Related papers: Sorting Permutations: Games, Genomes, and Cycles
We consider the problem of factoring permutations as a product of special types of transpositions, namely, those transpositions involving two positions with bounded distances. In particular, we investigate the minimum number, $\delta$, such…
We study a sorting machine consisting of two stacks in series where the first stack has the added restriction such that entries in the stack must be in decreasing order from top to bottom. We give the basis of the class of permutations that…
We consider multi-player games played on graphs, in which the players aim at fulfilling their own (not necessarily antagonistic) objectives. In the spirit of evolutionary game theory, we suppose that the players have the right to repeatedly…
With the development of computing technology, CUDA has become a very important tool. In computer programming, sorting algorithm is widely used. There are many simple sorting algorithms such as enumeration sort, bubble sort and merge sort.…
In-place associative integer sorting technique was developed, improved and specialized for distinct integers. The technique is suitable for integer sorting. Hence, given a list S of n integers S[0...n-1], the technique sorts the integers in…
Combinatorial Game Theory is a branch of mathematics and theoretical computer science that studies sequential 2-player games with perfect information. Normal play is the convention where a player who cannot move loses. Here, we generalize…
Recent research on online Gradient Balancing (GraB) has revealed that there exist permutation-based example orderings for SGD that are guaranteed to outperform random reshuffling (RR). Whereas RR arbitrarily permutes training examples, GraB…
Dynamic Programming (DP) and Constraint Programming (CP) are well-established paradigms for solving combinatorial optimization problems. Usually, these two approaches are used separately. This paper aims to show that the two can be combined…
Scoring play games were first studied by Fraser Stewart for his PhD thesis. He showed that under the disjunctive sum, scoring play games are partially ordered, but do not have the same "nice" structure of normal play games. In this paper I…
A cyclic order may be thought of informally as a way to seat people around a table, perhaps for a game of chance or for dinner. Given a set of agents such as $\{A,B,C\}$, we can formalize this by defining a cyclic order as a permutation or…
We engineer algorithms for sorting huge data sets on massively parallel machines. The algorithms are based on the multiway merging paradigm. We first outline an algorithm whose I/O requirement is close to a lower bound. Thus, in contrast to…
We study zero-sum games, a variant of the classical combinatorial Subtraction games (studied for example in the monumental work "Winning Ways", by Berlekamp, Conway and Guy), called Cumulative Subtraction (CS). Two players alternate in…
We study zero-sum (combinatorial) games, within the framework of so-called Richman auctions (Lazarus et al. 1996) namely, we modify the alternating play scoring ruleset Cumulative Subtraction (CS) (Cohensius et al. 2019), to a discrete…
This paper proposes new derivations of three well-known sorting algorithms, in their functional formulation. The approach we use is based on three main ingredients: first, the algorithms are derived from a simpler algorithm, i.e. the…
Contrastive divergence (CD) learning is a classical method for fitting unnormalized statistical models to data samples. Despite its wide-spread use, the convergence properties of this algorithm are still not well understood. The main source…
Generalizing stack sorting and $c$-sorting for permutations, we define the permutree sorting algorithm. Given two disjoint subsets $U$ and $D$ of $\{2, \dots, n-1\}$, the $(U,D)$-permutree sorting tries to sort the permutation $\pi \in…
The periodic (ordinal) patterns of a map are the permutations realized by the relative order of the points in its periodic orbits. We give a combinatorial characterization of the periodic patterns of an arbitrary signed shift, in terms of…
A Subtraction-Division game is a two player combinatorial game with three parameters: a set S, a set D, and a number n. The game starts at n, and is a race to say the number 1. Each player, on their turn, can either move the total to n-s…
In this paper I present a conjecture for a recursive algorithm that finds each permutation of combining two sets of objects (AKA the Shuffle Product). This algorithm provides an efficient way to navigate this problem, as each atomic…
We study sorting of permutations by random swaps if each comparison gives the wrong result with some fixed probability $p<1/2$. We use this process as prototype for the behaviour of randomized, comparison-based optimization heuristics in…