Related papers: Approximation Bounds For Minimum Degree Matching
Many problems in signal processing and machine learning can be formalized as weak submodular optimization tasks. For such problems, a simple greedy algorithm (\textsc{Greedy}) is guaranteed to find a solution achieving the objective with a…
Finding the diameter of a dataset in multidimensional Euclidean space is a well-established problem, with well-known algorithms. However, most of the algorithms found in the literature do not scale well with large values of data dimension,…
A matching of a graph is a set of edges without common end vertex. A graph is called 1-planar if it admits a drawing in the plane such that each edge is crossed at most once. Recently, Biedl and Wittnebel proved that every 1-planar graph…
We develop a new framework for generalizing approximation algorithms from the structural graph algorithm literature so that they apply to graphs somewhat close to that class (a scenario we expect is common when working with real-world…
In network analysis and graph mining, closeness centrality is a popular measure to infer the importance of a vertex. Computing closeness efficiently for individual vertices received considerable attention. The NP-hard problem of group…
Consider a graph with n nodes and m edges, independent edge weights and lengths, and arbitrary distance demands for node pairs. The spanner problem asks for a minimum-weight subgraph that satisfies these demands via sufficiently short paths…
The semirandom graph process constructs a graph $G$ in a series of rounds, starting with the empty graph on $n$ vertices. In each round, a player is offered a vertex $v$ chosen uniformly at random, and chooses an edge on $v$ to add to $G$.…
Graph matching is a fruitful area in terms of both algorithms and theories. In this paper, we exploit the degree information, which was previously used only in noiseless graphs and perfectly-overlapping Erd\H{o}s--R\'enyi random graphs…
We prove the tightest-known upper bounds on the sample complexity of multi-group learning. Our algorithm extends the one-inclusion graph prediction strategy using a generalization of bipartite $b$-matching. In the group-realizable setting,…
Motivated by Kleinberg's (2000) and subsequent work, we consider the performance of greedy routing on a directed ring of $n$ nodes augmented with long-range contacts. In this model, each node $u$ is given an additional $D_u$ edges, a degree…
This note concerns the trade-off between the degree of the constraint graph and the gap in hardness of approximating the Min-Rep variant of Label Cover (aka Projection Game). We make a very simple observation that, for NP-hardness with gap…
We study the Minimum Sum Vertex Cover problem, which asks for an ordering of vertices in a graph that minimizes the total cover time of edges. In particular, n vertices of the graph are visited according to an ordering, and for each edge…
We study the parameterized complexity of a broad class of problems called "local graph partitioning problems" that includes the classical fixed cardinality problems as max k-vertex cover, k-densest subgraph, etc. By developing a technique…
A 2-matching of a graph $G$ is a spanning subgraph with maximum degree two. The size of a 2-matching $U$ is the number of edges in $U$ and this is at least $n-\k(U)$ where $n$ is the number of vertices of $G$ and $\k$ denotes the number of…
The semi-random graph process is a single player game in which the player is initially presented an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then…
In this work, we study online graph problems with monotone-sum objectives. We propose a general two-fold greedy algorithm that references yardstick algorithms to achieve $t$-competitiveness while incurring at most…
Motivated by the study of matrix elimination orderings in combinatorial scientific computing, we utilize graph sketching and local sampling to give a data structure that provides access to approximate fill degrees of a matrix undergoing…
In this paper we present a greedy algorithm for solving the problem of the maximum partitioning of graphs with supply and demand (MPGSD). The goal of the method is to solve the MPGSD for large graphs in a reasonable time limit. This is done…
The Steiner tree problem is one of the classic and most fundamental $\mathcal{NP}$-hard problems: given an arbitrary weighted graph, seek a minimum-cost tree spanning a given subset of the vertices (terminals). Byrka \emph{et al}. proposed…
We initiate the study of approximate maximum matching in the vertex partition model, for graphs subject to dynamic changes. We assume that the $n$ vertices of the graph are partitioned among $k$ players, who execute a distributed algorithm…