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We analyze the effects of enforcing vs. exempting access ISP from net neutrality regulations when platforms are present and operate two-sided pricing in their business models. This study is conducted in a scenario where users and Content…

Theoretical Economics · Economics 2026-04-24 Luis Guijarro , Vicent Pla , Jose Ramon Vidal

In many wireless communication networks a common channel is shared by multiple users who must compete to gain access to it. The operation of the network by self-interested and strategic users usually leads to the overuse of the channel…

Computer Science and Game Theory · Computer Science 2012-11-16 Luca Canzian , Yuanzhang Xiao , Michele Zorzi , Mihaela van der Schaar

A game-theoretic model is presented to study the management of transmission power in a wireless data network. We propose a power game for a multiuser multicarrier setting where all the users are assumed to transmit at equal rate. At…

Information Theory · Computer Science 2012-02-01 Naqueeb Ahmad Warsi

Routing games are used to to understand the impact of individual users' decisions on network efficiency. Most prior work on routing games uses a simplified model of network flow where all flow exists simultaneously, and users care about…

Computer Science and Game Theory · Computer Science 2015-03-17 Umang Bhaskar , Lisa Fleischer , Elliot Anshelevich

Assignment games represent a tractable yet versatile model of two-sided markets with transfers. We study the likely properties of the core of randomly generated assignment games. If the joint productivities of every firm and worker are…

Computer Science and Game Theory · Computer Science 2014-04-25 Avinatan Hassidim , Assaf Romm

This paper considers a distributed gossip approach for finding a Nash equilibrium in networked games on graphs. In such games a player's cost function may be affected by the actions of any subset of players. An interference graph is…

Computer Science and Game Theory · Computer Science 2020-04-10 Farzad Salehisadaghiani , Lacra Pavel

In this paper, we present a new framework that links the two worlds of wired and cellular users sharing systems. The approach is to propose an easy gateway that enables the use of cellular networks based services by wireline users and…

Networking and Internet Architecture · Computer Science 2012-10-02 Tayeb Lemlouma , Julien Luciana , Bastien Oza , Leandro Sierra , Mikaël Salaün

In this paper, we consider a recent cellular network connection paradigm, known as user-provided network (UPN), where users share their connectivity and act as an access point for other users. To incentivize user participation in this…

Networking and Internet Architecture · Computer Science 2016-10-27 Beatriz Lorenzo , F. Javier Gonzalez-Castano

The aim of this article is to propose a core game theory model of transaction costs wherein it is indicated how direct costs determine the probability of loss and subsequent transaction costs. The existence of optimum is proven, and the way…

Theoretical Economics · Economics 2020-08-25 László Kállay , Tibor Takács , László Trautmann

This paper examines the effects of licensing conditions, in particular of spectrum fees, on the pricing and diffusion of mobile communications services. Seemingly exorbitant sums paid for 3G licenses in the UK, Germany in 2000 and similarly…

Computers and Society · Computer Science 2007-05-23 Johannes M. Bauer

This paper studies the economic utilities and the quality of service (QoS) in a two-sided non-neutral market where Internet service providers (ISPs) charge content providers (CPs) for the content delivery. We propose new models on a…

Networking and Internet Architecture · Computer Science 2012-01-17 Eitan Altman , Arnaud Legout , Yuedong Xu

In this work, we are interested on the analysis of competing marketing campaigns between an incumbent who dominates the market and a challenger who wants to enter the market. We are interested in (a) the simultaneous decision of how many…

Social and Information Networks · Computer Science 2015-07-31 Alonso Silva , Antonia Maria Masucci

We study a pricing game in multi-hop relay networks where nodes price their services and route their traffic selfishly and strategically. In this game, each node (1) announces pricing functions which specify the payments it demands from its…

Computer Science and Game Theory · Computer Science 2007-10-15 Yufang Xi , Edmund M. Yeh

The cost-sharing connection game is a variant of routing games on a network. In this model, given a directed graph with edge costs and edge capacities, each agent wants to construct a path from a source to a sink with low cost. The users…

Computer Science and Game Theory · Computer Science 2023-03-01 Tesshu Hanaka , Toshiyuki Hirose , Hirotaka Ono

Open data, as an essential element in the sustainable development of the digital economy, is highly valued by many relevant sectors in the implementation process. However, most studies suppose that there are only data providers and users in…

Computer Science and Game Theory · Computer Science 2025-11-25 Qin Li , Bin Pi , Minyu Feng , Jürgen Kurths

ISPs are increasingly selling "tiered" contracts, which offer Internet connectivity to wholesale customers in bundles, at rates based on the cost of the links that the traffic in the bundle is traversing. Although providers have already…

Networking and Internet Architecture · Computer Science 2011-12-19 Vytautas Valancius , Cristian Lumezanu , Nick Feamster , Ramesh Johari , Vijay V. Vazirani

In the mobile communication services, users wish to subscribe to high quality service with a low price level, which leads to competition between mobile network operators (MNOs). The MNOs compete with each other by service prices after…

Computer Science and Game Theory · Computer Science 2013-08-29 Seung Min Yu , Seong-Lyun Kim

Rating systems play a vital role in the exponential growth of service-oriented markets. As highly rated online services usually receive substantial revenue in the markets, malicious sellers seek to boost their service evaluation by…

Computer Science and Game Theory · Computer Science 2022-03-01 Xin Zhou , Shigeo Matsubara , Yuan Liu , Qidong Liu

We study a two-sided network investment game consisting of two sets of players, called providers and users. The game is set in two stages. In the first stage, providers aim to maximize their profit by investing in bandwidth of cloud…

Computer Science and Game Theory · Computer Science 2019-04-24 Daniel Schmand , Marc Schröder , Alexander Skopalik

We consider a repeated game where a player self-reports her usage of a service and is charged a payment accordingly by a center. The center observes a partial signal, representing part of the player's true consumption, which is generated…

Computer Science and Game Theory · Computer Science 2022-08-17 Yutong Wu , Ali Khodabakhsh , Bo Li , Evdokia Nikolova , Emmanouil Pountourakis