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R. Lavy and C. Swamy (FOCS 2005, J. ACM 2011) introduced a general method for obtaining truthful-in-expectation mechanisms from linear programming based approximation algorithms. Due to the use of the Ellipsoid method, a direct…

Computer Science and Game Theory · Computer Science 2016-06-15 Khaled Elbassioni , Kurt Mehlhorn , Fahimeh Ramezani

It was recently shown in [http://arxiv.org/abs/1207.5518] that revenue optimization can be computationally efficiently reduced to welfare optimization in all multi-dimensional Bayesian auction problems with arbitrary (possibly…

Computer Science and Game Theory · Computer Science 2013-05-20 Yang Cai , Constantinos Daskalakis , S. Matthew Weinberg

We design an expected polynomial-time, truthful-in-expectation, (1-1/e)-approximation mechanism for welfare maximization in a fundamental class of combinatorial auctions. Our results apply to bidders with valuations that are m matroid rank…

Computer Science and Game Theory · Computer Science 2011-04-19 Shaddin Dughmi , Tim Roughgarden , Qiqi Yan

We propose a truthful-in-expectation, $(1-1/e)$-approximation mechanism for a strategic variant of the generalized assignment problem (GAP). In GAP, a set of items has to be optimally assigned to a set of bins without exceeding the capacity…

Computer Science and Game Theory · Computer Science 2016-08-17 Salman Fadaei , Martin Bichler

We propose a new convex programming relaxation for the weighted Nash social welfare (NSW) problem that achieves a matching $(e^{1/e}\approx 1.445)$-approximation via the rounding algorithm of Feng and Li. Unlike the exponential-size…

Data Structures and Algorithms · Computer Science 2026-04-28 Yuda Feng , Weijiang Hu , Shi Li

We investigate {\em multidimensional covering mechanism-design} problems, wherein there are $m$ items that need to be covered and $n$ agents who provide covering objects, with each agent $i$ having a private cost for the covering objects he…

Computer Science and Game Theory · Computer Science 2013-09-11 Hadi Minooei , Chaitanya Swamy

In this paper we propose a new inexact dual decomposition algorithm for solving separable convex optimization problems. This algorithm is a combination of three techniques: dual Lagrangian decomposition, smoothing and excessive gap. The…

Optimization and Control · Mathematics 2013-02-11 Quoc Tran Dinh , Ion Necoara , Moritz Diehl

We provide a computationally efficient black-box reduction from mechanism design to algorithm design in very general settings. Specifically, we give an approximation-preserving reduction from truthfully maximizing \emph{any} objective under…

Computer Science and Game Theory · Computer Science 2013-05-20 Yang Cai , Constantinos Daskalakis , S. Matthew Weinberg

We introduce a general approach based on \emph{selective verification} and obtain approximate mechanisms without money for maximizing the social welfare in the general domain of utilitarian voting. Having a good allocation in mind, a…

Computer Science and Game Theory · Computer Science 2015-07-10 Dimitris Fotakis , Christos Tzamos , Emmanouil Zampetakis

A new algorithm for solving large-scale convex optimization problems with a separable objective function is proposed. The basic idea is to combine three techniques: Lagrangian dual decomposition, excessive gap and smoothing. The main…

Optimization and Control · Mathematics 2011-12-01 Tran Dinh Quoc , Carlo Savorgnan , Moritz Diehl

An important research thread in algorithmic game theory studies the design of efficient truthful mechanisms that approximate the optimal social welfare. A fundamental question is whether an \alpha-approximation algorithm translates into an…

Computer Science and Game Theory · Computer Science 2015-05-13 Chandra Chekuri , Iftah Gamzu

We study the problem of approximate social welfare maximization (without money) in one-sided matching problems when agents have unrestricted cardinal preferences over a finite set of items. Random priority is a very well-known…

Computer Science and Game Theory · Computer Science 2014-05-07 Aris Filos-Ratsikas , Søren Kristoffer Stiil Frederiksen , Jie Zhang

We study budget aggregation under $\ell_1$-utilities, a model for collective decision making in which agents with heterogeneous preferences must allocate a public budget across a set of alternatives. Each agent reports their preferred…

Computer Science and Game Theory · Computer Science 2026-02-27 Javier Cembrano , Rupert Freeman , Ulrike Schmidt-Kraepelin , Markus Utke

Reconstruction of images from noisy linear measurements is a core problem in image processing, for which convex optimization methods based on total variation (TV) minimization have been the long-standing state-of-the-art. We present an…

Information Theory · Computer Science 2016-08-31 Jean Barbier , Eric W. Tramel , Florent Krzakala

We consider the problem of converting an arbitrary approximation algorithm for a single-parameter optimization problem into a computationally efficient truthful mechanism. We ask for reductions that are black-box, meaning that they require…

Computer Science and Game Theory · Computer Science 2011-09-12 Shuchi Chawla , Nicole Immorlica , Brendan Lucier

We consider the fundamental mechanism design problem of approximate social welfare maximization under general cardinal preferences on a finite number of alternatives and without money. The well-known range voting scheme can be thought of as…

Computer Science and Game Theory · Computer Science 2014-09-12 Aris Filos-Ratsikas , Peter Bro Miltersen

If a two-player social welfare maximization problem does not admit a PTAS, we prove that any maximal-in-range truthful mechanism that runs in polynomial time cannot achieve an approximation factor better than 1/2. Moreover, for the k-player…

Computer Science and Game Theory · Computer Science 2009-12-18 Shaddin Dughmi , Hu Fu , Robert Kleinberg

We study the design of truthful mechanisms that do not use payments for the generalized assignment problem (GAP) and its variants. An instance of the GAP consists of a bipartite graph with jobs on one side and machines on the other.…

Computer Science and Game Theory · Computer Science 2011-04-19 Shaddin Dughmi , Arpita Ghosh

We study the problem of fairly allocating a set of indivisible goods among agents with additive valuations. The extent of fairness of an allocation is measured by its Nash social welfare, which is the geometric mean of the valuations of the…

Computer Science and Game Theory · Computer Science 2018-07-23 Siddharth Barman , Sanath Kumar Krishnamurthy , Rohit Vaish

We consider the problem of allocating multiple indivisible items to a set of networked agents to maximize the social welfare subject to network externalities. Here, the social welfare is given by the sum of agents' utilities and…

Computer Science and Game Theory · Computer Science 2023-08-29 S. Rasoul Etesami
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