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As a schematic model of the complexity economic agents are confronted with, we introduce the ``SK-game'', a discrete time binary choice model inspired from mean-field spin-glasses. We show that even in a completely static environment,…

Statistical Mechanics · Physics 2024-08-27 Jerome Garnier-Brun , Michael Benzaquen , Jean-Philippe Bouchaud

Route controlled autonomous vehicles could have a significant impact in reducing congestion in the future. Before applying multi-agent reinforcement learning algorithms to route control, we can model the system using a congestion game to…

Multiagent Systems · Computer Science 2021-04-02 Charlotte Roman , Paolo Turrini

Motivated by an emerging framework of Autonomous Modular Vehicles, we consider the abstract problem of optimally routing two modules, i.e., vehicles that can attach to or detach from each other in motion on a graph. The modules' objective…

Optimization and Control · Mathematics 2023-02-13 Karan Jagdale , Melkior Ornik

The human-agent team, which is a problem in which humans and autonomous agents collaborate to achieve one task, is typical in human-AI collaboration. For effective collaboration, humans want to have an effective plan, but in realistic…

Artificial Intelligence · Computer Science 2021-09-02 Ryo Nakahashi , Seiji Yamada

Parallel machine scheduling has been extensively studied in the past decades, with applications ranging from production planning to job processing in large computing clusters. In this work we study some of these fundamental optimization…

Data Structures and Algorithms · Computer Science 2015-09-08 Yael Mordechai

We study the problem of maximizing the number of spanning trees in a connected graph by adding at most $k$ edges from a given candidate edge set. We give both algorithmic and hardness results for this problem: - We give a greedy algorithm…

Data Structures and Algorithms · Computer Science 2018-07-17 Huan Li , Stacy Patterson , Yuhao Yi , Zhongzhi Zhang

The Sparsest Cut is a fundamental optimization problem that has been extensively studied. For planar inputs the problem is in $P$ and can be solved in $\tilde{O}(n^3)$ time if all vertex weights are $1$. Despite a significant amount of…

Data Structures and Algorithms · Computer Science 2020-07-07 Amir Abboud , Vincent Cohen-Addad , Philip N. Klein

An intelligent agent may in general pursue multiple procedural goals simultaneously, which may lead to arise some conflicts (incompatibilities) among them. In this paper, we focus on the incompatibilities that emerge due to resources…

Artificial Intelligence · Computer Science 2020-09-15 Mariela Morveli-Espinoza , Ayslan Possebom , Cesar Augusto Tacla

Coordinating the motion of multiple agents in constrained environments is a fundamental challenge in robotics, motion planning, and scheduling. A motivating example involves $n$ robotic arms, each represented as a line segment. The…

Computational Complexity · Computer Science 2025-08-29 Nicolas Bousquet , Remy El Sabeh , Amer E. Mouawad , Naomi Nishimura

Motivated by exploration of communication-constrained underground environments using robot teams, we study the problem of planning for intermittent connectivity in multi-agent systems. We propose a novel concept of information-consistency…

Robotics · Computer Science 2019-11-21 Filip Klaesson , Petter Nilsson , Aaron D. Ames , Richard M. Murray

A new class of multi agent single machine scheduling problems is introduced, where each job is associated with a self interested agent with a utility function decreasing in completion time. We aim to achieve a fair solution by maximizing…

Computer Science and Game Theory · Computer Science 2026-04-01 Gaia Nicosia , Andrea Pacifici , Ulrich Pferschy

We propose an algorithm for solving the time-dependent shortest path problem in flow fields where the FIFO (first-in-first-out) assumption is violated. This problem variant is important for autonomous vehicles in the ocean, for example,…

Robotics · Computer Science 2019-09-06 James Ju Heon Lee , Chanyeol Yoo , Stuart Anstee , Robert Fitch

The trade-off between regret and computational cost is a fundamental problem for online kernel regression, and previous algorithms worked on the trade-off can not keep optimal regret bounds at a sublinear computational complexity. In this…

Machine Learning · Computer Science 2023-06-16 Junfan Li , Shizhong Liao

We consider designing reward schemes that incentivize agents to create high-quality content (e.g., videos, images, text, ideas). The problem is at the center of a real-world application where the goal is to optimize the overall quality of…

Computer Science and Game Theory · Computer Science 2022-05-03 Mengjing Chen , Pingzhong Tang , Zihe Wang , Shenke Xiao , Xiwang Yang

This paper explores the problem of fair assignment on Multi-Stage graphs. A multi-stage graph consists of nodes partitioned into $K$ disjoint sets (stages) structured as a sequence of weighted bipartite graphs formed across adjacent stages.…

Multiagent Systems · Computer Science 2025-08-20 Vibulan J , Swapnil Dhamal , Shweta Jain

Correlated equilibria enable a coordinator to influence the self-interested agents by recommending actions that no player has an incentive to deviate from. However, the effectiveness of this mechanism relies on accurate knowledge of the…

Computer Science and Game Theory · Computer Science 2026-05-18 Jaehan Im , Ufuk Topcu , David Fridovich-Keil

We study a fair division problem in (multi)graphs where $n$ agents (vertices) are pairwise connected by items (edges), and each agent is only interested in its incident items. We consider how to allocate items to incident agents in an…

Computer Science and Game Theory · Computer Science 2025-02-20 Bo Li , Ankang Sun , Mashbat Suzuki , Shiji Xing

To convey desired behavior to a Reinforcement Learning (RL) agent, a designer must choose a reward function for the environment, arguably the most important knob designers have in interacting with RL agents. Although many reward functions…

Machine Learning · Computer Science 2022-06-01 Henry Sowerby , Zhiyuan Zhou , Michael L. Littman

This paper initiates the study of I/O algorithms (minimizing cache misses) from the perspective of fine-grained complexity (conditional polynomial lower bounds). Specifically, we aim to answer why sparse graph problems are so hard, and why…

Data Structures and Algorithms · Computer Science 2017-12-06 Erik D. Demaine , Andrea Lincoln , Quanquan C. Liu , Jayson Lynch , Virginia Vassilevska Williams

We consider the problem of linear regression from strategic data sources with a public good component, i.e., when data is provided by strategic agents who seek to minimize an individual provision cost for increasing their data's precision…

Computer Science and Game Theory · Computer Science 2022-03-15 Benjamin Roussillon , Nicolas Gast , Patrick Loiseau , Panayotis Mertikopoulos