Related papers: Fence patrolling by mobile agents with distinct sp…
We revisit the problem of fairly allocating a sequence of time slots when agents may have different levels of patience (Mackenzie and Komornik 2023). For each number of agents, we provide a lower threshold and an upper threshold on the…
We devise a scheme for producing, in the least possible time, $n$ identical objects with $p$ agents that work at differing speeds. This involves halting the process in order to transfer production across agent types. For the case of two…
This paper considers the Hamiltonian walk problem in the multi-agent coordination framework, referred to as $k$-agents Hamiltonian walk problem ($k$-HWP). In this problem, a set of $k$ connected agents collectively compute a spanning walk…
This paper investigates control laws allowing mobile, autonomous agents to optimally position themselves on the line for distributed sensing in a nonuniform field. We show that a simple static control law, based only on local measurements…
A mobile agent, starting from a node $s$ of a simple undirected connected graph $G=(V,E)$, has to explore all nodes and edges of $G$ using the minimum number of edge traversals. To do so, the agent uses a deterministic algorithm that allows…
We consider a perimeter surveillance problem introduced by Kingston, Beard, and Holt in 2008 and studied by Davis, Humphrey, and Kingston in 2019. In this problem, $n$ drones surveil a finite interval, moving at uniform speed and exchanging…
In the covering version of the pinwheel scheduling problem, a daily task must be assigned to agents under the constraint that agent $i$ can perform the task at most once in any $a_i$-day interval. In this paper, we determine the optimal…
In the art gallery problem, we are given a closed polygon $P$, with rational coordinates and an integer $k$. We are asked whether it is possible to find a set (of guards) $G$ of size $k$ such that any point $p\in P$ is seen by a point in…
In this work we present the first holistic survey of the agentic security landscape, structuring the field around three fundamental pillars: Applications, Threats, and Defenses. We provide a comprehensive taxonomy of over 160 papers,…
We give an algorithm that decides whether the bipartite crossing number of a given graph is at most $k$. The running time of the algorithm is upper bounded by $2^{O(k)} + n^{O(1)}$, where $n$ is the number of vertices of the input graph,…
We study the collective motion of autonomous mobile agents on a ringlike environment. The agents' dynamics is inspired by known laboratory experiments on the dynamics of locust swarms. In these experiments, locusts placed at arbitrary…
This paper presents an algorithm to deploy a team of {\it free} guards equipped with omni-directional cameras for tracking a bounded speed intruder inside a simply-connected polygonal environment. The proposed algorithm partitions the…
The performance analysis of peer-to-peer (P2P) networks calls for a new kind of queueing model, in which jobs and service stations arrive randomly. Except in some simple special cases, in general, the queueing model with varying service…
We consider very natural "fence enclosure" problems studied by Capoyleas, Rote, and Woeginger and Arkin, Khuller, and Mitchell in the early 90s. Given a set $S$ of $n$ points in the plane, we aim at finding a set of closed curves such that…
A segment (barrier) is specified on the plane, as well as depots, where the mobile devices (drones) can be placed. Each drone departs from its depot to the barrier, moves along the barrier and returns to its depot, traveling a path of a…
The maximum surveillance of a target which is holding course is considered, wherein an observer vehicle aims to maximize the time that a faster target remains within a fixed-range of the observer. This entails two coupled phases: an…
In discrete time, $\ell$-blocks of red lights are separated by $\ell$-blocks of green lights. Cars arrive at random. The maximum line length of idle cars is fully understood for $\ell = 1$, but only partially for $2 \leq \ell \leq 3$.
We consider $k$ mobile agents of limited energy that are initially located at vertices of an edge-weighted graph $G$ and have to collectively deliver data from a source vertex $s$ to a target vertex $t$. The data are to be collected by an…
Patrolling Games were introduced by Alpern, Morton and Papadaki (2011) to model the adversarial problem where a mobile Patroller can thwart an attack at some location only by visiting it during the attack period, which has a prescribed…
In this paper, we present two self-stabilizing algorithms that enable a single (mobile) agent to explore graphs. Starting from any initial configuration, \ie regardless of the initial states of the agent and all nodes, as well as the…