Related papers: Multicast Group Management for Multi-View 3D Video…
With the emergence of naked-eye 3D mobile devices, mobile 3D video services are becoming increasingly important for video service providers, such as Youtube and Netflix, while multi-view 3D videos have the potential to inspire a variety of…
With the recent emergence of 3D-supported TVs, video service providers now face an opportunity to provide high resolution multi-view 3D videos over IP networks. One simple way to support efficient communications between a video server and…
Free-viewpoint video conferencing allows a participant to observe the remote 3D scene from any freely chosen viewpoint. An intermediate virtual viewpoint image is commonly synthesized using two pairs of transmitted texture and depth maps…
The Depth-Image-Based-Rendering (DIBR) is one of the main fundamental technique to generate new views in 3D video applications, such as Multi-View Videos (MVV), Free-Viewpoint Videos (FVV) and Virtual Reality (VR). However, the quality…
A grid computing system is designed for solving complicated scientific and commercial problems effectively,whereas mobile computing is a traditional distributed system having computing capability with mobility and adopting wireless…
A 360 virtual reality (VR) video, recording a scene of interest in every direction, provides VR users with immersive viewing experience. However, transmission of a 360 VR video which is of a much larger size than a traditional video to…
In this paper, we formulate the collaborative multi-user wireless video transmission problem as a multi-user Markov decision process (MUMDP) by explicitly considering the users' heterogeneous video traffic characteristics, time-varying…
Multi-view videos (MVVs) provide immersive viewing experience, at the cost of traffic load increase for wireless networks. In this paper, we would like to optimize MVV transmission in a multiuser wireless network by exploiting both natural…
Interactive multi-view video streaming (IMVS) services permit to remotely immerse within a 3D scene. This is possible by transmitting a set of reference camera views (anchor views), which are used by the clients to freely navigate in the…
We consider a multi-user video streaming service optimization problem over a time-varying and mutually interfering multi-cell wireless network. The key research challenge is to appropriately adapt each user's video streaming rate according…
In this paper, we investigate the problem of power control for streaming variable-bit-rate (VBR) videos in a device-to-device (D2D) wireless network. A VBR video traffic model that considers video frame sizes and playout buffers at the…
Video streaming services are very popular today. Increasingly, users can now access multimedia applications and video playback wirelessly on their mobile devices. However, a significant challenge remains in ensuring smooth and uninterrupted…
Many of the video streaming applications in today's Internet involve the distribution of content from a CDN source to a large population of interested clients. However, widespread support of IP multicast is unavailable due to technical and…
This paper proposes a dynamic bandwidth management algorithm in which more bandwidth is allocated for higher class users and also higher priority is given to the videos with higher popularity within a class using agent technology. The…
Multi-view videos (MVVs) provide immersive viewing experience, at the cost of heavy load to wireless networks. Except for further improving viewing experience, view synthesis can create multicast opportunities for efficient transmission of…
Multicast short video streaming can enhance bandwidth utilization by enabling simultaneous video transmission to multiple users over shared wireless channels. The existing network management schemes mainly rely on the sequential buffering…
Volumetric video is an emerging technology for immersive representation of 3D spaces that captures objects from all directions using multiple cameras and creates a dynamic 3D model of the scene. However, processing volumetric content…
3D tele-immersion improves the state of collaboration among geographically distributed participants. Unlike the traditional 2D videos, a 3D tele-immersive system employs multiple 3D cameras based in each physical site to cover a much larger…
Multicast device-to-device (D2D) transmission is important for applications like local file transfer in commercial networks and is also a required feature in public safety networks. In this paper we propose a tractable baseline multicast…
Multicast/broadcast services (MBS) are able to provide video services for many users simultaneously. Fixed amount of bandwidth allocation for all of the MBS videos is not effective in terms of bandwidth utilization, overall forced call…