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Related papers: Computational Aspects of Multi-Winner Approval Vot…

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The Possible Winner (PW) problem, a fundamental algorithmic problem in computational social choice, concerns elections where voters express only partial preferences between candidates. Via a sequence of investigations, a complete…

Computer Science and Game Theory · Computer Science 2020-03-26 Vishal Chakraborty , Phokion G. Kolaitis

We study the complexity of the destructive bribery problem---an external agent tries to prevent a disliked candidate from winning by bribery actions---in voting over combinatorial domains, where the set of candidates is the Cartesian…

Computational Complexity · Computer Science 2015-09-30 Britta Dorn , Dominikus Krüger , Patrick Scharpfenecker

We consider a spatial voting model where both candidates and voters are positioned in the $d$-dimensional Euclidean space, and each voter ranks candidates based on their proximity to the voter's ideal point. We focus on the scenario where…

Computer Science and Game Theory · Computer Science 2025-05-20 Hadas Shachnai , Rotem Shavitt , Andreas Wiese

We present an online voting architecture based on partitioning the election in small clusters of voters and using a new Multi-party Computation algorithm for obtaining voting results from the clusters. This new algorithm has some practical…

Cryptography and Security · Computer Science 2016-03-15 Juanjo Bermúdez

Voting is a general method for preference aggregation in multiagent settings, but seminal results have shown that all (nondictatorial) voting protocols are manipulable. One could try to avoid manipulation by using voting protocols where…

Computer Science and Game Theory · Computer Science 2009-09-29 Vincent Conitzer , Tuomas Sandholm

We study the problem of fair sequential decision making given voter preferences. In each round, a decision rule must choose a decision from a set of alternatives where each voter reports which of these alternatives they approve. Instead of…

Computer Science and Game Theory · Computer Science 2025-03-18 Nikhil Chandak , Shashwat Goel , Dominik Peters

In this paper, we study the problem of Participatory Budgeting (PB) with approval ballots, inspired by Multi-Winner Voting schemes. We present generalized preference aggregation methods for participatory budgeting, especially for finding…

Computational Engineering, Finance, and Science · Computer Science 2024-10-10 Rutvik Page , Arnav Doifode , Jitendra Tembhurne , Aishwarya Sagar Anand Ukey

Participatory budgeting (PB) is a democratic paradigm whereby voters decide on a set of projects to fund with a limited budget. We consider PB in a setting where voters report ordinal preferences over projects and have (possibly) asymmetric…

Computer Science and Game Theory · Computer Science 2020-12-11 Haris Aziz , Barton E. Lee

Much of the success of multi-agent debates depends on carefully choosing the right parameters. The decision-making protocol stands out as it can highly impact final model answers, depending on how decisions are reached. Systematic…

Multiagent Systems · Computer Science 2025-10-01 Lars Benedikt Kaesberg , Jonas Becker , Jan Philip Wahle , Terry Ruas , Bela Gipp

The margin of victory of an election is a useful measure to capture the robustness of an election outcome. It also plays a crucial role in determining the sample size of various algorithms in post election audit, polling etc. In this work,…

Artificial Intelligence · Computer Science 2015-05-05 Palash Dey , Y. Narahari

We study strategic candidate positioning in multidimensional spatial-voting elections. Voters and candidates are represented as points in $\mathbb{R}^d$, and each voter supports the candidate that is closest under a distance induced by an…

Computer Science and Game Theory · Computer Science 2025-08-20 Colin Cleveland , Bart de Keijzer , Maria Polukarov

Plurality and approval voting are two well-known voting systems with different strengths and weaknesses. In this paper we consider a new voting system we call beta(k) which allows voters to select a single first-choice candidate and approve…

Theoretical Economics · Economics 2020-06-02 Peter Butler , Jerry Lin

Aggregating preferences under incomplete or constrained feedback is a fundamental problem in social choice and related domains. While prior work has established strong impossibility results for pairwise comparisons, this paper extends the…

Computer Science and Game Theory · Computer Science 2025-02-19 Evi Micha , Vasilis Varsamis

Typical voting rules do not work well in settings with many candidates. If there are just several hundred candidates, then even a simple task such as choosing a top candidate becomes impractical. Motivated by the hope of developing group…

Computer Science and Game Theory · Computer Science 2012-10-03 Ashish Goel , David Lee

We study the computational complexity of controlling the result of an election by breaking ties strategically. This problem is equivalent to the problem of deciding the winner of an election under parallel universes tie-breaking. When the…

Artificial Intelligence · Computer Science 2014-05-30 Nicholas Mattei , Nina Narodytska , Toby Walsh

A voting center is in charge of collecting and aggregating voter preferences. In an iterative process, the center sends comparison queries to voters, requesting them to submit their preference between two items. Voters might discuss the…

Computers and Society · Computer Science 2019-09-24 Lihi Dery , Svetlana Obraztsova , Zinovi Rabinovich , Meir Kalech

Many hard computational social choice problems are known to become tractable when voters' preferences belong to a restricted domain, such as those of single-peaked or single-crossing preferences. However, to date, all algorithmic results of…

Computer Science and Game Theory · Computer Science 2016-02-12 Edith Elkind , Martin Lackner

Previous work on voter control, which refers to situations where a chair seeks to change the outcome of an election by deleting, adding, or partitioning voters, takes for granted that the chair knows all the voters' preferences and that all…

Computer Science and Game Theory · Computer Science 2016-06-20 Edith Hemaspaandra , Lane A. Hemaspaandra , Joerg Rothe

The Chamberlin-Courant and Monroe rules are fundamental and well-studied rules in the literature of multi-winner elections. The problem of determining if there exists a committee of size k that has a Chamberlin-Courant (respectively,…

Data Structures and Algorithms · Computer Science 2020-04-30 Chinmay Sonar , Palash Dey , Neeldhara Misra

Much of the theoretical work on strategic voting makes strong assumptions about what voters know about the voting situation. A strategizing voter is typically assumed to know how other voters will vote and to know the rules of the voting…

Multiagent Systems · Computer Science 2019-07-23 Wesley H. Holliday , Eric Pacuit