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Large Language Models (LLMs) have enabled Multi-Agent Systems (MASs) where agents interact through natural language to solve complex tasks or simulate multi-party dialogues. Recent work on LLM-based MASs has mainly focused on architecture…

Computation and Language · Computer Science 2026-01-09 Yuxiao Ye , Yiming Zhang , Yiran Ma , Huiyuan Xie , Huining Zhu , Zhiyuan Liu

World models improve a learning agent's ability to efficiently operate in interactive and situated environments. This work focuses on the task of building world models of text-based game environments. Text-based games, or interactive…

Machine Learning · Computer Science 2021-10-22 Prithviraj Ammanabrolu , Mark O. Riedl

Large Language Models (LLMs) like GPT-4 have revolutionized natural language processing, showing remarkable linguistic proficiency and reasoning capabilities. However, their application in strategic multi-agent decision-making environments…

Computation and Language · Computer Science 2024-05-29 Chuanhao Li , Runhan Yang , Tiankai Li , Milad Bafarassat , Kourosh Sharifi , Dirk Bergemann , Zhuoran Yang

Text-based games are a popular testbed for language-based reinforcement learning (RL). In previous work, deep Q-learning is commonly used as the learning agent. Q-learning algorithms are challenging to apply to complex real-world domains…

Machine Learning · Computer Science 2023-06-28 Weichen Li , Rati Devidze , Sophie Fellenz

Acquiring your first language is an incredible feat and not easily duplicated. Learning to communicate using nothing but a few pictureless books, a corpus, would likely be impossible even for humans. Nevertheless, this is the dominating…

Artificial Intelligence · Computer Science 2017-03-16 Emilio Jorge , Mikael Kågebäck , Fredrik D. Johansson , Emil Gustavsson

Interactive Fiction (IF) games with real human-written natural language texts provide a new natural evaluation for language understanding techniques. In contrast to previous text games with mostly synthetic texts, IF games pose language…

Computation and Language · Computer Science 2020-10-07 Xiaoxiao Guo , Mo Yu , Yupeng Gao , Chuang Gan , Murray Campbell , Shiyu Chang

Active Inference is a framework that emphasizes the interaction between agents and their environment. While the framework has seen significant advancements in the development of agents, the environmental models are often borrowed from…

Systems and Control · Electrical Eng. & Systems 2024-09-18 Wouter W. L. Nuijten , Bert de Vries

Automated answer matching, which leverages LLMs to evaluate free-text responses by comparing them to a reference answer, shows substantial promise as a scalable and aligned alternative to human evaluation. However, its reliability requires…

Computation and Language · Computer Science 2026-01-15 Manas Khatore , Sumana Sridharan , Kevork Sulahian , Benjamin J. Smith , Shi Feng

We study two-player games with alternating moves played on infinite trees. Our main focus is on the case where the trees are full (regular) and the winning set is open (with respect to the product topology on the tree). Gale and Stewart…

Optimization and Control · Mathematics 2026-02-17 Dean Kraizberg

This work considers a repeated principal-agent bandit game, where the principal can only interact with her environment through the agent. The principal and the agent have misaligned objectives and the choice of action is only left to the…

Large Vision Language Models (LVLMs) have demonstrated remarkable abilities in understanding and reasoning about both visual and textual information. However, existing evaluation methods for LVLMs, primarily based on benchmarks like Visual…

Computer Vision and Pattern Recognition · Computer Science 2025-03-05 Xinyu Wang , Bohan Zhuang , Qi Wu

We look at intensionality from the perspective of computation. In particular, we review how game semantics has been used to characterize the sequential functional processes, leading to powerful and flexible methods for constructing fully…

Logic in Computer Science · Computer Science 2017-05-16 Samson Abramsky

Word games hold significant research value for natural language processing (NLP), game theory, and related fields due to their rule-based and situational nature. This study explores how large language models (LLMs) can be effectively…

Computation and Language · Computer Science 2025-03-20 Chentian Wei , Jiewei Chen , Jinzhu Xu

Text-based game environments are challenging because agents must deal with long sequences of text, execute compositional actions using text and learn from sparse rewards. We address these challenges by proposing Language Decision…

Computation and Language · Computer Science 2023-11-21 Nicolas Gontier , Pau Rodriguez , Issam Laradji , David Vazquez , Christopher Pal

Language emergence and evolution has recently gained growing attention through multi-agent models and mathematical frameworks to study their behavior. Here we investigate further the Naming Game, a model able to account for the emergence of…

Physics and Society · Physics 2008-07-21 Andrea Baronchelli , Vittorio Loreto , Luc Steels

We identify a subtle security issue that impacts mechanism design in scenarios in which agents can absolutely commit to strategies. Absolute commitments allow the strategy of an agent to depend on the commitments made by the other agents.…

Computer Science and Game Theory · Computer Science 2024-01-26 Daji Landis , Nikolaj I. Schwartzbach

As a contribution to the challenge of building game-playing AI systems, we develop and analyse a formal language for representing and reasoning about strategies. Our logical language builds on the existing general Game Description Language…

Artificial Intelligence · Computer Science 2014-07-22 Dongmo Zhang , Michael Thielsher

Learning to communicate through interaction, rather than relying on explicit supervision, is often considered a prerequisite for developing a general AI. We study a setting where two agents engage in playing a referential game and, from…

Machine Learning · Computer Science 2017-11-07 Serhii Havrylov , Ivan Titov

By formally defining the training processes of large language models (LLMs), which usually encompasses pre-training, supervised fine-tuning, and reinforcement learning with human feedback, within a single and unified machine learning…

Computation and Language · Computer Science 2024-02-14 Yang Liu , Peng Sun , Hang Li

This thesis describes the theoretical and practical foundations of a system for the static analysis of XML processing languages. The system relies on a fixpoint temporal logic with converse, derived from the mu-calculus, where models are…

Programming Languages · Computer Science 2014-05-27 Pierre Geneves
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