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We propose an exactly solvable model for the dynamics of voters in a two-party system. The opinion formation process is modeled on a random network of agents. The dynamical nature of interpersonal relations is also reflected in the model,…

Physics and Society · Physics 2009-11-13 I. J. Benczik , S. Z. Benczik , B. Schmittmann , R. K. P. Zia

We show open games cover extensive form games with both perfect and imperfect information. Doing so forces us to address two current weaknesses in open games: the lack of a notion of player and their agency within open games, and the lack…

Computer Science and Game Theory · Computer Science 2022-11-04 Matteo Capucci , Neil Ghani , Jérémy Ledent , Fredrik Nordvall Forsberg

We consider entailment problems involving powerful constraint languages such as guarded existential rules, in which additional semantic restrictions are put on a set of distinguished relations. We consider restricting a relation to be…

Databases · Computer Science 2019-03-21 Antoine Amarilli , Michael Benedikt , Pierre Bourhis , Michael Vanden Boom

The identification of political actors who put forward claims in public debate is a crucial step in the construction of discourse networks, which are helpful to analyze societal debates. Actor identification is, however, rather challenging:…

Computation and Language · Computer Science 2024-02-02 Ana Barić , Sean Papay , Sebastian Padó

This paper presents a taxonomy of explainability in Human-Agent Systems. We consider fundamental questions about the Why, Who, What, When and How of explainability. First, we define explainability, and its relationship to the related terms…

Artificial Intelligence · Computer Science 2019-04-18 Avi Rosenfeld , Ariella Richardson

Natural language has the universal properties of being compositional and grounded in reality. The emergence of linguistic properties is often investigated through simulations of emergent communication in referential games. However, these…

Computation and Language · Computer Science 2024-07-26 Tom Kouwenhoven , Max Peeperkorn , Bram van Dijk , Tessa Verhoef

We introduce a formalism modelling communication of distributed agents strictly in continuous-time. Within this framework, we study the problem of synthesising local strategies for individual agents such that a specified set of goal states…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-01-08 Holger Hermanns , Jan Krčál , Steen Vester

Agent-based models and signalling games are useful tools with which to study the emergence of linguistic communication in a tractable setting. These techniques have been used to study the compositional property of natural languages, but…

Multiagent Systems · Computer Science 2020-12-09 Graham Todd , Shane Steinert-Threlkeld , Christopher Potts

An abstract architecture for idealized multi-agent systems whose behaviour is regulated by normative systems is developed and discussed. Agent choices are determined partially by the preference ordering of possible states and partially by…

Logic in Computer Science · Computer Science 2007-05-23 Jan Odelstad , Magnus Boman

Agents are small programs that autonomously take actions based on changes in their environment or ``state.'' Over the last few years, there have been an increasing number of efforts to build agents that can interact and/or collaborate with…

Artificial Intelligence · Computer Science 2007-05-23 Juergen Dix , Mirco Nanni , VS Subrahmanian

The effects of interpersonal interactions on individual's agreements result in a social aggregation process which is reflected in the formation of collective states, as for instance, groups of individuals with a similar opinion about a…

Physics and Society · Physics 2017-02-08 Pablo Balenzuela , Juan Pablo Pinasco , Viktoriya Semeshenko

The use of Dynamic Epistemic Logic (DEL) in multi-agent planning has led to a widely adopted action formalism that can handle nondeterminism, partial observability and arbitrary knowledge nesting. As such expressive power comes at the cost…

Artificial Intelligence · Computer Science 2023-07-31 Alessandro Burigana , Paolo Felli , Marco Montali , Nicolas Troquard

At first glance, one-state Turing machines are very weak: the halting problem for them is decidable, and, without memory, they cannot even accept a simple one element language such as $L = \{ 1 \}$ . Nevertheless it has been showed that a…

Formal Languages and Automata Theory · Computer Science 2019-01-23 Marzio De Biasi

Existing models for the analysis of concurrent processes tend to focus on fail-stop failures, where processes are either working or permanently stopped, and their state (working/stopped) is known. In fact, systems are often affected by grey…

Formal Languages and Automata Theory · Computer Science 2024-02-14 Laura Bocchi , Julien Lange , Simon Thompson , A. Laura Voinea

Infinite games with imperfect information are known to be undecidable unless the information flow is severely restricted. One fundamental decidable case occurs when there is a total ordering among players, such that each player has access…

Computer Science and Game Theory · Computer Science 2016-07-19 Dietmar Berwanger , Anup Basil Mathew , Marie van den Bogaard

We model actors based on truly concurrent process algebra, and capture the actor model in the following characteristics: (1) Concurrency: all actors execute concurrently; (2) Asynchrony: an actor receives and sends messages asynchronously;…

Logic in Computer Science · Computer Science 2021-10-29 Yong Wang

Given the large variety of existing logical formalisms it is of utmost importance to select the most adequate one for a specific purpose, e.g. for representing the knowledge relevant for a particular application or for using the formalism…

Artificial Intelligence · Computer Science 2020-03-04 Ringo Baumann

We survey facts mostly emerging from the seminal results of Alan Cobham obtained in the late sixties and early seventies. We do not attempt to be exhaustive but try instead to give some personal interpretations and some research directions.…

Formal Languages and Automata Theory · Computer Science 2012-04-27 Michel Rigo

History-deterministic automata are those in which nondeterministic choices can be correctly resolved stepwise: there is a strategy to select a continuation of a run given the next input letter so that if the overall input word admits some…

Formal Languages and Automata Theory · Computer Science 2026-04-01 Soumyajit Paul , David Purser , Sven Schewe , Qiyi Tang , Patrick Totzke , Di-De Yen

We consider expressions built up from binary relation names using the operators union, composition, and set difference. We show that it is undecidable to test whether a given such expression $e$ is finitely satisfiable, i.e., whether there…

Logic in Computer Science · Computer Science 2014-06-03 Tony Tan , Jan Van den Bussche , Xiaowang Zhang