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Analyzing student behavior in educational scenarios is crucial for enhancing teaching quality and student engagement. Existing AI-based models often rely on classroom video footage to identify and analyze student behavior. While these…

Computers and Society · Computer Science 2025-03-11 Xian Gao , Jiacheng Ruan , Jingsheng Gao , Mingye Xie , Zongyun Zhang , Ting Liu , Yuzhuo Fu

Student learning development must involve more than just correcting or incorrect questions. However, most adaptive learning methods in Virtual Learning Environments are based on whether the student's response is incorrect or correct. This…

This paper describes results from a project in an undergraduate engineering physics course that coupled classroom use of interactive computer simulations with the collection of real-time formative assessment using pen-enabled mobile…

Physics Education · Physics 2016-11-17 F. V. Kowalski , S. E. Kowalski

Developments in information and communication technologies have been greatly influential on the practices in all fields, and education is not an exception to this. To illustrate with, computers were first used in computer assisted education…

Human-Computer Interaction · Computer Science 2017-04-07 Aslihan Tufekci , Kamuran Samanci , Utku Kose

Supporting equitable instruction is an important issue for teachers attending diverse STEM classrooms. Visual learning analytics along with effective student survey measures can support providing on time feedback to teachers in making…

Human-Computer Interaction · Computer Science 2024-01-17 Ali Raza , William R. Penuel , Tamara Sumner

The rapid advancement of large language models (LLMs) and multimodal learning has transformed digital content creation and manipulation. Traditional visual editing tools require significant expertise, limiting accessibility. Recent strides…

Computer Vision and Pattern Recognition · Computer Science 2024-11-22 Thanh Tam Nguyen , Zhao Ren , Trinh Pham , Thanh Trung Huynh , Phi Le Nguyen , Hongzhi Yin , Quoc Viet Hung Nguyen

With the rapid progress in virtual reality (VR) technology, the scope of VR applications has greatly expanded across various domains. However, the superiority of VR training over traditional methods and its impact on learning efficacy are…

Human-Computer Interaction · Computer Science 2023-12-19 Weichao Lin , Liang Chen , Wei Xiong , Kang Ran , Anlan Fan

We propose a simple way to use large language models (LLMs) in education. Specifically, our method aims to improve individual comprehension by adding a novel feature to online videos. We combine the low threshold for interactivity in…

Human-Computer Interaction · Computer Science 2025-02-04 Boris Ruf , Marcin Detyniecki

How students utilize immediate tutoring feedback in programming education depends on various factors. Among them are the feedback quality, but also students' engagement, i.e., their perception, interpretation, and use of feedback. However,…

Computers and Society · Computer Science 2025-11-19 Sven Jacobs , Jan Haas , Natalie Kiesler

Dance teachers rely primarily on verbal instructions and visual demonstrations to convey key dance concepts and movement. These techniques, however, have limitations in supporting students who are blind or have low vision (BLV). This work…

Human-Computer Interaction · Computer Science 2025-03-06 Madhuka Thisuri De Silva , Jim Smiley , Sarah Goodwin , Leona M Holloway , Matthew Butler

Figuring out which objects or concepts words refer to is a central language learning challenge for young children. Most models of this process posit that children learn early object labels from co-occurrences of words and their referents…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Alvin Wei Ming Tan , Jane Yang , Tarun Sepuri , Khai Loong Aw , Robert Z. Sparks , Zi Yin , Virginia A. Marchman , Michael C. Frank , Bria Long

The development of Information and Communication Technologies suggests some spectacular changes in the methods used for teaching scientific subjects. Nowadays, the development of software and hardware makes it possible to simulate processes…

Physics Education · Physics 2007-05-23 Marcos H. Gimenez , Ana Vidaurre , Jaime Riera , Juan A. Monsoriu

This article studies the conditions of use of a VLE (Virtual Learning Environment) by primary school teachers. It first presents a triangulated model to explore Virtual Learning Environments' adoption in primary schools. The theoretical…

Computers and Society · Computer Science 2019-10-28 Elena Codreanu , Christine Michel , Marc-Eric Bobillier-Chaumon , Olivier Vigneau

Iteratively building and testing machine learning models can help children develop creativity, flexibility, and comfort with machine learning and artificial intelligence. We explore how children use machine teaching interfaces with a team…

Machine Learning · Computer Science 2021-09-29 Utkarsh Dwivedi , Jaina Gandhi , Raj Parikh , Merijke Coenraad , Elizabeth Bonsignore , Hernisa Kacorri

The landscape of educational practices for teaching and learning languages has been predominantly centered around outcome-driven approaches. The recent accessibility of large language models has thoroughly disrupted these approaches. As we…

Computers and Society · Computer Science 2023-04-28 Badri Adhikari

Active Learning (AL) is a well-known teaching method in engineering because it allows to foster learning and critical thinking of the students by employing debate, hands-on activities, and experimentation. However, most educational results…

Computers and Society · Computer Science 2024-06-04 Jonathan Álvarez Ariza

Existing interactive visualization tools for deep learning are mostly applied to the training, debugging, and refinement of neural network models working on natural images. However, visual analytics tools are lacking for the specific…

Computer Vision and Pattern Recognition · Computer Science 2020-09-07 Xinyi Huang , Suphanut Jamonnak , Ye Zhao , Boyu Wang , Minh Hoai , Kevin Yager , Wei Xu

Modern medicine demands innovations in medical education, particularly in the learning of human anatomy, traditionally taught through textbooks, dissections, and lectures. Virtual Reality (VR) has emerged as a promising tool to address the…

Human-Computer Interaction · Computer Science 2024-11-11 Myint Zu Than , Kian Meng Yap

Deaf and Hard-of-Hearing (DHH) learners face unique challenges in video-based learning due to the complex interplay between visual and auditory information in videos. Traditional approaches to making video content accessible primarily focus…

Human-Computer Interaction · Computer Science 2025-05-07 Si Cheng , Haocong Cheng , Suzy Su , Lu Ming , Sarah Masud , Qi Wang , Yun Huang

This article reports on a case study on teachers' video-enhanced education. Considering the fact that video exemplification is a thriving practice in the field although there is little consensus in the literature regarding its instructional…

Computers and Society · Computer Science 2016-10-07 Simon Flandin , Marine Auby , Luc Ria
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