Related papers: Incentive and stability in the Rock-Paper-Scissors…
The Rock-Paper-Scissors (RPS) game is a widely used model system in game theory. Evolutionary game theory predicts the existence of persistent cycles in the evolutionary trajectories of the RPS game, but experimental evidence has remained…
Rock-Paper-Scissors (RPS), a game of cyclic dominance, is not merely a popular children's game but also a basic model system for studying decision-making in non-cooperative strategic interactions. Aimed at students of physics with no…
How humans make decisions in non-cooperative strategic interactions is a challenging question. For the fundamental model system of Rock-Paper-Scissors (RPS) game, classic game theory of infinite rationality predicts the Nash equilibrium…
The Rock-Paper-Scissors (RPS) game is a classic non-cooperative game widely studied in terms of its theoretical analysis as well as in its applications, ranging from sociology and biology to economics. Many experimental results of the RPS…
Social dilemmas concern a natural conflict between cooperation and self interests among individuals in large populations. The emergence of cooperation and its maintenance is the key for the understanding of fundamental concepts about the…
The Rock-Paper-Scissors(RPS) game is a paradigmatic model for cyclic dominance in biological systems. Here we consider this game in the social context of competition between opinions in a networked society. In our model, every agent has an…
We model a situation in which a collection of species derive their fitnesses via a rock-paper-scissors-type game; however, the precise payoffs are a function of the environment. The new aspect of our model lies in adding a feedback loop:…
Predicting and modeling human behavior and finding trends within human decision-making processes is a major problem of social science. Rock Paper Scissors (RPS) is the fundamental strategic question in many game theory problems and…
In an iterated non-cooperative game, if all the players act to maximize their individual accumulated payoff, the system as a whole usually converges to a Nash equilibrium that poorly benefits any player. Here we show that such an…
As the behavior of a system composed of cyclically competing species is strongly influenced by the presence of fluctuations, it is of interest to study cyclic dominance in low dimensions where these effects are the most prominent. We here…
The Rock-Scissors-Paper game has been studied to account for cyclic behaviour under various game dynamics. We use a two-person parametrised version of this game. The cyclic behaviour is observed near a heteroclinic cycle, in a heteroclinic…
Cyclic dominance of three species is a commonly occurring interaction dynamics, often denoted the rock-paper-scissors (RPS) game. Such type of interactions is known to promote species coexistence. Here, we generalize recent results of…
In this communication, a simple mechanism in the optional public goods game is experimentally investigated using two experimental settings; and first time, the cyclic strategy pattern in full state space is demonstrated by means of…
A co-evolving and adaptive Rock (R)-Paper (P)-Scissors (S) game (ARPS) in which an agent uses one of three cyclically dominating strategies is proposed and studied numerically and analytically. An agent takes adaptive actions to achieve a…
What determines species diversity is dramatic concern in science. Here we report the effect of doping on diversity in spatiotemporal rock-paper-scissors (RPS) games, which can be observed directly in ecological, biological and social…
We study the rock-paper-scissors game in structured populations, where the invasion rates determine individual payoffs that govern the process of strategy change. The traditional version of the game is recovered if the payoffs for each…
Human-generated randomness is constrained by cognitive, motor, and strategic biases. This study examines how these constraints appear in individual behavior and how they may be modified through interaction with another human. We analyzed…
Dynamical mechanisms that can stabilize the coexistence or diversity in biology are generally of fundamental interest. In contrast to many two-strategy evolutionary games, games with three strategies and cyclic dominance like the…
This paper analyzes Shinohara Rock-Paper-Scissors (RPS), a variant of the classic RPS game introduced by board game designer Yoshiteru Shinohara. Players compete against a host who always plays rock, so players choose either rock or paper.…
We consider a slightly modified version of the Rock-Scissors-Paper (RSP) game from the point of view of evolutionary stability. In its classical version the game has a mixed Nash equilibrium (NE) not stable against mutants. We find a…