English

Short Paths on the Voronoi Graph and the Closest Vector Problem with Preprocessing

Data Structures and Algorithms 2014-12-22 v1

Abstract

Improving on the Voronoi cell based techniques of Micciancio and Voulgaris (SIAM J. Comp. 13), and Sommer, Feder and Shalvi (SIAM J. Disc. Math. 09), we give a Las Vegas O~(2n)\tilde{O}(2^n) expected time and space algorithm for CVPP (the preprocessing version of the Closest Vector Problem, CVP). This improves on the O~(4n)\tilde{O}(4^n) deterministic runtime of the Micciancio Voulgaris algorithm, henceforth MV, for CVPP (which also solves CVP) at the cost of a polynomial amount of randomness (which only affects runtime, not correctness). As in MV, our algorithm proceeds by computing a short path on the Voronoi graph of the lattice, where lattice points are adjacent if their Voronoi cells share a common facet, from the origin to a closest lattice vector. Our main technical contribution is a randomized procedure that given the Voronoi relevant vectors of a lattice - the lattice vectors inducing facets of the Voronoi cell - as preprocessing and any "close enough" lattice point to the target, computes a path to a closest lattice vector of expected polynomial size. This improves on the O~(4n)\tilde{O}(4^n) path length given by the MV algorithm. Furthermore, as in MV, each edge of the path can be computed using a single iteration over the Voronoi relevant vectors. As a byproduct of our work, we also give an optimal relationship between geometric and path distance on the Voronoi graph, which we believe to be of independent interest.

Keywords

Cite

@article{arxiv.1412.6168,
  title  = {Short Paths on the Voronoi Graph and the Closest Vector Problem with Preprocessing},
  author = {Nicolas Bonifas and Daniel Dadush},
  journal= {arXiv preprint arXiv:1412.6168},
  year   = {2014}
}
R2 v1 2026-06-22T07:37:33.145Z