Related papers: Cholla : A New Massively-Parallel Hydrodynamics Co…
The idea of this work is to compare a new positive and entropy stable approximate Riemann solver by Francois Bouchut with a state-of the-art algorithm for astrophysical fluid dynamics. We implemented the new Riemann solver into an…
We compare two state-of-the-art numerical codes to study the overall accuracy in modeling the intergalactic medium and reproducing Lyman-$\alpha$ forest observables for DESI and high-resolution data sets. The codes employ different…
We present preliminary performance results of gPLUTO, the new GPU-optimized implementation of the PLUTO code for computational plasma astrophysics. Like its predecessor, gPLUTO employs a finite-volume formulation to numerically solve the…
We have developed a new computer code, RELDAFNA, to solve the conservative equations of special relativistic hydrodynamics (SRHD) using adaptive mesh refinement (AMR) on parallel computers. We have implemented a characteristic-wise, finite…
In this paper we present a full general relativistic one-dimensional hydro-code which incorporates a modern high-resolution shock-capturing algorithm, with an approximate Riemann solver, for the correct modelling of formation and…
Hydrodynamical simulations are the most accurate way to model structure formation in the universe, but they often involve a large number of astrophysical parameters modeling subgrid physics, in addition to cosmological parameters. This…
We present the extension of the differentiable hydrodynamics code, diffhydro, enabling scalable PDE-constrained inference and integrated hybrid physics-ML models for a wide range of astrophysical applications. New physics additions include…
One of the current challenges in physically-based simulations, and, more specifically, fluid simulations, is to produce visually appealing results at interactive rates, capable of being used in multiple forms of media. In recent times, a…
The use of adaptive spatial resolution to simulate flows of practical interest using Smoothed Particle Hydrodynamics (SPH) is of considerable importance. Recently, Muta and Ramachandran [1] have proposed an efficient adaptive SPH method…
We have developed a new massively-parallel radiation-hydrodynamics code (Cosmos) for Newtonian and relativistic astrophysical problems that also includes radiative cooling, self-gravity, and non-equilibrium, multi-species chemistry. Several…
Simulating large-scale microswimmer dynamics in viscous fluid poses significant challenges due to the coupled high spatial and temporal complexity. Conventional high-performance computing (HPC) methods often address these two dimensions in…
Millimeter-sized, spherical silicate grains abundant in chondritic meteorites, which are called as chondrules, are considered to be a strong evidence of the melting event of the dust particles in the protoplanetary disk. One of the most…
The Graphics Processing Unit (GPU) is a powerful tool for parallel computing. In the past years the performance and capabilities of GPUs have increased, and the Compute Unified Device Architecture (CUDA) - a parallel computing architecture…
We present an efficient implementation for running three-dimensional numerical simulations of fluid-structure interaction problems on single GPUs, based on Nvidia CUDA through Numba and Python. The incompressible flow around moving bodies…
This paper describes a multidimensional hydrodynamic code which can be used for the studies of relativistic astrophysical flows. The code solves the special relativistic hydrodynamic equations as a hyperbolic system of conservation laws…
It is now generally agreed that multidimensional, multigroup, radiation hydrodynamics is an indispensable element of any realistic model of stellar-core collapse, core-collapse supernovae, and protoneutron star instabilities. We have…
We present a new general relativistic (GR) code for hydrodynamic supernova simulations with neutrino transport in spherical and azimuthal symmetry (1D/2D). The code is a combination of the CoCoNuT hydro module, which is a Riemann-solver…
We propose a numerical methodology for the numerical simulation of distinct, interacting physical processes described by a combination of compressible, inert and reactive forms of the Euler equations, multiphase equations and elastoplastic…
We present the smoothed-particle hydrodynamics simulation code, Bonsai-SPH, which is a continuation of our previously developed gravity-only hierarchical $N$-body code (called Bonsai). The code is optimized for Graphics Processing Unit…
Solvent-mediated hydrodynamic interactions between colloidal particles can significantly alter their dynamics. We discuss the implementation of Stokesian dynamics in leading approximation for streaming processors as provided by the compute…