computer Science 2022-08-11 Bram Vanherle , Tim Vervoort , Nick Michiels , Philippe Bekaert

This paper presents ClapperText, a benchmark dataset for handwritten and printed text recognition in visually degraded and low-resource settings. The dataset is derived from 127 World War II-era archival video segments containing…

Computer Vision and Pattern Recognition · Computer Science 2025-10-20 Tingyu Lin , Marco Peer , Florian Kleber , Robert Sablatnig

3D hand pose estimation from monocular videos is a long-standing and challenging problem, which is now seeing a strong upturn. In this work, we address it for the first time using a single event camera, i.e., an asynchronous vision sensor…

Computer Vision and Pattern Recognition · Computer Science 2021-10-12 Viktor Rudnev , Vladislav Golyanik , Jiayi Wang , Hans-Peter Seidel , Franziska Mueller , Mohamed Elgharib , Christian Theobalt

Capturing interaction of hands with objects is important to autonomously detect human actions from egocentric videos. In this work, we present a pyramid video transformer with a dynamic class token generator for egocentric action…

Computer Vision and Pattern Recognition · Computer Science 2023-03-17 Chenbin Pan , Zhiqi Zhang , Senem Velipasalar , Yi Xu

In whiteboard-based remote communication, the seamless integration of drawn content and hand-screen interactions is essential for an immersive user experience. Previous methods either require bulky device setups for capturing hand gestures…

Human-Computer Interaction · Computer Science 2024-09-23 Xinshuang Liu , Yizhong Zhang , Xin Tong