Related papers: A fast algorithm for computing irreducible triangu…
We apply state-of-the-art computational geometry methods to the problem of reconstructing a time-varying sea surface from tide gauge records. Our work builds on a recent article by Nitzke et al.~(Computers \& Geosciences, 157:104920, 2021)…
We describe a new algorithm to compute the geometric intersection number between two curves, given as edge vectors on an ideal triangulation. Most importantly, this algorithm runs in polynomial time in the bit-size of the two edge vectors.…
Let $S$ be a planar $n$-point set. A triangulation for $S$ is a maximal plane straight-line graph with vertex set $S$. The Voronoi diagram for $S$ is the subdivision of the plane into cells such that all points in a cell have the same…
The greedy spanner is the highest quality geometric spanner (in e.g. edge count and weight, both in theory and practice) known to be computable in polynomial time. Unfortunately, all known algorithms for computing it take Omega(n^2) time,…
For a compact, irreducible, $\partial$-irreducible, an-annular bounded 3-manifold $M\ne\mathbb{B}^3$, then any triangulation $\mathcal{T}$ of $M$ can be modified to an ideal triangulation $\mathcal{T}^*$ of $\stackrel{\circ}{M}$. We use the…
A simple and efficient algorithm to numerically compute the genus of surfaces of three-dimensional objects using the Euler characteristic formula is presented. The algorithm applies to objects obtained by thresholding a scalar field in a…
We are concerned with the fastest possible direct numerical solution algorithm for a thin-banded or tridiagonal linear system of dimension $N$ on a distributed computing network of $N$ nodes that is connected in a binary communication tree.…
Every surface that is intrinsically polyhedral can be represented by a portalgon: a collection of polygons in the Euclidean plane with some pairs of equally long edges abstractly identified. While this representation is arguably simpler…
We propose a technique called Rotate-and-Kill for solving the polygon inclusion and circumscribing problems. By applying this technique, we obtain $O(n)$ time algorithms for computing (1) the maximum area triangle in a given $n$-sided…
In this work we present an algorithm to construct an infinitely differentiable smooth surface from an input consisting of a (rectilinear) triangulation of a surface of arbitrary shape. The original surface can have non-trivial genus and…
A triangulation of a punctured or pinched surface is irreducible if no edge can be shrunk without producing multiple edges or changing the topological type of the surface. The finiteness of the set of (non-isomorphic) irreducible…
Let $G$ be a planar $3$-graph (i.e., a planar graph with vertex degree at most three) with $n$ vertices. We present the first $O(n^2)$-time algorithm that computes a planar orthogonal drawing of $G$ with the minimum number of bends in the…
An $s$-workspace algorithm is an algorithm that has read-only access to the values of the input, write-only access to the output, and only uses $O(s)$ additional words of space. We present a randomized $s$-workspace algorithm for…
Drawing together techniques from combinatorics and computer science, we improve the census algorithm for enumerating closed minimal P^2-irreducible 3-manifold triangulations. In particular, new constraints are proven for face pairing…
Many large arithmetic computations rely on tables of all primes less than $n$. For example, the fastest algorithms for computing $n!$ takes time $O(M(n\log n) + P(n))$, where $M(n)$ is the time to multiply two $n$-bit numbers, and $P(n)$ is…
A T-curve of degree $d$ is given by a regular unimodular triangulation of $d \cdot \Delta_2$ together with a sign distribution on its lattice points. By Viro's Patchworking Theorem, this determines the ambient isotopy type (a.k.a. real…
Given a graph $G$ cellularly embedded on a surface $\Sigma$ of genus $g$, a cut graph is a subgraph of $G$ such that cutting $\Sigma$ along $G$ yields a topological disk. We provide a fixed parameter tractable approximation scheme for the…
N-fold integer programming is a fundamental problem with a variety of natural applications in operations research and statistics. Moreover, it is universal and provides a new, variable-dimension, parametrization of all of integer…
We consider the well-known problem of enumerating all triangles of an undirected graph. Our focus is on determining the input/output (I/O) complexity of this problem. Let $E$ be the number of edges, $M<E$ the size of internal memory, and…
A typical census of 3-manifolds contains all manifolds (under various constraints) that can be triangulated with at most n tetrahedra. Al- though censuses are useful resources for mathematicians, constructing them is difficult: the best…