Related papers: Multicast Group Management for Multi-View 3D Video…
Deep multi-view subspace clustering (DMVSC) has recently attracted increasing attention due to its promising performance. However, existing DMVSC methods still have two issues: (1) they mainly focus on using autoencoders to nonlinearly…
Video courses have become a significant component of modern education. However, the increasing demand for live streaming video courses places considerable strain on the service capabilities of campus networks. The challenges associated with…
We present MVD-Fusion: a method for single-view 3D inference via generative modeling of multi-view-consistent RGB-D images. While recent methods pursuing 3D inference advocate learning novel-view generative models, these generations are not…
Recent works on 3D semantic segmentation propose to exploit the synergy between images and point clouds by processing each modality with a dedicated network and projecting learned 2D features onto 3D points. Merging large-scale point clouds…
Observing and filming a group of moving actors with a team of aerial robots is a challenging problem that combines elements of multi-robot coordination, coverage, and view planning. A single camera may observe multiple actors at once, and a…
Existing methods for human motion control in video generation typically rely on either 2D poses or explicit 3D parametric models (e.g., SMPL) as control signals. However, 2D poses rigidly bind motion to the driving viewpoint, precluding…
Multicasting is an efficient technique for simultaneously transmitting common messages from the base station (BS) to multiple mobile users (MUs). Multicast scheduling over multiple channels, which aims to jointly minimize the energy…
Nowadays robots play an increasingly important role in our daily life. In human-centered environments, robots often encounter piles of objects, packed items, or isolated objects. Therefore, a robot must be able to grasp and manipulate…
Volumetric media, popularly known as holograms, need to be delivered to users using both on-demand and live streaming, for new augmented reality (AR) and virtual reality (VR) experiences. As in video streaming, hologram streaming must…
Augmented and virtual reality systems (AR/VR) are rapidly becoming key components of the wireless landscape. For immersive AR/VR experience, these devices should be able to construct accurate depth perception of the surrounding environment.…
The seen birds twitter, the running cars accompany with noise, etc. These naturally audiovisual correspondences provide the possibilities to explore and understand the outside world. However, the mixed multiple objects and sounds make it…
3D reconstruction aims to recover the dense 3D structure of a scene. It plays an essential role in various applications such as Augmented/Virtual Reality (AR/VR), autonomous driving and robotics. Leveraging multiple views of a scene…
Multi-view image diffusion models have significantly advanced open-domain 3D object generation. However, most existing models rely on 2D network architectures that lack inherent 3D biases, resulting in compromised geometric consistency. To…
There has been an exponential increase in the usage of multimedia services in mobile networks in recent years. To address this accelerating data demand, mobile networks are experiencing a subtle transformation in their architecture. One of…
Simultaneous perception of 2D objects in perspective view and 3D objects in Bird's Eye View (BEV) is challenging for multi-camera autonomous driving. Existing two-stage pipelines use 2D results only as a one-time cue for 3D detection. We…
In this paper, we address the challenging task of achieving multi-view dimensionality reduction. The goal is to effectively use the availability of multiple views for extracting a coherent low-dimensional representation of the data. The…
We introduce a novel geometry-guided online video view synthesis method with enhanced view and temporal consistency. Traditional approaches achieve high-quality synthesis from dense multi-view camera setups but require significant…
Networks have been widely used to represent the relations between objects such as academic networks and social networks, and learning embedding for networks has thus garnered plenty of research attention. Self-supervised network…
Recent advancements in diffusion models have set new benchmarks in image and video generation, enabling realistic visual synthesis across single- and multi-frame contexts. However, these models still struggle with efficiently and explicitly…
Multihoming for a video Content Delivery Network (CDN) allows edge peering servers to deliver video chunks through different Internet Service Providers (ISPs), to achieve an improved quality of service (QoS) for video streaming users.…