Related papers: Audit Games with Multiple Defender Resources
Computational advertising has been studied to design efficient marketing strategies that maximize the number of acquired customers. In an increased competitive market, however, a market leader (a leader) requires the acquisition of new…
Many studies have shown that humans are "predictably irrational": they do not act in a fully rational way, but their deviations from rational behavior are quite systematic. Our goal is to see the extent to which we can explain and justify…
This paper considers the setting where a cloud server services a static set or a dynamic sequence of tasks submitted by multiple clients. Every client wishes to assure honest execution of tasks by additionally employing a trusted third…
In Stackelberg security games, a defender seeks to randomly allocate limited security resources to protect critical targets from an attack. In this paper, we study a fundamental, yet underexplored, phenomenon in security games, which we…
Advanced Persistent Threats (APTs) have recently emerged as a significant security challenge for a cyber-physical system due to their stealthy, dynamic and adaptive nature. Proactive dynamic defenses provide a strategic and holistic…
By utilizing tools from game theory, we develop a novel multi-period-multi-company demand response framework considering the interactions between companies (sellers of energy) and their consumers (buyers of energy). We model the…
Offline learning of strategies takes data efficiency to its extreme by restricting algorithms to a fixed dataset of state-action trajectories. We consider the problem in a mixed-motive multiagent setting, where the goal is to solve a game…
Penetration testing is a well-established practical concept for the identification of potentially exploitable security weaknesses and an important component of a security audit. Providing a holistic security assessment for networks…
Auditing algorithms' privacy typically involves simulating a game-based protocol that guesses which of two adjacent datasets was the original input. Traditional approaches require thousands of such simulations, leading to significant…
Financial markets investors are involved in many games -- they must interact with other agents to achieve their goals. Among them are those directly connected with their activity on markets but one cannot neglect other aspects that…
Stealthy attacks are a major cyber-security threat. In practice, both attackers and defenders have resource constraints that could limit their capabilities. Hence, to develop robust defense strategies, a promising approach is to utilize…
The increasing prevalence of multi-agent learning systems in society necessitates understanding how to learn effective and safe policies in general-sum multi-agent environments against a variety of opponents, including self-play.…
Insider threats entail major security issues in geopolitics, cyber risk management and business organization. The game theoretic models proposed so far do not take into account some important factors such as the organisational culture and…
Security Games employ game theoretical tools to derive resource allocation strategies in security domains. Recent works considered the presence of alarm systems, even suffering various forms of uncertainty, and showed that disregarding…
The success of federated learning (FL) ultimately depends on how strategic participants behave under partial observability, yet most formulations still treat FL as a static optimization problem. We instead view FL deployments as governed…
Continuous-time empirical dynamic discrete choice games offer notable computational advantages over discrete-time models. This paper addresses remaining computational and econometric challenges to further improve both model solution and…
It is well known that a non-cooperative game may have multiple equilibria. In this paper we consider the efficiency of games, measured by the ratio between the aggregate payoff over all Nash equilibria and that over all admissible controls.…
In many settings, machine learning models may be used to inform decisions that impact individuals or entities who interact with the model. Such entities, or agents, may game model decisions by manipulating their inputs to the model to…
This paper presents a method that addresses the conservatism, computational effort, and limited numerical accuracy of existing frameworks and methods that ensure safety in online model-based motion generation, commonly referred to as fast…
Motivated by the question of how a principal can maximize its utility in repeated interactions with a learning agent, we study repeated games between an principal and an agent employing a mean-based learning algorithm. Prior work has shown…