Related papers: Colorful linear programming, Nash equilibrium, and…
We consider a class of Wasserstein distributionally robust Nash equilibrium problems, where agents construct heterogeneous data-driven Wasserstein ambiguity sets using private samples and radii, in line with their individual risk-averse…
Equilibria of realistic multiplayer games constitute a key solution concept both in practical applications, such as online advertising auctions and electricity markets, and in analytical frameworks used to study strategic voting in…
In this article, we consider colorable variations of the Unit Disk Cover ({\it UDC}) problem as follows. {\it $k$-Colorable Discrete Unit Disk Cover ({\it $k$-CDUDC})}: Given a set $P$ of $n$ points, and a set $D$ of $m$ unit disks (of…
Our point of departure is the following simple common generalisation of the Sylvester-Gallai theorem and the Motzkin-Rabin theorem: Let S be a finite set of points in the plane, with each point coloured red or blue or with both colours.…
A proper coloring $c$ of a simple graph $G$ is harmonious if, for every pair of distinct edges $uv,xy\in E(G)$, we have that $\{c(u),c(v)\}\neq \{c(x),c(y)\}$. The harmonious chromatic number of $G$, denoted by $h(G)$, is the least positive…
Let $X,Y$ be finite sets, $r,s,h, \lambda \in \mathbb{N}$ with $s\geq r, X\subsetneq Y$. By $\lambda \binom{X}{h}$ we mean the collection of all $h$-subsets of $X$ where each subset occurs $\lambda$ times. A coloring of…
We explore the computational complexity of computing pure Nash equilibria for a new class of strategic games called integer programming games with difference of piecewise linear convex payoffs. Integer programming games are games where…
Computational aspects of solution notions such as Nash equilibrium have been extensively studied, including settings where the ultimate goal is to find an equilibrium that possesses some additional properties. Furthermore, in order to…
Various results ensure the existence of large complete bipartite graphs in properly colored graphs when some condition related to a topological lower bound on the chromatic number is satisfied. We generalize three theorems of this kind,…
Locally finding a solution to symmetry-breaking tasks such as vertex-coloring, edge-coloring, maximal matching, maximal independent set, etc., is a long-standing challenge in distributed network computing. More recently, it has also become…
This thesis focuses on two concepts which are widely studied in the field of computational geometry. Namely, visibility and unit disk graphs. In the field of visibility, we have studied the conflict-free chromatic guarding of polygons, for…
We consider the computational complexity of pure Nash equilibria in graphical games. It is known that the problem is NP-complete in general, but tractable (i.e., in P) for special classes of graphs such as those with bounded treewidth. It…
In this paper we consider coloring problems on graphs and other combinatorial structures on standard Borel spaces. Our goal is to obtain sufficient conditions under which such colorings can be made well-behaved in the sense of topology or…
We consider structural and algorithmic questions related to the Nash dynamics of weighted congestion games. In weighted congestion games with linear latency functions, the existence of (pure Nash) equilibria is guaranteed by potential…
For a fixed digraph $\mathbb H$, the $\mathbb H$-coloring problem is the problem of deciding whether a given input digraph $\mathbb G$ admits a homomorphism to $\mathbb H$. The CSP dichotomy conjecture of Feder and Vardi is equivalent to…
A celebrated theorem in Real Algebraic and Analytic Geometry (originally due to Bruhat-Cartan and Wallace and stated later in its current form by Milnor) is the (Nash) curve selection lemma. It states that each point in the closure of a…
In this paper, we propose a numerical methodology for finding the closed-loop Nash equilibrium of stochastic delay differential games through deep learning. These games are prevalent in finance and economics where multi-agent interaction…
We establish new algorithmic guarantees with matching hardness results for coloring and independent set problems in one-sided expanders and related classes of graphs. For example, given a $3$-colorable regular one-sided expander, we compute…
We address learning Nash equilibria in convex games under the payoff information setting. We consider the case in which the game pseudo-gradient is monotone but not necessarily strictly monotone. This relaxation of strict monotonicity…
We introduce Cut-and-Play, a practically-efficient algorithm for computing Nash equilibria in simultaneous non-cooperative games where players decide via nonconvex and possibly unbounded optimization problems with separable payoff…