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Related papers: Spatiotemporal Modeling of a Pervasive Game

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Timelines are common visualizations to represent and manipulate temporal data, from historical events storytelling to animation authoring. However, timeline visualizations rarely consider spatio-temporal 3D data (e.g. mesh or volumetric…

Human-Computer Interaction · Computer Science 2022-06-22 Gwendal Fouché , Ferran Argelaguet , Emmanuel Faure , Charles Kervrann

Model-based approaches bear great promise for decision making of agents interacting with the physical world. In the context of spatial environments, different types of problems such as localisation, mapping, navigation or autonomous…

Machine Learning · Statistics 2019-06-21 Atanas Mirchev , Baris Kayalibay , Maximilian Soelch , Patrick van der Smagt , Justin Bayer

We use the formalism of Clifford Geometric Algebra (GA) to develop an analysis of quantum versions of three-player non-cooperative games. The quantum games we explore are played in an Einstein-Podolsky-Rosen (EPR) type setting. In this…

Quantum Physics · Physics 2012-02-13 James M. Chappell , Azhar Iqbal , Derek Abbott

This paper aims to unify spatial dependency and temporal dependency in a non-Euclidean space while capturing the inner spatial-temporal dependencies for traffic data. For spatial-temporal attribute entities with topological structure, the…

Machine Learning · Computer Science 2022-06-28 Zonghan Wu , Da Zheng , Shirui Pan , Quan Gan , Guodong Long , George Karypis

Recent image generation models show remarkable generation performance. However, they mirror strong location preference in datasets, which we call spatial bias. Therefore, generators render poor samples at unseen locations and scales. We…

Machine Learning · Computer Science 2021-08-04 Jooyoung Choi , Jungbeom Lee , Yonghyun Jeong , Sungroh Yoon

The predominant paradigm in evolutionary game theory and more generally online learning in games is based on a clear distinction between a population of dynamic agents that interact given a fixed, static game. In this paper, we move away…

Computer Science and Game Theory · Computer Science 2020-12-16 Stratis Skoulakis , Tanner Fiez , Ryann Sim , Georgios Piliouras , Lillian Ratliff

We present a computational formulation for the approximate version of several variational inequality problems, investigating their computational complexity and establishing PPAD-completeness. Examining applications in computational game…

Computational Complexity · Computer Science 2024-11-08 Bruce M. Kapron , Koosha Samieefar

Two-stream convolutional networks have shown strong performance in video action recognition tasks. The key idea is to learn spatiotemporal features by fusing convolutional networks spatially and temporally. However, it remains unclear how…

Computer Vision and Pattern Recognition · Computer Science 2019-03-05 Yunbo Wang , Mingsheng Long , Jianmin Wang , Philip S. Yu

We state and prove Kuhn's equivalence theorem for a new representation of games, the intrinsic form. First, we introduce games in intrinsic form where information is represented by $\sigma$-fields over a product set. For this purpose, we…

Optimization and Control · Mathematics 2020-06-29 Benjamin Heymann , Michel de Lara , Jean-Philippe Chancelier

The classical game of rock-paper-scissors have inspired experiments and spatial model systems that address robustness of biological diversity. In particular the game nicely illustrates that cyclic interactions allow multiple strategies to…

Cellular Automata and Lattice Gases · Physics 2016-04-20 Namiko Mitarai , Ivar Gunnarson , Buster Niels Pedersen , Christian Anker Rosiek , Kim Sneppen

Negotiations, a model of concurrency with multi party negotiation as primitive, have been recently introduced in arXiv:1307.2145, arXiv:1403.4958. We initiate the study of games for this model. We study coalition problems: can a given…

Logic in Computer Science · Computer Science 2015-07-30 Javier Esparza , Philipp Hoffmann

Cross-embodiment learning seeks to build generalist robots that operate across diverse morphologies, but differences in action spaces and kinematics hinder data sharing and policy transfer. This raises a central question: Is there any…

Robotics · Computer Science 2025-11-11 Zihao He , Bo Ai , Tongzhou Mu , Yulin Liu , Weikang Wan , Jiawei Fu , Yilun Du , Henrik I. Christensen , Hao Su

In this letter, we propose a novel three-dimensional conceptual model for an emerging service-oriented simulation paradigm. The model can be used as a guideline or an analytic means to find the potential and possible future directions of…

Software Engineering · Computer Science 2009-09-21 Wenguang Wang , Weiping Wang , Justyna Zander , Yifan Zhu

Serious games and gamification (SGG) have shown to have positive effects on health outcomes of eHealth applications. However, research has shown that a shift towards a personalized approach is needed, considering the diversity of users.…

Human-Computer Interaction · Computer Science 2026-03-31 Stéphanie Carlier , Femke De Backere , Filip De Turck

This article introduces differential hybrid games, which combine differential games with hybrid games. In both kinds of games, two players interact with continuous dynamics. The difference is that hybrid games also provide all the features…

Logic in Computer Science · Computer Science 2017-08-17 André Platzer

While deep learning surpasses human-level performance in narrow and specific vision tasks, it is fragile and over-confident in classification. For example, minor transformations in perspective, illumination, or object deformation in the…

Computer Vision and Pattern Recognition · Computer Science 2022-03-15 Maryam Daniali , Edward Kim

A real-time semantic 3D occupancy mapping framework is proposed in this paper. The mapping framework is based on the Bayesian kernel inference strategy from the literature. Two novel free space representations are proposed to efficiently…

Robotics · Computer Science 2021-07-08 Yuanxin Zhong , Huei Peng

We further deconstruct Heraclitean Quantum Systems giving a model for a universe using pregeometric notions in which the end-game problem is overcome by means of self-referential noise. The model displays self-organisation with the…

General Relativity and Quantum Cosmology · Physics 2007-05-23 Reginald T. Cahill , Christopher M. Klinger

Video diffusion models have recently shown promise for world modeling through autoregressive frame prediction conditioned on actions. However, they struggle to maintain long-term memory due to the high computational cost associated with…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Ryan Po , Yotam Nitzan , Richard Zhang , Berlin Chen , Tri Dao , Eli Shechtman , Gordon Wetzstein , Xun Huang

Recent technological innovations have led to an increase in the availability of 3D urban data, such as shadow, noise, solar potential, and earthquake simulations. These spatiotemporal datasets create opportunities for new visualizations to…

Human-Computer Interaction · Computer Science 2023-03-08 Roberta Mota , Nivan Ferreira , Julio Daniel Silva , Marius Horga , Marcos Lage , Luis Ceferino , Usman Alim , Ehud Sharlin , Fabio Miranda