Related papers: A fast algorithm for computing irreducible triangu…
We study a fundamental problem in Computational Geometry, the planar two-center problem. In this problem, the input is a set $S$ of $n$ points in the plane and the goal is to find two smallest congruent disks whose union contains all points…
In three-dimensional computational topology, the theory of normal surfaces is a tool of great theoretical and practical significance. Although this theory typically leads to exponential time algorithms, very little is known about how these…
The number of triangles is a computationally expensive graph statistic which is frequently used in complex network analysis (e.g., transitivity ratio), in various random graph models (e.g., exponential random graph model) and in important…
We propose a homogeneous primal-dual interior-point method to solve sum-of-squares optimization problems by combining non-symmetric conic optimization techniques and polynomial interpolation. The approach optimizes directly over the…
We consider the problem of triangulating a polygon with $n$ vertices and $h$ holes, or relatedly the problem of computing the trapezoidal decomposition of a collection of $h$ disjoint simple polygonal chains with $n$ vertices total.…
A new O(nlog(n)) algorithm is presented for performing Delaunay triangulation of sets of 2D points. The novel component of the algorithm is a radially propagating \emph{sweep-hull} (sequentially created from the radially sorted set of 2D…
Every triangle-free planar graph on n vertices has an independent set of size at least (n+1)/3, and this lower bound is tight. We give an algorithm that, given a triangle-free planar graph G on n vertices and an integer k>=0, decides…
The previously fastest algorithm for deciding the existence of an independent cut had a runtime of $\mathcal{O}^*(1.4423^n)$, where $n$ is the order of the input graph. We improve this to $\mathcal{O}^*(1.4143^n)$. In fact, we prove a…
We establish a simple recurrence formula for the number $Q_g^n$ of rooted orientable maps counted by edges and genus. We also give a weighted variant for the generating polynomial $Q_g^n(x)$ where $x$ is a parameter taking the number of…
We present a novel recursive algorithm for reducing a symmetric matrix to a triangular factorization which reveals the rank profile matrix. That is, the algorithm computes a factorization $\mathbf{P}^T\mathbf{A}\mathbf{P} =…
We introduce an inference-time scene optimization algorithm utilizing triangle soup, a collection of disconnected translucent triangle primitives, as the representation for the geometry and appearance of a scene. Unlike full-rank Gaussian…
We consider orientation-preserving actions of finite groups $G$ on pairs $(S^3, \Sigma)$, where $\Sigma$ denotes a compact connected surface embedded in $S^3$. In a previous paper, we considered the case of closed, necessarily orientable…
In this paper, we study the following problem of reconstructing a simple polygon: Given a cyclically ordered vertex sequence of an unknown simple polygon P of n vertices and, for each vertex v of P, the sequence of angles defined by all the…
This paper provides triangular spherical designs for the complex unit sphere $\Omega^d$ by exploiting the natural correspondence between the complex unit sphere in $d$ dimensions and the real unit sphere in $2d-1$. The existence of…
We show that the three-dimensional layers-of-maxima problem can be solved in $o(n\log n)$ time in the word RAM model. Our algorithm runs in $O(n(\log \log n)^3)$ deterministic time or $O(n(\log\log n)^2)$ expected time and uses O(n) space.…
Computing the Euler genus of a graph is a fundamental problem in graph theory and topology. It has been shown to be NP-hard by [Thomassen '89] and a linear-time fixed-parameter algorithm has been obtained by [Mohar '99]. Despite extensive…
We give a polynomial-time constant-factor approximation algorithm for maximum independent set for (axis-aligned) rectangles in the plane. Using a polynomial-time algorithm, the best approximation factor previously known is $O(\log\log n)$.…
In this paper, we present a new approach of creating PTAS to the TSP problems by defining a bounded-curvature surface embedded spaces. Using this definition we prove: - A bounded-curvature surface embedded spaces TSP admits to a PTAS. -…
Standard rank-revealing factorizations such as the singular value decomposition and column pivoted QR factorization are challenging to implement efficiently on a GPU. A major difficulty in this regard is the inability of standard algorithms…
The paper presents a new method for shape and topology optimization based on an efficient and scalable boundary integral formulation for elasticity. To optimize topology, our approach uses iterative extraction of isosurfaces of a…