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Related papers: Interactive Art To Go

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Image-generation models are changing how we express ourselves in visual art. However, what people think of AI-generated art is still largely unexplored, especially compared to traditional art. In this paper, we present the design of an…

Human-Computer Interaction · Computer Science 2024-05-06 Peter Kun , Matthias Freiberger , Anders Sundnes Løvlie , Sebastian Risi

Participatory art allows for the spectator to be a participant or a viewer able to engage actively with interactive art. Real-time technologies offer new ways to create participative artworks. We hereby investigate how to engage…

Graphics · Computer Science 2023-06-23 Jean-François Jégo , Margherita Bergamo Meneghini

Public artwork, from vibrant wall murals to captivating sculptures, can enhance the aesthetic of urban spaces, foster a sense of community and cultural identity, and help attract visitors. Despite its benefits, most public art is visual,…

Human-Computer Interaction · Computer Science 2024-10-29 Lucy Jiang , Jon E. Froehlich , Leah Findlater

In this paper, a new synesthetic documentation method that contributes to media art conservation is presented. This new method is called e-Installation in analogy to the idea of the e-Book as the electronic version of a real book. An…

Other Computer Science · Computer Science 2014-08-07 Jesús Muñoz Morcillo , Florian Faion , Antonio Zea , Uwe D. Hanebeck , Caroline Y. Robertson-von Trotha

Image generation using generative artificial intelligence has become a popular activity. However, text-to-image generation - where images are produced from typed prompts - can be less engaging in public settings since the act of typing…

Human-Computer Interaction · Computer Science 2025-02-18 Jonas Oppenlaender , Hannah Johnston , Johanna Silvennoinen , Helena Barranha

Activism can take a multitude of forms, including protests, social media campaigns, and even public art. The uniqueness of public art lies in that both the act of creation and the artifacts created can serve as activism. Furthermore, public…

Human-Computer Interaction · Computer Science 2024-04-23 Lucy Jiang

Recommendation systems based on image recognition could prove a vital tool in enhancing the experience of museum audiences. However, for practical systems utilizing wearable cameras, a number of challenges exist which affect the quality of…

Computer Vision and Pattern Recognition · Computer Science 2018-06-26 Rui Zhang , Yusuf Tas , Piotr Koniusz

Online creative communities allow creators to share their work with a large audience, maximizing opportunities to showcase their work and connect with fans and peers. However, sharing in-progress work can be technically and socially…

Human-Computer Interaction · Computer Science 2016-11-09 Joy Kim , Maneesh Agrawala , Michael S. Bernstein

It is human to want to touch artworks, to feel their surface curvature and texture, their shapes and structures, and to feel the hand of the artist. Museum guards need to be constantly vigilant to protect art objects from adoring and…

Human-Computer Interaction · Computer Science 2021-10-05 Bernice Rogowitz , Laura J. Perovich , Yuke Li , Bjorn Kierulf , Dietmar Offenhuber

Text-to-image generation models have grown in popularity due to their ability to produce high-quality images from a text prompt. One use for this technology is to enable the creation of more accessible art creation software. In this paper,…

Human-Computer Interaction · Computer Science 2023-09-06 Atieh Taheri , Mohammad Izadi , Gururaj Shriram , Negar Rostamzadeh , Shaun Kane

We reflect on two museum visiting experiences that adopted the strategy of interpersonalization in which one visitor creates an experience for another. In the Gift app, visitors create personal mini-tours for specific others. In Never let…

Human-Computer Interaction · Computer Science 2020-11-24 Karin Ryding , Jocelyn Spence , Anders Sundnes Løvlie , Steve Benford

The feasibility of using microcontrollers in real life applications is becoming more widespread. These applications have grown from do-it-yourself (DIY) projects of computer enthusiasts or robotics projects to larger scale efforts and…

Computers and Society · Computer Science 2015-09-28 Lok Wong , Shinji Shimojo , Yuuichi Teranishi , Tomoki Yoshihisa , Jason H. Haga

This forward-looking paper uses speculative design fiction to explore future museum scenarios where citizen curators design and share immersive virtual reality museums populated with tangible heritage artefacts, intangible virtual elements…

Human-Computer Interaction · Computer Science 2025-10-09 Richard Rhodes , Sandra Woolley

What does the age of participation look like from the perspective of a museum visitor? Arguably, the concept of participative experiences is already so deeply ingrained in our culture that we may not even think about it as participation.…

Human-Computer Interaction · Computer Science 2020-11-25 Anders Sundnes Løvlie , Lina Eklund , Annika Waern , Karin Ryding , Paulina Rajkowska

Recent technological advances popularized the use of image generation among the general public. Crafting effective prompts can, however, be difficult for novice users. To tackle this challenge, we developed PromptMap, a new interaction…

Human-Computer Interaction · Computer Science 2025-04-04 Krzysztof Adamkiewicz , Paweł W. Woźniak , Julia Dominiak , Andrzej Romanowski , Jakob Karolus , Stanislav Frolov

The emergence of the digital media and computational tools has widened the doors for creativity. The cutting edge in the digital arts and role of new technologies can be explored for the possible creativity. This gives an opportunity to…

Software Engineering · Computer Science 2012-02-10 Murtaza Hussain Shaikh

Artists and especially new media artists contribute to public perceptions and adoption of new technologies through their own use of emerging media technologies such as augmented and virtual reality, generative image systems, and…

Computers and Society · Computer Science 2025-07-09 Chelsea Thompto

We propose a new form of human-machine interaction. It is a pictorial game consisting of interactive rounds of creation between artists and a machine. They repetitively paint one after the other. At its rounds, the computer partially…

Graphics · Computer Science 2021-02-16 Vivien Cabannes , Thomas Kerdreux , Louis Thiry , Tina Campana , Charly Ferrandes

Text-to-image generative models can be tremendously valuable in supporting creative tasks by providing inspirations and enabling quick exploration of different design ideas. However, one common challenge is that users may still not be able…

Human-Computer Interaction · Computer Science 2025-10-06 Yuhan Guo , Xingyou Liu , Xiaoru Yuan , Kai Xu

As the Internet develops, social networking and other communication tools have transformed people's relationships into something fast, visible, and geographically huge. However, these communication tools have not expanded opportunities for…

Human-Computer Interaction · Computer Science 2025-04-16 Hirofumi Shibata , Ayako Yogo , Naoto Nishida , Yu Shimada , Toma Ishii
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