Related papers: Graph sharing game and the structure of weighted g…
The Z-domination game is a variant of the domination game in which each newly selected vertex $u$ in the game must have a not yet dominated neighbor, but after the move all vertices from the closed neighborhood of $u$ are declared to be…
We consider the graphs whose edges are marked by the integers (weights) from $0$ to $q-1$ (zero corresponds to no-edge). Such graph is called additive if its vertices can be marked in such a way that the weight of every edge is equal to the…
Parity games are games that are played on directed graphs whose vertices are labeled by natural numbers, called priorities. The players push a token along the edges of the digraph. The winner is determined by the parity of the greatest…
The guarding game is a game in which several cops try to guard a region in a (directed or undirected) graph against Robber. Robber and the cops are placed on the vertices of the graph; they take turns in moving to adjacent vertices (or…
We consider complete graphs with edge weights and/or node weights taking values in some set. In the first part of this paper, we show that a large number of graphs are completely determined, up to isomorphism, by the distribution of their…
Motivated by its relation to the length of cutting plane proofs for the Maximum Biclique problem, we consider the following communication game on a given graph G, known to both players. Let K be the maximal number of vertices in a complete…
The total isolation game is played on a graph $G$ by two players who take turns playing a vertex such that if $S$ is the set of already played vertices, then a vertex can be selected only if it is adjacent to a vertex that belongs to a…
We investigate graph based secret sharing schemes and its information ratio, also called complexity, measuring the maximal amount of information the vertices has to store. It was conjectured that in large girth graphs, where the interaction…
A graph $G$ is perfectly divisible if, for every induced subgraph $H$ of $G$, either $V(H)$ is a stable set or admits a partition into two sets $X_1$ and $X_2$ such that $\omega(H[X_1]) < \omega(H)$ and $H[X_2]$ is a perfect graph. In this…
Inspired by a chessboard puzzle of Dudeney, the general position problem in graph theory asks for a largest set $S$ of vertices in a graph such that no three elements of $S$ lie on a common shortest path. The number of vertices in such a…
The containment game is a full information game for two players, initialised with a set of occupied vertices in an infinite connected graph $G$. On the $t$-th turn, the first player, called Spreader, extends the occupied set to $g(t)$…
Let $G=(V,E)$ be a graph. A subset $S \subseteq V$ is called a global dominating set of $G$, if it serves as a dominating set in both $G$ and its complement $\overline{G}$. We define two disjoint subsets $V_1,V_2 \subseteq V$ to form a…
The weak minor G of a graph G is the graph obtained from G by a sequence of edge-contraction operations on G. A weak-minor-closed family of upper embeddable graphs is a set G of upper embeddable graphs that for each graph G in G, every weak…
We introduce a new type of positional games, played on a vertex set of a graph. Given a graph $G$, two players claim vertices of $G$, where the outcome of the game is determined by the subgraphs of $G$ induced by the vertices claimed by…
The primary objective of this paper is to investigate the notions of geometric and sequential convexity within a graph-theoretic framework, with the aim of examining various structural properties and exploring the connection between these…
A mapping $\alpha : V(G) \to V(H)$ from the vertex set of one graph $G$ to another graph $H$ is an isometric embedding if the shortest path distance between any two vertices in $G$ equals the distance between their images in $H$. Here, we…
Let $G=(V,E)$ be a connected graph. A vertex $w\in V$ distinguishes two elements (vertices or edges) $x,y\in E\cup V$ if $d_G(w,x)\ne d_G(w,y)$. A set $S$ of vertices in a connected graph $G$ is a mixed metric generator for $G$ if every two…
We study the two-player game where Maker and Breaker alternately color the edges of a given graph $G$ with $k$ colors such that adjacent edges never get the same color. Maker's goal is to play such that at the end of the game, all edges are…
In this paper we introduce and study {\em all-pay bidding games}, a class of two player, zero-sum games on graphs. The game proceeds as follows. We place a token on some vertex in the graph and assign budgets to the two players. Each turn,…
For a subset $S$ of vertices in a graph $G$, a vertex $v \in S$ is an enclave of $S$ if $v$ and all of its neighbors are in $S$, where a neighbor of $v$ is a vertex adjacent to $v$. A set $S$ is enclaveless if it does not contain any…