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We describe a mobile manipulation hardware and software system capable of autonomously performing complex human-level tasks in real homes, after being taught the task with a single demonstration from a person in virtual reality. This is…

Most of today's educators are in no shortage of digital and online learning technologies available at their fingertips, ranging from Learning Management Systems such as Canvas, Blackboard, or Moodle, online meeting tools, online homework,…

Physics Education · Physics 2025-12-13 Zhongzhou Chen , Chandralekha Singh

Event cameras encode visual information with high temporal precision, low data-rate, and high-dynamic range. Thanks to these characteristics, event cameras are particularly suited for scenarios with high motion, challenging lighting…

Computer Vision and Pattern Recognition · Computer Science 2020-12-10 Etienne Perot , Pierre de Tournemire , Davide Nitti , Jonathan Masci , Amos Sironi

This paper aims to share the use of Tracker a free open source video analysis and modeling tool that is increasingly used as a pedagogical tool for the effective learning and teaching of Physics for Grade 9 Secondary 3 students in Singapore…

Physics Education · Physics 2015-03-05 Loo Kang Wee , Tze Kwang Leong

In this paper, the problem of describing visual contents of a video sequence with natural language is addressed. Unlike previous video captioning work mainly exploiting the cues of video contents to make a language description, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2019-06-05 Wei Zhang , Bairui Wang , Lin Ma , Wei Liu

This paper presents a new self-supervised video representation learning framework, ARVideo, which autoregressively predicts the next video token in a tailored sequence order. Two key designs are included. First, we organize autoregressive…

Computer Vision and Pattern Recognition · Computer Science 2024-05-27 Sucheng Ren , Hongru Zhu , Chen Wei , Yijiang Li , Alan Yuille , Cihang Xie

Robots that can execute various tasks automatically on behalf of humans are becoming an increasingly important focus of research in the field of robotics. Imitation learning has been studied as an efficient and high-performance method, and…

Robotics · Computer Science 2021-02-05 Ayumu Sasagawa , Sho Sakaino , Toshiaki Tsuji

People interact with the real-world largely dependent on visual signal, which are ubiquitous and illustrate detailed demonstrations. In this paper, we explore utilizing visual signals as a new interface for models to interact with the…

Computer Vision and Pattern Recognition · Computer Science 2025-03-20 Wentao Zhang , Junliang Guo , Tianyu He , Li Zhao , Linli Xu , Jiang Bian

This paper proposes an interactive system for mobile devices controlled by hand gestures aimed at helping people with visual impairments. This system allows the user to interact with the device by making simple static and dynamic hand…

Computer Vision and Pattern Recognition · Computer Science 2022-07-27 Samer Alashhab , Antonio Javier Gallego , Miguel Ángel Lozano

The promotion of the national education digitalization strategy has facilitated the development of teaching quality evaluation towards all-round, process-oriented, precise, and intelligent directions, inspiring explorations into new methods…

Computers and Society · Computer Science 2025-07-01 Cong Xie , Li Yang , Daben Wang , Jing Xiao

We build a system that enables any human to control a robot hand and arm, simply by demonstrating motions with their own hand. The robot observes the human operator via a single RGB camera and imitates their actions in real-time. Human…

Robotics · Computer Science 2022-07-26 Aravind Sivakumar , Kenneth Shaw , Deepak Pathak

Video description is the automatic generation of natural language sentences that describe the contents of a given video. It has applications in human-robot interaction, helping the visually impaired and video subtitling. The past few years…

Computer Vision and Pattern Recognition · Computer Science 2020-03-04 Nayyer Aafaq , Ajmal Mian , Wei Liu , Syed Zulqarnain Gilani , Mubarak Shah

The purpose of this study is to explore students' backtracking patterns in using a digital textbook and reveal the relationship between backtracking behaviors and academic performance as well as learning styles. The study was carried out…

Human-Computer Interaction · Computer Science 2022-06-10 Bo Jiang , Meijun Gu , Chengjiu Yin

Action recognition and pose estimation from videos are closely related to understand human motions, but more literature focuses on how to solve pose estimation tasks alone from action recognition. This research shows a faster and more…

Computer Vision and Pattern Recognition · Computer Science 2022-06-15 Hao Bai

Action anticipation involves predicting future actions having observed the initial portion of a video. Typically, the observed video is processed as a whole to obtain a video-level representation of the ongoing activity in the video, which…

Computer Vision and Pattern Recognition · Computer Science 2022-10-24 Megha Nawhal , Akash Abdu Jyothi , Greg Mori

Video surveillance systems have been installed to ensure the student safety in schools. However, discovering dangerous behaviors, such as fighting and falling down, usually depends on untimely human observations. In this paper, we focus on…

Computer Vision and Pattern Recognition · Computer Science 2022-06-07 Huayi Zhou , Fei Jiang , Hongtao Lu

Compared to machines, humans are extremely good at classifying images into categories, especially when they possess prior knowledge of the categories at hand. If this prior information is not available, supervision in the form of teaching…

Computer Vision and Pattern Recognition · Computer Science 2015-05-01 Edward Johns , Oisin Mac Aodha , Gabriel J. Brostow

Tracking the movement of human eyes is expected to yield natural and convenient applications based on human-computer interaction (HCI). To implement an effective eye-tracking system, eye movements must be recorded without placing any…

Human-Computer Interaction · Computer Science 2016-11-30 Manh Duong Phung , Quang Vinh Tran , Kenji Hara , Hirohito Inagaki , Masanobu Abe

We present the first neural relighting approach for rendering high-fidelity personalized hands that can be animated in real-time under novel illumination. Our approach adopts a teacher-student framework, where the teacher learns appearance…

Computer Vision and Pattern Recognition · Computer Science 2023-02-10 Shun Iwase , Shunsuke Saito , Tomas Simon , Stephen Lombardi , Timur Bagautdinov , Rohan Joshi , Fabian Prada , Takaaki Shiratori , Yaser Sheikh , Jason Saragih

Over the past decade, the demand for communication devices has increased among individuals with mobility and speech impairments. Eye-gaze tracking has emerged as a promising solution for hands-free communication; however, traditional…

Human-Computer Interaction · Computer Science 2025-08-26 Yogesh Kumar Meena , Manish Salvi
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