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Related papers: Usability Engineering of Games: A Comparative Anal…

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In this paper, we report a case study using two easy-to-deploy psychophysiological measures - electrodermal activity (EDA) and heart rate (HR) - and correlating them with a gameplay experience questionnaire (GEQ) in an attempt to establish…

Human-Computer Interaction · Computer Science 2010-04-05 Anders Drachen , Lennart E. Nacke , Georgios Yannakakis , Anja Lee Pedersen

The goal of video games is to challenge and entertain the players. Successful video games deliver experience that impact players on a level of arousal. Therefore undertaking a user experience (UX) study is crucial to ensure that a game…

Human-Computer Interaction · Computer Science 2011-02-17 Pejman Mirza-Babaei

Electrodermal activity (EDA) reflects changes in skin conductance, which are closely tied to human psychophysiological states. For example, EDA sensors can assess stress, cognitive workload, arousal, or other measures tied to the…

Human-Computer Interaction · Computer Science 2024-03-25 Martin Schmitz , Dominik Schön , Henning Klagemann , Thomas Kosch

This article proposes to describe and compare the contributions of various techniques of evaluation of the accessibility of E-services carried out starting from (i) methods of inspection (on the basis of traditional ergonomic criteria and…

Human-Computer Interaction · Computer Science 2007-12-14 Marc-Eric Bobiller-Chaumon , Françoise Sandoz-Guermond

A growing number of wearable devices is becoming increasingly non-invasive, readily available, and versatile for measuring different physiological signals. This renders them ideal for inferring the emotional states of their users. Despite…

Human-Computer Interaction · Computer Science 2022-08-11 Weiwei Jiang , Kangning Yang , Maximiliane Windl , Francesco Chiossi , Benjamin Tag , Sven Mayer , Zhanna Sarsenbayeva

Accurately detecting drowsiness is vital to driving safety. Among all measures, physiological-signal-based drowsiness monitoring can be more privacy-preserving than a camera-based approach. However, conflicts exist regarding how…

Signal Processing · Electrical Eng. & Systems 2025-06-10 Jiyao Wang , Suzan Ayas , Jiahao Zhang , Xiao Wen , Dengbo He , Birsen Donmez

Nowadays whenever a user buys any gadget, apart from the price his focus would also be on how easy is the functionality of the gadget. This means users are more concerned towards the usability of the gadget. Therefore, this study set to…

Human-Computer Interaction · Computer Science 2012-12-05 Mohammadi Akheela Khanum , Munesh Chandra Trivedi

The aim of this paper is to review some work conducted in the field of user testing that aims at specifying or clarifying the test procedures and at defining and developing tools to help conduct user tests. The topics that have been…

Human-Computer Interaction · Computer Science 2010-09-30 J. M. Christian Bastien

This paper presents a game based on storytelling, in which the players are faced with ethical dilemmas related to software engineering specific issues. The players' choices have consequences on how the story unfolds and could lead to…

Human-Computer Interaction · Computer Science 2019-03-06 Michalis Xenos , Vasiliki Velli

Usability testing is an essential part of product design, particularly for user interfaces. To enhance the reliability of usability evaluations, employing cognitive load measurement methods can be highly effective in assessing the mental…

Human-Computer Interaction · Computer Science 2024-02-20 Ali Darejeh , Nadine Marcusa , Gelareh Mohammadi , John Sweller

The study of well-being, stress and other human factors has traditionally relied on self-report instruments to assess key variables. However, concerns about potential biases in these instruments, even when thoroughly validated and…

Software Engineering · Computer Science 2025-07-08 Cristina Martinez Montes , Daniela Grassi , Nicole Novielli , Birgit Penzenstadler

Fairness testing is increasingly recognized as fundamental in software engineering, especially in the domain of data-driven systems powered by artificial intelligence. However, its practical integration into software development may pose…

Software Engineering · Computer Science 2025-01-22 Matheus de Morais Leça , Ronnie de Souza Santos

Gamification has been used to motivate and engage participants in software engineering education and practice activities. There is a significant demand for empirical studies for the understanding of the impacts and efficacy of gamification.…

Estimating emotional states from physiological signals is a central topic in affective computing and psychophysiology. While many emotion estimation systems implicitly assume a stable relationship between physiological features and…

Human-Computer Interaction · Computer Science 2025-08-27 Hiroto Sakimura , Takayuki Nagaya , Tomoki Nishi , Tetsuo Kurahashi , Katsunori Kohda , Nobuhiko Muramoto

Measuring brain activity with electroencephalography (EEG) is mature enough to assess mental states. Combined with existing methods, such tool can be used to strengthen the understanding of user experience. We contribute a set of methods to…

Human-Computer Interaction · Computer Science 2016-01-13 Jérémy Frey , Maxime Daniel , Julien Castet , Martin Hachet , Fabien Lotte

Identifying stress levels can provide valuable data for mental health analytics as well as labels for annotation systems. Although much research has been conducted into stress detection models using heart rate variability at a higher cost…

Machine Learning · Computer Science 2022-03-21 Van-Tu Ninh , Sinéad Smyth , Minh-Triet Tran , Cathal Gurrin

Sensory evaluation is used to assess the consumer acceptance of foods or other consumer products, so as to improve industrial processes and marketing strategies. The procedures currently involved are time-consuming because they require a…

Human-Computer Interaction · Computer Science 2019-05-29 M. Guermandi , S. Benatti , D. Brunelli , V. Kartsch , L. Benini

Usability is often defined as the ability of a system to carry out specific tasks by specific users in a specific context. Usability evaluation involves testing the system for its expected usability. Usability testing is performed in…

Human-Computer Interaction · Computer Science 2012-04-11 Munesh Chandra Trivedi , Mohammadi Akheela Khanum

Usability testing has long been a core interest of HCI research and forms a key element of industry practice. Yet our knowledge of it harbours striking absences. There are few, if any detailed accounts of the contingent, material ways in…

Human-Computer Interaction · Computer Science 2018-11-28 Stuart Reeves

Adding game elements to higher education is an increasingly common practice. As a result, many recent empirical studies focus on studying the effectiveness of gamified or game-based educational experiences. The findings of these studies are…

Computers and Society · Computer Science 2024-07-08 Giulio Barbero , Marcello M. Bonsangue , Felienne F. J. Hermans
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