Related papers: Computing Exact Distances in the Congested Clique
Roundtrip spanners are the analog of spanners in directed graphs, where the roundtrip metric is used as a notion of distance. Recent works have shown existential results of roundtrip spanners nearly matching the undirected case, but the…
We present a method for solving the transshipment problem - also known as uncapacitated minimum cost flow - up to a multiplicative error of $1 + \varepsilon$ in undirected graphs with non-negative edge weights using a tailored gradient…
An influential result by Dor, Halperin, and Zwick (FOCS 1996, SICOMP 2000) implies an algorithm that can compute approximate shortest paths for all vertex pairs in $\tilde{O}(n^{2+O\left(\frac{1}{k}\right )})$ time, ensuring that the output…
We revisit the algorithmic problem of finding a triangle in a graph (\textsc{Triangle Detection}), and examine its relation to other problems such as \textsc{3Sum}, \textsc{Independent Set}, and \textsc{Graph Coloring}. We obtain several…
We present the first polylogarithmic-round algorithm for sampling a random spanning tree in the (Broadcast) Congested Clique model. For any constant $c > 0$, our algorithm outputs a sample from a distribution whose total variation distance…
We consider the problem of computing compact routing tables for a (weighted) planar graph $G:= (V, E,w)$ in the PRAM, CONGEST, and the novel HYBRID communication model. We present algorithms with polylogarithmic work and communication that…
We consider the all pairs all shortest paths (APASP) problem, which maintains the shortest path dag rooted at every vertex in a directed graph G=(V,E) with positive edge weights. For this problem we present a decremental algorithm (that…
The $\hybrid$ model was recently introduced by Augustine et al. \cite{DBLP:conf/soda/AugustineHKSS20} in order to characterize from an algorithmic standpoint the capabilities of networks which combine multiple communication modes.…
Reducing the running time of graph algorithms is vital for tackling real-world problems such as shortest paths and matching in large-scale graphs, where path information plays a crucial role. To address this critical challenge, this paper…
We design new algorithms for approximating 2CSPs on graphs with bounded threshold rank, that is, whose normalized adjacency matrix has few eigenvalues larger than $\varepsilon$, smaller than $-\varepsilon$, or both. Unlike on worst-case…
The Planar Graph Metric Compression Problem is to compactly encode the distances among $k$ nodes in a planar graph of size $n$. Two na\"ive solutions are to store the graph using $O(n)$ bits, or to explicitly store the distance matrix with…
We study the problem of computing the minimum cut in a weighted distributed message-passing networks (the CONGEST model). Let $\lambda$ be the minimum cut, $n$ be the number of nodes in the network, and $D$ be the network diameter. Our…
In this paper we are interested in a version of the All-pairs Shortest Paths problem (APSP) that fits neither in the exact nor in the approximate case. We define a measure of centrality of a shortest path, related to the ``importance'' of…
The most studied linear algebraic operation, matrix multiplication, has surprisingly fast $O(n^\omega)$ time algorithms for $\omega<2.373$. On the other hand, the $(\min,+)$ matrix product which is at the heart of many fundamental graph…
We present two new and efficient algorithms for computing all-pairs shortest paths. The algorithms operate on directed graphs with real (possibly negative) weights. They make use of directed path consistency along a vertex ordering d. Both…
The Graph Pricing problem is among the fundamental problems whose approximability is not well-understood. While there is a simple combinatorial 1/4-approximation algorithm, the best hardness result remains at 1/2 assuming the Unique Games…
For many hard computational problems, simple algorithms that run in time $2^n \cdot n^{O(1)}$ arise, say, from enumerating all subsets of a size-$n$ set. Finding (exponentially) faster algorithms is a natural goal that has driven much of…
We present a space and time efficient practical parallel algorithm for approximating the diameter of massive weighted undirected graphs on distributed platforms supporting a MapReduce-like abstraction. The core of the algorithm is a…
Dijkstra's algorithm is the standard method for computing shortest paths on arbitrary graphs. However, it is slow for large graphs, taking at least linear time. It has been long known that for real world road networks, creating a hierarchy…
The diameter, radius and eccentricities are natural graph parameters. While these problems have been studied extensively, there are no known dynamic algorithms for them beyond the ones that follow from trivial recomputation after each…