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The $\beta$-skeleton $\{G_{\beta}(V)\}$ for a point set V is a family of geometric graphs, defined by the notion of neighborhoods parameterized by real number $0 < \beta < \infty$. By using the distance-based version definition of…

Computational Geometry · Computer Science 2014-11-21 Mirosław Kowaluk , Gabriela Majewska

$\beta$-skeletons, a prominent member of the neighborhood graph family, have interesting geometric properties and various applications ranging from geographic networks to archeology. This paper focuses on developing a new, more general than…

Computational Geometry · Computer Science 2014-11-21 Mirosław Kowaluk , Gabriela Majewska

A $\beta$-skeleton, $\beta \geq 1$, is a planar proximity undirected graph of an Euclidean points set, where nodes are connected by an edge if their lune-based neighbourhood contains no other points of the given set. Parameter $\beta$…

Computational Geometry · Computer Science 2013-04-09 Andrew Adamatzky

We present a new algorithm for lune-based $\beta$-skeletons for sets of $n$ points in the plane, for $\beta \in (2,\infty]$, the only case when optimal algorithms are not known. The running time of the algorithm is $O(n^{3/2} \log^{1/2}…

Computational Geometry · Computer Science 2014-11-21 Mirosław Kowaluk

The $\beta$-skeleton is a mathematical method to construct graphs from a set of points that has been widely applied in the areas of image analysis, machine learning, visual perception, and pattern recognition. In this work, we apply the…

Cosmology and Nongalactic Astrophysics · Physics 2019-04-10 Feng Fang , Jaime Forero-Romero , Graziano Rossi , Xiao-Dong Li , Long-Long Feng

A beta-skeleton is a planar proximity undirected graph of an Euclidean point set where nodes are connected by an edge if their lune-based neighborhood contains no other points of the given set. Parameter $\beta$ determines size and shape of…

Cellular Automata and Lattice Gases · Physics 2010-11-23 Andrew Adamatzky

A {\beta}-skeleton is a proximity graphs with node neighbourhood defined by continuous-valued parameter {\beta}. Two nodes in a {\beta}-skeleton are connected by an edge if their lune-based neighbourhood contains no other nodes. With…

Computational Geometry · Computer Science 2013-12-31 Andrew Adamatzky

A fractal construction shows that, for any beta>0, the beta-skeleton of a point set can have arbitrarily large dilation. In particular this applies to the Gabriel graph.

Computational Geometry · Computer Science 2010-01-21 David Eppstein

A \beta-skeleton is a proximity undirected graph whose connectivity is determined by the parameter \beta. We study \beta-skeleton automata where every node is a finite state machine taking two states, and updating its states depending on…

Emerging Technologies · Computer Science 2012-12-14 Ramon Alonso-Sanz , Andrew Adamatzky

For $\beta \geq 1$, the \emph{$\beta$-skeleton depth} ($\SkD_\beta$) of a query point $q\in \mathbb{R}^d$ with respect to a distribution function $F$ on $\mathbb{R}^d$ is defined as the probability that $q$ is contained within the…

Computational Geometry · Computer Science 2018-03-19 Rasoul Shahsavarifar , David Bremner

We construct parametrized isometric tensor network states -- referred to as skeletons -- that allow us to explore phases of abelian topological order and can be efficiently implemented on quantum processors. We obtain stable finite…

Quantum Physics · Physics 2026-04-17 Julian Boesl , Yu-Jie Liu , Frank Pollmann , Michael Knap

We consider the problem of maintaining the Euclidean Delaunay triangulation $\DT$ of a set $P$ of $n$ moving points in the plane, along algebraic trajectories of constant description complexity. Since the best known upper bound on the…

Computational Geometry · Computer Science 2015-03-19 Pankaj K. Agarwal , Jie Gao , Leonidas J. Guibas , Haim Kaplan , Vladlen Koltun , Natan Rubin , Micha Sharir

The skeleton is an essential shape characteristic providing a compact representation of the studied shape. Its computation on the image grid raises many issues. Due to the effects of discretization, the required properties of the skeleton -…

Computer Vision and Pattern Recognition · Computer Science 2014-06-03 Aurélie Leborgne , Julien Mille , Laure Tougne

The Hilbert metric is a distance function defined for points lying within the interior of a convex body. It arises in the analysis and processing of convex bodies, machine learning, and quantum information theory. In this paper, we show how…

Computational Geometry · Computer Science 2023-12-12 Auguste Gezalyan , Soo Kim , Carlos Lopez , Daniel Skora , Zofia Stefankovic , David M. Mount

We describe an algorithm to construct an intrinsic Delaunay triangulation of a smooth closed submanifold of Euclidean space. Using results established in a companion paper on the stability of Delaunay triangulations on $\delta$-generic…

Computational Geometry · Computer Science 2013-03-27 Jean-Daniel Boissonnat , Ramsay Dyer , Arijit Ghosh

We present a simple randomized scheme for triangulating a set $P$ of $n$ points in the plane, and construct a kinetic data structure which maintains the triangulation as the points of $P$ move continuously along piecewise algebraic…

Computational Geometry · Computer Science 2010-05-07 Haim Kaplan , Natan Rubin , Micha Sharir

A skeleton representation of the human body has been proven to be effective for this task. The skeletons are presented in graphs form-like. However, the topology of a graph is not structured like Euclidean-based data. Therefore, a new set…

Computer Vision and Pattern Recognition · Computer Science 2021-08-04 Motasem S. Alsawadi , Miguel Rio

Given a plane forest $F = (V, E)$ of $|V| = n$ points, we find the minimum set $S \subseteq E$ of edges such that the edge-constrained minimum spanning tree over the set $V$ of vertices and the set $S$ of constraints contains $F$. We…

Computational Geometry · Computer Science 2016-10-04 Prosenjit Bose , Jean-Lou De Carufel , Alina Shaikhet , Michiel Smid

We present a new and simple randomized algorithm for constructing the Delaunay triangulation using nearest neighbor graphs for point location. Under suitable assumptions, it runs in linear expected time for points in the plane with…

Computational Geometry · Computer Science 2009-12-13 Kevin Buchin

Graphs, and sequences of growing graphs, can be used to specify the architecture of mathematical models in many fields including machine learning and computational science. Here we define structured graph "lineages" (ordered by level…

Computer Vision and Pattern Recognition · Computer Science 2025-08-04 Eric Mjolsness , Cory B. Scott
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