Related papers: Colorful linear programming, Nash equilibrium, and…
Let G be a combinatorial graph with vertices V and edges E. A proper coloring of G is an assignment of colors to the vertices such that no edge connects two vertices of the same color. These are the colorings considered in the famous Four…
We introduce and study a novel generalization of the classical Knapsack Problem (KP), called the Colored Knapsack Problem (CKP). In this problem, the items are partitioned into classes of colors and the packed items need to be ordered such…
Zero-sum games arise in a wide variety of problems, including robust optimization and adversarial learning. However, algorithms deployed for finding a local Nash equilibrium in these games often converge to non-Nash stationary points. This…
This document consists of two parts: the second part was submitted earlier as a new proof of Nash's theorem, and the first part is a note explaining a problem found in that proof. We are indebted to Sergiu Hart and Eran Shmaya for their…
The problem of computing induced subgraphs that satisfy some specified restrictions arises in various applications of graph algorithms and has been well studied. In this paper, we consider the following Balanced Connected Subgraph (shortly,…
Constructing partitions of colored points is a well-studied problem in discrete and computational geometry. We study the problem of creating a minimum-cardinality partition into monochromatic islands. Our input is a set $S$ of $n$ points in…
In an undirected graph, a proper (k,i)-coloring is an assignment of a set of k colors to each vertex such that any two adjacent vertices have at most i common colors. The (k,i)-coloring problem is to compute the minimum number of colors…
An extensive literature in economics and social science addresses contests, in which players compete to outperform each other on some measurable criterion, often referred to as a player's score, or output. Players incur costs that are an…
A result of Spencer states that every collection of $n$ sets over a universe of size $n$ has a coloring of the ground set with $\{-1,+1\}$ of discrepancy $O(\sqrt{n})$. A geometric generalization of this result was given by Gluskin (see…
Computing a Nash equilibrium (NE) is a central task in computer science. An NE is a particularly appropriate solution concept for two-agent settings because coalitional deviations are not an issue. However, even in this case, finding an NE…
Let G be an n-vertex graph that contains linearly many cherries (i.e., paths on 3 vertices), and let c be a coloring of the edges of the complete graph K_n such that at each vertex every color appears only constantly many times. In 1979,…
Exploiting the algebraic structure of the set of bimatrix games, a divide-and-conquer algorithm for finding Nash equilibria is proposed. The algorithm is fixed-parameter tractable with the size of the largest irreducible component of a game…
Hindman proved in 1979 that no matter how natural numbers are colored in r colors, for a fixed positive integer r, there is an infinite subset X of numbers and a color t such that for any finite non-empty subset X' of X, the color of the…
Nash equilibrium} (NE) can be stated as a formal theorem on a multilinear form, free of game theory terminology. On the other hand, inspired by this formalism, we state and prove a {\it multilinear minimax theorem}, a generalization of von…
The partial coloring method is one of the most powerful and widely used method in combinatorial discrepancy problems. However, in many cases it leads to sub-optimal bounds as the partial coloring step must be iterated a logarithmic number…
We consider the discrepancy problem of coloring $n$ intervals with $k$ colors such that at each point on the line, the maximal difference between the number of intervals of any two colors is minimal. Somewhat surprisingly, a coloring with…
We revisit the complexity of deciding, given a {\it bimatrix game,} whether it has a {\it Nash equilibrium} with certain natural properties; such decision problems were early known to be ${\mathcal{NP}}$-hard~\cite{GZ89}. We show that…
We present an explicit family of hypergraphs with arbitrarily large uniformity and chromatic number that admit realizations in both geometric and number-theoretic settings. As an application, we give a new proof of a theorem of Chen, Pach,…
There has been significant recent progress in algorithms for approximation of Nash equilibrium in large two-player zero-sum imperfect-information games and exact computation of Nash equilibrium in multiplayer strategic-form games. While…
With respect to probabilistic mixtures of the strategies in non-cooperative games, quantum game theory provides guarantee of fixed-point stability, the so-called Nash equilibrium. This permits players to choose mixed quantum strategies that…