Related papers: Looking for vertex number one
We present a new, simple, algorithm for the local vertex connectivity problem (LocalVC) introduced by Nanongkai~et~al. [STOC'19]. Roughly, given an undirected unweighted graph $G$, a seed vertex $x$, a target volume $\nu$, and a target…
We present ${\rm poly\log\log n}$-round randomized distributed algorithms to compute vertex splittings, a partition of the vertices of a graph into $k$ parts such that a node of degree $d(u)$ has $\approx d(u)/k$ neighbors in each part. Our…
Given a graph $G=(V,E)$, a $\beta$-ruling set is a subset $S\subseteq V$ that is i) independent, and ii) every node $v\in V$ has a node of $S$ within distance $\beta$. In this paper we present almost optimal distributed algorithms for…
Sampling edges from a graph in sublinear time is a fundamental problem and a powerful subroutine for designing sublinear-time algorithms. Suppose we have access to the vertices of the graph and know a constant-factor approximation to the…
Each vertex of an arbitrary simple graph on $n$ vertices chooses $k$ random incident edges. What is the expected number of edges in the original graph that connect different connected components of the sampled subgraph? We prove that the…
We introduce the concept of a class of graphs, or more generally, relational structures, being locally tree-decomposable. There are numerous examples of locally tree-decomposable classes, among them the class of planar graphs and all…
In this paper, we present an algorithm for computing a feedback vertex set of a unit disk graph of size $k$, if it exists, which runs in time $2^{O(\sqrt{k})}(n+m)$, where $n$ and $m$ denote the numbers of vertices and edges, respectively.…
In the rendezvous problem, two computing entities (called \emph{agents}) located at different vertices in a graph have to meet at the same vertex. In this paper, we consider the synchronous \emph{neighborhood rendezvous problem}, where the…
We are given a directed graph $G = (V,E)$ with $n$ vertices and $m$ edges, with positive weights on the edges, and a parameter $k >0$. We show how to compute, for every vertex $v \in V$, its $k$ nearest-neighbors. The algorithm runs in $O(…
We consider a game in which a cop searches for a moving robber on a connected graph using distance probes, which is a slight variation on one introduced by Seager. Carragher, Choi, Delcourt, Erickson and West showed that for any $n$-vertex…
We show that for those lattices of Voronoi's first kind with known obtuse superbasis, a closest lattice point can be computed in $O(n^4)$ operations where $n$ is the dimension of the lattice. To achieve this a series of relevant lattice…
We consider the standard message passing model; we assume the system is fully synchronous: all processes start at the same time and time proceeds in synchronised rounds. In each round each vertex can transmit a different message of size…
We study the self-stabilizing leader election problem in anonymous $n$-nodes networks. Achieving self-stabilization with low space memory complexity is particularly challenging, and designing space-optimal leader election algorithms remains…
We study the awake complexity of graph problems that belong to the class O-LOCAL, which includes a subset of problems solvable by sequential greedy algorithms, such as $(\Delta+1)$-coloring and maximal independent set. It is known from…
Given a set $P$ of $n$ points in the plane, the unit-disk graph $G(P)$ is a graph with $P$ as its vertex set such that two points of $P$ have an edge if their Euclidean distance is at most $1$. We consider the problem of computing a maximum…
In the minimum planarization problem, given some $n$-vertex graph, the goal is to find a set of vertices of minimum cardinality whose removal leaves a planar graph. This is a fundamental problem in topological graph theory. We present a…
Temporal graphs are graphs where the edge set can change in each time step, and the vertex set stays the same. Exploration of temporal graphs whose snapshot in each time step is a connected graph, called connected temporal graphs, has been…
In the study of deterministic distributed algorithms it is commonly assumed that each node has a unique $O(\log n)$-bit identifier. We prove that for a general class of graph problems, local algorithms (constant-time distributed algorithms)…
An efficient implicit representation of an $n$-vertex graph $G$ in a family $\mathcal{F}$ of graphs assigns to each vertex of $G$ a binary code of length $O(\log n)$ so that the adjacency between every pair of vertices can be determined…
The adjacency matrix is the most fundamental and intuitive object in graph analysis that is useful not only mathematically but also for visualizing the structures of graphs. Because the appearance of an adjacency matrix is critically…