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This paper has a two-folded purpose. First, we attempt to outline the development of the turnpike theorems in the the last several decades. Second, we study turnpike theorems in finite-horizon two-person zero-sum Markov games on a general…

Probability · Mathematics 2013-06-19 Vassili Kolokoltsov , Wei Yang

Flip a coin repeatedly, and stop whenever you want. Your payoff is the proportion of heads, and you wish to maximize this payoff in expectation. This so-called Chow-Robbins game is amenable to computer analysis, but while simple-minded…

Probability · Mathematics 2012-01-04 Olle Häggström , Johan Wästlund

We present a new game, Dots & Polygons, played on a planar point set. Players take turns connecting two points, and when a player closes a (simple) polygon, the player scores its area. We show that deciding whether the game can be won from…

Computational Geometry · Computer Science 2020-05-27 Kevin Buchin , Mart Hagedoorn , Irina Kostitsyna , Max van Mulken , Jolan Rensen , Leo van Schooten

Priced timed games are two-player zero-sum games played on priced timed automata (whose locations and transitions are labeled by weights modeling the costs of spending time in a state and executing an action, respectively). The goals of the…

Computer Science and Game Theory · Computer Science 2017-04-05 Thomas Brihaye , Gilles Geeraerts , Axel Haddad , Engel Lefaucheux , Benjamin Monmege

Toral (2002) considered an ensemble of N\geq2 players. In game B a player is randomly selected to play Parrondo's original capital-dependent game. In game A' two players are randomly selected without replacement, and the first transfers one…

Probability · Mathematics 2012-03-19 S. N. Ethier , Jiyeon Lee

We study an evolutionary game of chance in which the probabilities for different outcomes (e.g., heads or tails) depend on the amount wagered on those outcomes. The game is perhaps the simplest possible probabilistic game in which…

Physics and Society · Physics 2007-08-29 Dmitriy Cherkashin , J. Doyne Farmer , Seth Lloyd

Given a fixed graph $H$ and a positive integer $n$, a Picker-Chooser $H$-game is a biased game played on the edge set of $K_n$ in which Picker is trying to force many copies of $H$ and Chooser is trying to prevent him from doing so. In this…

Combinatorics · Mathematics 2015-12-23 Małgorzata Bednarska-Bzdȩga , Dan Hefetz , Tomasz Łuczak

The Maker-Breaker domination game (MBD game) is a two-player game played on a graph $G$ by Dominator and Staller. They alternately select unplayed vertices of $G$. The goal of Dominator is to form a dominating set with the set of vertices…

Combinatorics · Mathematics 2025-12-10 Athira Divakaran , Tanja Dravec , Tijo James , Sandi Klavžar , Latha S Nair

Balls-and-bins games have been a wildly successful tool for modeling load balancing problems. In this paper, we study a new scenario, which we call the ball recycling game, defined as follows: Throw m balls into n bins i.i.d. according to a…

Data Structures and Algorithms · Computer Science 2018-11-05 Michael A. Bender , Jake Christensen , Alex Conway , Martín Farach-Colton , Rob Johnson , Meng-Tsung Tsai

The semi-random graph process is a single player game in which the player is initially presented an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then…

Combinatorics · Mathematics 2023-07-11 Paweł Prałat , Harjas Singh

The main challenge of combinatorial game theory is to handle combinatorial chaos, if one player knows the strategy better than his opponent, he is able to determine the exact results of a game. If both players are qualified competitor, the…

Computer Science and Game Theory · Computer Science 2022-08-16 Junan Pan

Let game B be Toral's cooperative Parrondo game with (one-dimensional) spatial dependence, parameterized by N (3 or more) and p_0,p_1,p_2,p_3 in [0,1], and let game A be the special case p_0=p_1=p_2=p_3=1/2. Let mu_B (resp., mu_(1/2,1/2))…

Probability · Mathematics 2015-02-27 S. N. Ethier , Jiyeon Lee

We consider extensive form win-lose games over a complete binary-tree of depth $n$ where players act in an alternating manner. We study arguably the simplest random structure of payoffs over such games where 0/1 payoffs in the leafs are…

Computer Science and Game Theory · Computer Science 2019-09-11 Urban Larsson , Yakov Babichenko

In two-player games on graphs, the players move a token through a graph to produce an infinite path, which determines the winner or payoff of the game. Such games are central in formal verification since they model the interaction between a…

Computer Science and Game Theory · Computer Science 2020-01-28 Guy Avni , Thomas A. Henzinger , Rasmus Ibsen-Jensen

We consider two-player stochastic games played on a finite state space for an infinite number of rounds. The games are concurrent: in each round, the two players (player 1 and player 2) choose their moves independently and simultaneously;…

Computer Science and Game Theory · Computer Science 2012-01-04 Krishnendu Chatterjee

The Tower of Hanoi game is a classical puzzle in recreational mathematics (Lucas 1883) which also has a strong record in pure mathematics. In a borderland between these two areas we find the characterization of the minimal number of moves,…

Computer Science and Game Theory · Computer Science 2017-08-31 Jonathan Chappelon , Urban Larsson , Akihiro Matsuura

In many social dilemmas, individuals tend to generate a situation with low payoffs instead of a system optimum ("tragedy of the commons"). Is the routing of traffic a similar problem? In order to address this question, we present…

Physics and Society · Physics 2007-05-23 Dirk Helbing , Martin Schonhof , Hans-Ulrich Stark , Janusz A. Holyst

We consider a game in which players are the vertices of a directed graph. Initially, Nature chooses one player according to some fixed distribution and gives her a buck, which represents the request to perform a chore. After completing the…

Computer Science and Game Theory · Computer Science 2020-12-15 Roberto Cominetti , Matteo Quattropani , Marco Scarsini

In the symmetric rendezvous search game played on Kn (the completely connected graph on n vertices) two players are initially placed at two distinct vertices (called locations). The game is played in discrete steps and at each step each…

Optimization and Control · Mathematics 2009-07-01 Richard Weber

We present a quantum implementation of Parrondo's game with randomly switched strategies using 1) a quantum walk as a source of ``randomness'' and 2) a completely positive (CP) map as a randomized evolution. The game exhibits the same…

Quantum Physics · Physics 2011-11-09 J. Kosik , J. A. Miszczak , V. Buzek