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Related papers: Voronoi Game on Graphs

200 papers

Fractional hedonic games are coalition formation games where a player's utility is determined by the average value they assign to the members of their coalition. These games are a variation of graph hedonic games, which are a class of…

Computer Science and Game Theory · Computer Science 2023-10-10 Tesshu Hanaka , Airi Ikeyama , Hirotaka Ono

This paper studies the existence of pure Nash equilibria in resource graph games, which are a general class of strategic games used to succinctly represent the players' private costs. There is a finite set of resources and the strategy set…

Computer Science and Game Theory · Computer Science 2020-07-20 Tobias Harks , Max Klimm , Jannik Matuschke

In this paper, we study one-player and two-player energy mean-payoff games. Energy mean-payoff games are games of infinite duration played on a finite graph with edges labeled by 2-dimensional weight vectors. The objective of the first…

Computer Science and Game Theory · Computer Science 2019-07-03 Véronique Bruyère , Quentin Hautem , Mickael Randour , Jean-François Raskin

We consider any network environment in which the "best shot game" is played. This is the case where the possible actions are only two for every node (0 and 1), and the best response for a node is 1 if and only if all her neighbors play 0. A…

Physics and Society · Physics 2010-02-19 L. Dall'Asta , P. Pin , A. Ramezanpour

We introduce Shortest Connection Game, a two-player game played on a directed graph with edge costs. Given two designated vertices in which they start, the players take turns in choosing edges emanating from the vertex they are currently…

Computer Science and Game Theory · Computer Science 2015-11-26 Andreas Darmann , Ulrich Pferschy , Joachim Schauer

We revisit a new type of a Voronoi diagram, in which distance is measured from a point to a pair of points. We consider a few more such distance functions, based on geometric primitives, and analyze the structure and complexity of the…

Computational Geometry · Computer Science 2015-03-19 Gill Barequet , Matthew T. Dickerson , David Eppstein , David Hodorkovsky , Kira Vyatkina

We study hedonic coalition formation games in which cooperation among the players is restricted by a graph structure: a subset of players can form a coalition if and only if they are connected in the given graph. We investigate the…

Computer Science and Game Theory · Computer Science 2016-03-22 Ayumi Igarashi , Edith Elkind

Satellite networks, as a supplement to terrestrial networks, can provide effective computing services for Internet of Things (IoT) users in remote areas. Due to the resource limitation of satellites, such as in computing, storage, and…

Networking and Internet Architecture · Computer Science 2021-04-07 Xiangqiang Gao , Rongke Liu , Aryan Kaushik

We have a set of processors (or agents) and a set of graph networks defined over some vertex set. Each processor can access a subset of the graph networks. Each processor has a demand specified as a pair of vertices $<u, v>$, along with a…

Data Structures and Algorithms · Computer Science 2012-10-08 Venkatesan T. Chakaravarthy , Sambuddha Roy , Yogish Sabharwal

In multiplayer games with sequential decision-making, self-interested players form dynamic coalitions to achieve most-preferred temporal goals beyond their individual capabilities. We introduce a novel procedure to synthesize strategies…

Computer Science and Game Theory · Computer Science 2025-01-31 A. Kaan Ata Yilmaz , Abhishek Kulkarni , Ufuk Topcu

In this paper, we study the two-facility location game on a line with optional preference where the acceptable set of facilities for each agent could be different and an agent's cost is his distance to the closest facility within his…

Data Structures and Algorithms · Computer Science 2019-07-23 Minming Li , Pinyan Lu , Yuhao Yao , Jialin Zhang

Since the Voronoi diagram appears in many applications, the topic of improving its computational efficiency remains attractive. We propose a novel yet efficient method to compute Voronoi diagrams bounded by a given domain, i.e., the clipped…

Graphics · Computer Science 2026-02-17 Yanyang Xiao , Juan Cao , Zhonggui Chen

Voronoi diagrams are highly compact representations that are used in various Graphics applications. In this work, we show how to embed a differentiable version of it -- via a novel deep architecture -- into a generative deep network. By…

Computer Vision and Pattern Recognition · Computer Science 2019-12-10 Francis Williams , Daniele Panozzo , Kwang Moo Yi , Andrea Tagliasacchi

Aloha games study the transmission probabilities of a group of non-cooperative users which share a channel to transmit via the slotted Aloha protocol. This paper extends the Aloha games to spatial reuse scenarios, and studies the system…

Computer Science and Game Theory · Computer Science 2016-11-17 Jiangbin Lyu , Yong Huat Chew , Wai-Choong Wong

This paper discusses a cooperative strategy for capturing a target using multiple pursuers in a planar scenario. Given an initial position distribution of pursuers, the Voronoi Diagram is employed to characterize the target's proximity…

Multiagent Systems · Computer Science 2025-04-01 Gautam Kumar , Ashwini Ratnoo

We study a network formation game where $n$ players, identified with the nodes of a directed graph to be formed, choose where to wire their outgoing links in order to maximize their PageRank centrality. Specifically, the action of every…

Social and Information Networks · Computer Science 2023-09-12 Costanza Catalano , Maria Castaldo , Giacomo Como , Fabio Fagnani

We study the complexity of several combinatorial problems in the model of binary networked public goods games. In this game, players are represented by vertices in a network, and the action of each player can be either investing or not…

Computer Science and Game Theory · Computer Science 2020-12-08 Yongjie Yang , Jianxin Wang

We introduce a new type of positional games, played on a vertex set of a graph. Given a graph $G$, two players claim vertices of $G$, where the outcome of the game is determined by the subgraphs of $G$ induced by the vertices claimed by…

Combinatorics · Mathematics 2019-01-03 Gal Kronenberg , Adva Mond , Alon Naor

The main topic of this paper is motivated by a localization problem in cellular networks. Given a graph $G$ we want to localize a walking agent by checking his distance to as few vertices as possible. The model we introduce is based on a…

We investigate the problem of computing the shortest secure path in a Voronoi diagram. Here, a path is secure if it is a sequence of touching Voronoi cells, where each Voronoi cell in the path has a uniform cost of being secured.…

Computational Geometry · Computer Science 2021-03-22 Sariel Har-Peled , Rajgopal Varadharajan