Related papers: An Expected Linear-Time Algorithm for the Farthest…
In this paper, we develop constructive algorithms for generating quasi-uniform point sets and sequences over arbitrary two-dimensional triangular domains. Our proposed method, called the \emph{Voronoi-guided greedy packing} algorithm,…
Overlaid oriented Voronoi diagrams (OOVDs) are known to provide useful data for the construction of optimal Euclidean $1$-Steiner trees. The theoretical time complexity of construction methods exploiting the OOVD is $O(n^2)$, but a…
An orientable sequence of order $n$ is a cyclic binary sequence such that each length-$n$ substring appears at most once \emph{in either direction}. Maximal length orientable sequences are known only for $n\leq 7$, and a trivial upper bound…
An L(2,1)-labeling of a graph $G$ is an assignment $f$ from the vertex set $V(G)$ to the set of nonnegative integers such that $|f(x)-f(y)|\ge 2$ if $x$ and $y$ are adjacent and $|f(x)-f(y)|\ge 1$ if $x$ and $y$ are at distance 2, for all…
Approximate nearest-neighbor search is a fundamental algorithmic problem that continues to inspire study due its essential role in numerous contexts. In contrast to most prior work, which has focused on point sets, we consider…
Given a simple polygon P in the plane, we present new algorithms and data structures for computing the weak visibility polygon from any query line segment in P. We build a data structure in O(n) time and O(n) space that can compute the…
Given a set of $m$ points and a set of $n$ lines in the plane, we consider the problem of computing the faces of the arrangement of the lines that contain at least one point. In this paper, we present an $O(m^{2/3}n^{2/3}+(n+m)\log n)$ time…
Generalized Davenport-Schinzel sequences are sequences that avoid a forbidden subsequence and have a sparsity requirement on their letters. Upper bounds on the lengths of generalized Davenport-Schinzel sequences have been applied to a…
We present a general framework for computing two-dimensional Voronoi diagrams of different classes of sites under various distance functions. The framework is sufficiently general to support diagrams embedded on a family of two-dimensional…
Let $T$ be a tree space (or tree network) represented by a weighted tree with $t$ vertices, and $S$ be a set of $n$ stochastic points in $T$, each of which has a fixed location with an independent existence probability. We investigate two…
In this paper we describe an algorithm that embeds a graph metric $(V,d_G)$ on an undirected weighted graph $G=(V,E)$ into a distribution of tree metrics $(T,D_T)$ such that for every pair $u,v\in V$, $d_G(u,v)\leq d_T(u,v)$ and…
Improving on the Voronoi cell based techniques of Micciancio and Voulgaris (SIAM J. Comp. 13), and Sommer, Feder and Shalvi (SIAM J. Disc. Math. 09), we give a Las Vegas $\tilde{O}(2^n)$ expected time and space algorithm for CVPP (the…
We present an $O(\log d + \log\log_{m/n} n)$-time randomized PRAM algorithm for computing the connected components of an $n$-vertex, $m$-edge undirected graph with maximum component diameter $d$. The algorithm runs on an ARBITRARY CRCW…
Depth first search (DFS) tree is one of the most well-known data structures for designing efficient graph algorithms. Given an undirected graph $G=(V,E)$ with $n$ vertices and $m$ edges, the textbook algorithm takes $O(n+m)$ time to…
Let G be a directed graph with n vertices and non-negative weights in its directed edges, embedded on a surface of genus g, and let f be an arbitrary face of G. We describe a randomized algorithm to preprocess the graph in O(gn log n) time…
We present new algorithms for computing many faces in arrangements of lines and segments. Given a set $S$ of $n$ lines (resp., segments) and a set $P$ of $m$ points in the plane, the problem is to compute the faces of the arrangements of…
We provide a deterministic algorithm for computing the $5$-edge-connected components of an undirected multigraph in linear time. There were probably good indications that this computation can be performed in linear time, but no such…
In the PATH COVER problem, one asks to cover the vertices of a graph using the smallest possible number of (not necessarily disjoint) paths. While the variant where the paths need to be pairwise vertex-disjoint, which we call PATH…
The maximum/minimum bisection problems are, given an edge-weighted graph, to find a bipartition of the vertex set into two sets whose sizes differ by at most one, such that the total weight of edges between the two sets is…
In the vertex connectivity survivable network design problem we are given an undirected graph G = (V,E) and connectivity requirement r(u,v) for each pair of vertices u,v. We are also given a cost function on the set of edges. Our goal is to…